Final Fantasy XIV - Kiwi Free Company

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I subscribe to Legacy of Kain rules with my time loops, thank you. SR2-DC-FullCircle-111.png
 
ShB wasn’t “light bad darkness good.” The flood of light was bad due to an elemental imbalance and we balanced it out, not because light itself was bad. This isn’t anything even new or exclusive to Shb and EW either as we’ve been told many times through the game’s entire msq that too much of any element is a bad thing. Also I see far more people whine about ShB fans who think it’s the best thing ever than actual ShB fans who think it’s the best thing ever.
 
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On encounter design: for weeks now I've been wondering why they have such strictly choreographed "dances" for these fights. It honestly feels like the kind of shit that Atlus does for their ultimate optional fights where the entire "challenge" revolves around figuring out the "dance" while adhering to strict rules (you can't use this or that demon/persona because it trivializes the "challenge" and we'll nuke you for 9999 instantly).

Why do the fights have to be strictly a sequence of attacks in the same order without fail? Would something as simple as randomizing the order in which boss attacks play out (with minor logic like not using specific moves back to back) not help the way things play out? As a casualfag it gets a bit dull when I know that the boss is going to use moves A, B, C, D, E in that order, without fail, every fucking time.

Compare to older RPGs even from Square themselves where bosses have their movepool and throw shit out randomly, allowing you react in real time versus knowing "boss will use raidwide at 15 seconds and then tankbuster at 25 seconds without fail". Leave the choreographed dances and DPS checks for the savage/ultimate sweaties, but shake up the low and mid content since there's already no real challenge to any of it because they consistently tune the iLv sync too damn high. You only ever get a taste of the content "as designed" week one at best.
 
Anyone who’s played shadowbringers knows it’s more of a Taoist mentality than one thing being bad and the other being good.
Hell, anyone who's played older Final Fantasy or anything in which older FF is featured in knows that's a running theme for the whole series.
 
Hell, anyone who's played older Final Fantasy or anything in which older FF is featured in knows that's a running theme for the whole series.
Well yeah, the “warrior of light” was a concept from the very first game. Shadowbringers just reverses it so there’s a scenario where you’re a warrior of darkness fighting against light rather than a warrior of light fighting against darkness.
 
Well yeah, the “warrior of light” was a concept from the very first game. Shadowbringers just reverses it so there’s a scenario where you’re a warrior of darkness fighting against light rather than a warrior of light fighting against darkness.
It's a bit of an inverse of FF3, which establishes the whole "too much light is just as bad as too much dark" thing.
 
You know since theres gonna be a FF set for MtG. What are the odds they would do a MtG event in FF14, maybe they have planeswalkerd pop in or Eldrazis as Trials.
 
You know since theres gonna be a FF set for MtG. What are the odds they would do a MtG event in FF14, maybe they have planeswalkerd pop in or Eldrazis as Trials.
Not unprecedented. Monster Hunter made an appearance, after all. That one featured a bonus trial, armour set and a mini quest chain.

On the smaller end of collabs, Yokai Watch mostly had a Gold Saucer event and minions.
 
Everything about Elpis and Ultima Thule is boring and hackneyed, reflected by the fact that both zones have absolutely fucking flat camera movement which suggests they were not written by someone with actual chops.

Go ahead - compare the cutscenes in Garlemald to those in Ultima Thule or Elpis. You'll find a lot more static shots of the backs of characters in the latter cases, plenty of shot-reverse-shot with simple pans. As much as I despise Labyrinthos for being a complete waste of time, it is those two zones which make Endwalker's story a complete mess. Which I theorize were written by someone completely fucking clueless.
Really seems like they figured the Elpis writing didn't have to be good as long as players got to hang out with their husbando Emet-Selch. That section of the game was nothing but contrived fanservice that also screwed over their entire plot and I'm convinced they saw the FF villain popularity poll and realized they could have some incompetent writer phone it in for their attempt to rush the grand finale of their storyarc if they showed the right things.
 
ShB wasn’t “light bad darkness good.” The flood of light was bad due to an elemental imbalance and we balanced it out, not because light itself was bad. This isn’t anything even new or exclusive to Shb and EW either as we’ve been told many times through the game’s entire msq that too much of any element is a bad thing. Also I see far more people whine about ShB fans who think it’s the best thing ever than actual ShB fans who think it’s the best thing ever.

Sorry for being late, let me explain this a bit better; like you said, the story's supposed to be "light and darkness need to be in balance", like you said. Problem is, plenty of retards in the community don't see it like that; to them, it has to be "one side good, the other side evil", as they can't imagine that there could ever be shades of grey to a conflict.

Naturally, they go with darkness, typically because they're obsessed with Emet as their "husbando" or whatever the fuck, or they assume that FFXIV's plot is going to be/should be "darkness good, light bad", since that's a common trend in writing these days. Not that FFXIV falls into the same cliche, it's just that these retards want/demand it to, since that makes it "deep" or "deconstructive" or whatever Reddit-tier bullcrap they want to say.

TL;DR: the FFXIV fanbase has a lot of retards that don't understand writing.

Sorry for the confusion; didn't explain it as well as I should've.
 
Im sorry but ff14 isnt the narrative masterpiece that people think it is. Does it have some cool things story wise? Yes. Sure its cool to go back on the story and see all the little references to future content and how interconnects but thats it.
 
Im sorry but ff14 isnt the narrative masterpiece that people think it is. Does it have some cool things story wise? Yes. Sure its cool to go back on the story and see all the little references to future content and how interconnects but thats it.

Yeah, FFXIV's entire plot has a bunch of flaws in it; aside from the stuff that's already been mentioned in Endwalker, the other expansions all have their own flaws narratively, like Stormblood's Ala Mhigo portion being fairly undercooked in comparison to the Doma half, or Shadowbringers having a number of sequences where the pacing just kinda grinds to a halt, to say nothing of Ran'jiit.

Actually, this makes me wonder; what're the biggest plot missteps you guys dislike in FFXIV? We've got Endwalker and YawnTrail; what about the earlier expansions?
 
Yeah, FFXIV's entire plot has a bunch of flaws in it; aside from the stuff that's already been mentioned in Endwalker, the other expansions all have their own flaws narratively, like Stormblood's Ala Mhigo portion being fairly undercooked in comparison to the Doma half, or Shadowbringers having a number of sequences where the pacing just kinda grinds to a halt, to say nothing of Ran'jiit.

Actually, this makes me wonder; what're the biggest plot missteps you guys dislike in FFXIV? We've got Endwalker and YawnTrail; what about the earlier expansions?
Not actually killing Nanamo at the end of ARR. Would have been an amazing way to nail how bad Alphinaud fucked up running the Crystal Braves
 
Yeah, FFXIV's entire plot has a bunch of flaws in it; aside from the stuff that's already been mentioned in Endwalker, the other expansions all have their own flaws narratively, like Stormblood's Ala Mhigo portion being fairly undercooked in comparison to the Doma half, or Shadowbringers having a number of sequences where the pacing just kinda grinds to a halt, to say nothing of Ran'jiit.

Actually, this makes me wonder; what're the biggest plot missteps you guys dislike in FFXIV? We've got Endwalker and YawnTrail; what about the earlier expansions?
Wouldve been cool to explore how Wuk Lamat at the end of the main story realizes that Zoraal Ja was right and she becomes a Tyrant and goes mad. Sadly FF14 cant be fucking bothered to explore the fall of characters in a meaningful way.


Like Wuk Lamat had potential as a character but the writing fucked her over.
 
It would be cool to explore how Wuk Lamat's head caves in when smashed with a rock
 
Huh interesting.
I was talking about this stuff today with a bunch of people and someone pointed me to this video where the team explains Emet’s involvement in EW. Yoshi-P says Elpis and Emet in EW were planned from the very beginning and that fanservice had nothing to do with it and he was worried people would take it that way. Skip to 6:20 to get to that part.
 
Sorry for being late, let me explain this a bit better; like you said, the story's supposed to be "light and darkness need to be in balance", like you said. Problem is, plenty of retards in the community don't see it like that; to them, it has to be "one side good, the other side evil", as they can't imagine that there could ever be shades of grey to a conflict.

Naturally, they go with darkness, typically because they're obsessed with Emet as their "husbando" or whatever the fuck, or they assume that FFXIV's plot is going to be/should be "darkness good, light bad", since that's a common trend in writing these days. Not that FFXIV falls into the same cliche, it's just that these retards want/demand it to, since that makes it "deep" or "deconstructive" or whatever Reddit-tier bullcrap they want to say.
For me the thing I like about the whole "Warrior of Light/Warrior of Darkness" schtick is that while it's not a moral change, it does make our character into a more 'personal' kind of hero.
The way everyone in Norvrandt talks about the WoD, where it's basically a folk tale who gives people a hand and carries them to the afterlife, is very different from the way our character was viewed up to that point where he/she is just a monster-slayer or war hero. Stormblood already kind of shifted our character into more or less the champion of the free world but in the First, which has been pretty burnt by kingdoms and prophesised heroes (regardless of their good intentions), it makes sense that we just kind of fall into the role of a mysterious helpful drifter from another world, helping one person at a time. And the Crystarium storyline reminds us how helping just one person can come back to us.

Actually, this makes me wonder; what're the biggest plot missteps you guys dislike in FFXIV? We've got Endwalker and YawnTrail; what about the earlier expansions?
If I had to pick something I'd say Raubahn getting shafted. I know nips in general aren't big fans of the darkies but he was set up with a whole vengeance storyline in Heavensward only to do nothing while Lyse stole the spotlight and has barely gotten a line since.
 
Sorry for being late, let me explain this a bit better; like you said, the story's supposed to be "light and darkness need to be in balance", like you said. Problem is, plenty of retards in the community don't see it like that; to them, it has to be "one side good, the other side evil", as they can't imagine that there could ever be shades of grey to a conflict.

Naturally, they go with darkness, typically because they're obsessed with Emet as their "husbando" or whatever the fuck, or they assume that FFXIV's plot is going to be/should be "darkness good, light bad", since that's a common trend in writing these days. Not that FFXIV falls into the same cliche, it's just that these retards want/demand it to, since that makes it "deep" or "deconstructive" or whatever Reddit-tier bullcrap they want to say.

TL;DR: the FFXIV fanbase has a lot of retards that don't understand writing.

Sorry for the confusion; didn't explain it as well as I should've.
Thanks for clarifying and you’re definitely correct on the community‘s inability to understand writing.
You know what’s funny? I’ve been with this community for years and from personal observations and experiences with different types of fans the people who “get” Emet the most are actually the shippers who want to fuck him. While I avoid the shipping part of the community like the plague all the Emet fuckers I’ve encountered are like “yeah he’s hot and sexy but he’s also a piece of shit that committed atrocities.“ They’re surprisingly self aware people. Personally the whole villain fucker thing weirds me out and I don’t think I’ll ever understand the appeal but the Emet shippers are actually pretty tame. Zenos fuckers are far more unhinged and don’t get me started on the people who want to fuck the twins or the Lalafell gooners.

Meanwhile the fans I’ve met who think he did nothing wrong are the Zodiark trancer types who don’t even care about the guy himself. They only simp for him because he is a part of a super master race of ancients trying to genocide “lesser” people to bring his ”superior” civilization back. Pretty much every “Emet did nothing wrong” person I’ve met also happens to be a Garlean stan who unironically believes the empire did nothing wrong and is angry that the writers never gave us the choice to side with them. At the end of the day they don’t even care about the actual Ancient or Ascian characters, they only like the concept of a superior master race causing genocide. They hate Venat for taking their utopian race away and angry at the EW writers for denying them the ability to live out their fantasies. Considering that a lot of trancers were Garlean simps who switched to stanning the Ascians after the empire got destroyed it tracks. I wish I could find the giant expose that was posted several pages back that revealed all of this but the link is dead.
As for the current topic discussion the entire Titan feast part of ARR is irredeemably awful even with the giant msq trim they did. The Loporrits in EW, the Moogles in HW, the trolley scenes in Shb, the Ala Mhigo parts of SB have nothing on how awful the Titan feast arc is. Titan is ready to kill us and then the plot screeches to a halt so we can go on a silly series of fetch quests for a feast with annoying goofy characters. Granted this sort of thing happens in every expansion but for some reason this one irritated me the most.
 
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