- Joined
- Jul 22, 2013
In all fairness, hoes like Zoe are the reason guys like him exist.
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In all fairness, hoes like Zoe are the reason guys like him exist.
People need to know that Zoe has a history of lying and manipulation. They need to know that she hurt people who were just trying to do good (The Young Capitalists) in order to further her own career. They also need to know that game journalism has failed them. But I agree that personally harassing Zoe is retarded.
That's good to hear. The Tumblr bit that is.
Cause they want their own bias echoed back a them.He never mentioned her nudes, let alone linkage to them.
Why the fuck is there so much miscommunication? Why don't these people actually just try to watch IA videos?
Most of the general public are against her, even the mass circlejerk that is reddit.
I had a small revelation. I follow many forums about feminism, and when people start discussing the often dysfunctional nature of gaming and attitudes among games, you pretty often you hear the same tired old comments from gamers along the lines of "there's nothing wrong with gaming, duuuhrp".
No, just no. Every time I hear this, I think that the people who are part of the problem are generally not willing to admit there's any problems, while everyone else (the majority of the people, who are generally pretty cool and understand that dickwaddery in video gaming is not exactly preferrable) is kind of just hoping the problems go away.
It's just the way things are. We always know there are problems, but nobody's willing to make a stand. Needless to say, this is just basic psychology, nothing to do with feminism or gaming specifically.
There are quite a few women in games! Jade Raymond helped get Assassin's Creed off the ground at Ubi. Roberta Williams pretty much invented the adventure game. Carol Shaw made River Raid. Lucy Bradshaw runs Maxis. There are a lot more; those are just off the top of my head. Really salient points all around!Sorry if this is a bit off topic, but I really wanted to respond to this with my perspective as a female gamer. I'm curious about the problems you see with gaming. The main ones I think of are:
1. Not enough women in the industry.
2. Toxic environments for women in MMOs and online multiplayer.
3. Overt sexualization of female characters and a lack of strong female role models.
On point one, I agree. While I will sing the praises of Amy Hennig day and night I really can't think of any other prominent women in the industry off the top of my head. This may be a failure on my part to actively seek these women out, I admit that. However, in order to be a part of the gaming industry, you have to actually make games. Zoe Quinn did not make a game, she made internet drama.
As for point two, I have some serious mixed feelings. Although I have experienced some harassment when using female avatars in WoW (despite 90% of the players who do so actually being male) as well as harassment when I self identify as female in an online gaming environment, I've also been harassed by people who had no idea about my gender. Games are competitive. Smack talk happens to everyone. It's an innate part of human nature to establish the pecking order, an impulse that cuts down right to the very core of our DNA, and it's not going to go away. As for derogatory statements targeted specifically at women, this issue has more to do with society in general than gamers specifically.
Number three, I have a lot of issues with. I could care less how big Lara Croft's boobs are as long as she keeps kicking ass. I can point to many examples of sexualized male characters:
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I also don't have more of a problem with damsel in distress characters in games than I do in other media. This is an ancient trope. The fact that it's often used in video games is not the issue. If you do have an issue with it, then your issue is with the trope - not the media in which it is portrayed.
Lucy Bradshaw runs Maxis.
Yeah, for some reason I keep forgetting about the SimCity clusterfuck.Not really a good example of the benefits of women in the video games industry there...
Amazed this is still a thing. At this point nobody looks, Zoe or the people still harassing her, any good.
Ricepirate · @RicepirateMick
27th Aug 2014 from TwitLonger
Not being extreme means you're always the bad guy. (@Shnikkles @psychicpebble )
Recent example, among many:
I was labeled by some as a SJW, because I was against angered gamers posting nudes of Zoe Quinn because I thought it was distracting from the cause of shedding light on biased journalism, while giving Quinn supporters ammunition to justify their blanket judgment of the gaming community.
I was labeled a misogynist and a bigot for taking issue with biased response articles void of fact with a clear intent to incite anger from the gaming community in order to back up their claims of riotous mobs. I'd made no mention of Zoe or feminism.
I was labeled a dick sucker for tweeting a friend about how I believed extremists on both sides were cherry-picking specific comments in order to "prove" their points and rally support.
If you don't pick a side, the extremists are going to assign you one. You're either with them all the way, or you're against them. What really frustrates me, is that I believe both sides are fully aware of how they are playing on the emotions of their audiences and using that as leverage to further their personal agendas and snuff out any opposing views, no matter how calm or sound or logical or genuine in its attempt to create a dialogue. "CALM AND LOGICAL? LOOK AT THIS! YOU CALL THIS CALM AND LOGICAL??!! PFFFT" ... is a common deflection, pointing at examples from opposing extremes, completely ignoring and avoiding a civil discussion from those who just want everyone to stop shouting and fucking talk.
There are many cases of this happening at this moment, far beyond the twitter-sphere. ISIS, Ferguson, the White House... and in many cases, it seems apparent that unless you're willing to completely give in to one side, believe completely and with no doubt or debate that the side you chose is the right one, the only one ... no one cares what you think, because you're not "right" enough or "wrong" enough to garner their attention. But as a general default... yer wrong.
Can't really blame you for wanting to forget.Yeah, for some reason I keep forgetting about the SimCity clusterfuck.
Can't really blame you for wanting to forget.
Don't forget Sandy Carmack, who was a big contributor to the original Id Software team by all accounts.Speaking of Women in game development, there was Roberta Williams, who co-founded Sierra On-Line and designed most of the King's Quest game and the first Phantasmagoria.
She also could have used something even simpler: RPGMaker. Seriously, any of them, even RM95. If you don't think you can make an effective game about psychological issues with that engine, you're an idiot, because games like Yume Nikki could already do it, and games like Live a Live on SNES already did similar with about as much power. Even the old versions of RM95 have a programming language that can be learned in a few hours of study.