- Joined
- Nov 4, 2020
I just wish their approach to balance wasn't, "every job should be equally viable for every fight".
All jobs should have fights they are good and bad at. Players should be encouraged to try different jobs different places, just like in older job based final fantasies.
All jobs should have fights they are good and bad at. Players should be encouraged to try different jobs different places, just like in older job based final fantasies.