First Person Shooter (FPS) general - Point and click adventures with moving objects

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
because dice sucks at game design. why do you think rush was so popular in bc2, people just love the braindead metro grind, and operations in bf1 were the best thing they ever did (and in classic dice retardation promptly fucked up in V)?
because modern battlefield doesn't have fronts anymore, it's all about the twitch cod gameplay running around like roaches when you turn on the light. dice is so utter shit they fucked even up conquest this way, like how do you fuck up basic conquest? that takes some real effort.

and then hardline gets released and shits all over dice' random ass runaround gameplay with hotwire and heist.

Glad to hear some good words about Hardline. If that game had launched with more maps for the new modes, players would have stuck around more. Or it would have kept a population long enough to potentially have not died so quickly.

I loved BC2, the game was simple, they knew what it was and could do. Stuck to that with the map design. The fact you couldn't expect cover or a wall to be there meant you were always adapting. BF3 and 4 tried to be a bit too much of everything. Which then killed the way destruction made BC2 awesome. Even it's Vietnam add on was extremely solid. Better than most FPS multiplayer that have lots of maps.

Did you ever play the MP of 2010s Medal of Honor? It was by DICE and basically felt like a BC2 spin-off set in Afghanistan. It didn't have as much destruction but it was solid. It also had a great mode called Combat Mission. Which was like RUSH in BC2, with the fronts you talk about.
 
Hey now, Halo is great, but fuck Call of Duty, I agree.
Halo is alright, think a lot of people just hate the console fanboyism that surrounds it.

Its a decent shooter and at the time was one of the few FPSs on console that worker well and wasnt a clunky shit show but Xbox fanboys who never touched a PC raved about it like it was god's gift to gaming.
 
Glad to hear some good words about Hardline. If that game had launched with more maps for the new modes, players would have stuck around more. Or it would have kept a population long enough to potentially have not died so quickly.

I loved BC2, the game was simple, they knew what it was and could do. Stuck to that with the map design. The fact you couldn't expect cover or a wall to be there meant you were always adapting. BF3 and 4 tried to be a bit too much of everything. Which then killed the way destruction made BC2 awesome. Even it's Vietnam add on was extremely solid. Better than most FPS multiplayer that have lots of maps.

Did you ever play the MP of 2010s Medal of Honor? It was by DICE and basically felt like a BC2 spin-off set in Afghanistan. It didn't have as much destruction but it was solid. It also had a great mode called Combat Mission. Which was like RUSH in BC2, with the fronts you talk about.

hardline didn't really need more maps tho, the lineup was extremely solid. even the worst hardline map shits all over bf4, fuck even it's metro clone is great.
main issue was EAs retarded pricing model (60 bucks + season pass) for a game most people perceived as nothing more than a glorified bf4 dlc. I will forever curse those retarded fucks at EA who kept giving dice the mainline games to fuck up, when hardline as BF V replacement would've sold gangbusters on the name alone.

bc2 also gets a lot of (unwarranted) shit, but it did get a lot of shit right. no prone made the movement feel much faster (which would be my only complaint about hardline, prone just felt stupid for most modes), rush being the main mode for32 ppl on proper maps was the right amount of clusterfuck with enough direction too. can't blame bc2 because EA was retarded wanting one game for both console and pc, without keeping bad company and battlefield separate. ironically they tried exactly that with MOH. dumb fucks...

think I gave the first one a try way back then, but hardly remember anything about it. didn't think it was bad, just not my thing (wasn't it 10vs10 or something? remember the scale and maps to be much smaller).
 
The cheap kit. The pedals are the most useful. I think Dyslexi even suggests getting that first for helo flying. The thruster was surprisingly useful. Analog thrust makes arma flying a lot more bearable though the thruster likes to slide around if not mounted. The warthog is too expensive for me to justify with how infrequently I play.
Rudder pedals are severely underrated in mainstream flight kits. They make everything so much simpler and logical without much extra setup.

Hoping to get a new steering wheel and shifter one of these months. Driving games are another one that (like you say) benefit immensely from analog control.
 
I reccomend checking out the Marathon Trilogy to anyone who hasn't. They're all available for free. You can kinda think of them as Dooms more nerdy, less metal brother. Great story, and helped pioneer mouselook in FPS games.
Based and Durandal pilled. Marathon is the SHIT. Way better than Halo, even though I still like Halo (The Bungie made ones obviously, not that trash 343 is shoving out.)
 
Would love to read your opinions on Tarkov.

The longer I play, the more I realize the game is more of an MMORPG than a shooter. Come on, max level skills will make you able to run 30% faster and sprint three times as long as a guy who just started the game. You have less recoil on all guns, you reload faster, you find loot faster, you can carry more, the list goes on. The game is fun the first week of a wipe, after that the fun's over, because the nolifers already have every hideout upgrade, did every quest and are now just going into raids to fuck your shit up with meta loadouts while you are still running around with shitty russian weapons you looted from some drunk bandits.
I feel the same way with Tarkov except I do hold out that it will end up ok. Rate me optimistic, but it would be silly for them not to get this right. I was also excited for the hideout update till I realized it turned the entire game into as you said it '...an mmorpg...'. I think the thing that pisses me off the most about all of that is they put 20 minute timers on SCAVS, but your character takes hours as a newbie to heal back up. Like I just wanna play video games?
 
I feel the same way with Tarkov except I do hold out that it will end up ok. Rate me optimistic, but it would be silly for them not to get this right. I was also excited for the hideout update till I realized it turned the entire game into as you said it '...an mmorpg...'. I think the thing that pisses me off the most about all of that is they put 20 minute timers on SCAVS, but your character takes hours as a newbie to heal back up. Like I just wanna play video games?
Yeah, I mean Nikita said that the game is not supposed to be fun, but it just feels like I am suddenly playing a chinese mobile game with random wait timers. I feel like there is a real struggle going on between Nikita wanting to make the game HE envisioned and Nikita actually needing to make a good/playable/enjoyable game to get money for game development.
The problem with Bitcoin farms is that they are just too valuable and cannot be balanced because the bitcoin price is tied to its value in real life and I believe Nikita doesn't want to let this idea go so he nerfs everything around bitcoin farms. Hideout upgrades are more expensive, fuel is ridiculously rare and expensive, but it all comes back to bite lower level or casual players in the ass. A basic bitcoin farm gives you 1 bitcoin per 24 h, which is about 600000 roubles, but 24 h of fuel costs around 650000 roubles now. So the guys who already have an upgraded bitcoin farm don't need to give a shit because they get 2-3 bitcoins a day, while the rest suffers.

And boy oh boy I get extremely frustrated whenever I am playing Tarkov, the "hardcore, realistic" shooter in which a player with high levels can jump like he's on the moon and carry like 60 kilograms of stuff and still outrun your low-level ass. But the worst is people just noscoping the shit out of you with an M4, a Vector, an HK or a semi automatic rifle, shit's completely retarded.
I know I sound like a crying bitch right now, but the PVP is the weakest aspect of Tarkov imo. Like I said, it works if you and your enemy have shit weapons or like mid-tier weapons, but as soon as you play with the big boys...it's like you are playing ARMA while they are playing TF2 or Enemy Territory, they will fuck you up while strafing from left to right or in if you're inside a building they will bumrush you and cap you before you can see them because of desync and peeker's advantage.
 
Halo is alright, think a lot of people just hate the console fanboyism that surrounds it.

Its a decent shooter and at the time was one of the few FPSs on console that worker well and wasnt a clunky shit show but Xbox fanboys who never touched a PC raved about it like it was god's gift to gaming.
Oh, it's definitely overrated, I just replayed Halo last year and that later half is just a tedious slog.

But I still think it's a cool series at the end of the day, at least the Bungie era is.
 
Based and Durandal pilled. Marathon is the SHIT. Way better than Halo, even though I still like Halo (The Bungie made ones obviously, not that trash 343 is shoving out.)
Marathon did something I had wished someone game would at least try: a weapon that wasn't in the center of the screen.
LTheDownfallofParadise_0001.jpg


The HUD was pretty cool with the graphical representation of the ammo. Using the assault rifle and seeing the magazine quickly empty really added something.
 
Unpopular opinion but BFBC1-2 was the beginning of the end for BF. Also BF1 is garbage I do not understand the love for that game 3-4 I can see but BF1 is irredeemable.
 
Last edited:
i remember when halo came out how it was pretty hated for being slow/introducing shields/making two weapons the standard. I honestly like halo 1 2, but yeah I still play doom(2) online, quake 3, and unreal tournament. I’m not even saying I’m super good at those games, but I just like the knowing the map style.
 
Also BF1 is garbage I do not understand the love for that game 3-4 I can see but BF1 is irredeemable.

bf3 was jank but not too bad. bf4 was ass the first 6 months and always had stupid shit like the whole smoke/FLIR crap. If I want to play in black&white I'd travel back in time. the only thing bf4 did right was post-launch support, but again that was
a) in part due to visceral doing hardline at the same time, dice on their own are retards that get butthurt when people ask to disable the blue pissfilter. they would've never ever managed to get 60fps rolling
b) they fucked up the launch so hard the franchise was close to tanking and they had to make up for it (to the point it fucked with EA's following releases). yet they still were allowed to make battlefront and shit up V.

people like bf1 because it goes back to form what battlefield should be, outside the black germans and not being very "authentic".
 
Glad to hear some good words about Hardline. If that game had launched with more maps for the new modes, players would have stuck around more. Or it would have kept a population long enough to potentially have not died so quickly.
I loved Hardline for what it was. A cops and robbers twist on the Battlefield formula. It was definitely more casual compared to other Battlefield; reminded me a bit of Call of Duty with the tone and imbalance. Single player, although better than 4, was forgettable.

However, it is NOT worth full price. Or even paying full price for DLC. Just get it with EA Access. Wish more people played it. DLC servers can be vacant.
 
DLC servers can be vacant.

on consoles? pc was pretty much dead years ago when I got hold of the season pass for cheap. which is a shame, would've loved to check out the maps at least once. but since EA went full retard with their server program there's no way to.

coincidentally the last time I gave them money.
 
I recently got a 240hz Samsung Odyssey G9 Ultrawide to go with my RTX 3090 FE and tested it out with Battlefield 1, in the beginning of the Avanti Savoia! levels where you have the suit of primitive COD Juggernaut armor and the machine gun and you mow down the Austro-Hungarians. It was sublime. I also tested it out with Halo: Reach on the MCC on Steam, as well as RDR2. Halo: Reach actually has some problems on the Ultrawide. Some screen effects when you get hit are 16:9 in the center of the screen, while the edges have nothing. Otherwise, it worked surprisingly well.

My new battlestation setup is coming along nicely. I need to groom and tie-wrap the cable runs, though. Gotta make some adjustments.
 
I've been trying to get my Online Multiplayer FPS fix but i cant exactly feel that Modern Warfare 2 multiplayer feel in anything i play. I'm not really looking for Co-Ops or objective based or something like that. Just some basic guns, basic deathmatch but with an alive playerbase.
 
Back
Top Bottom