Final Fantasy XIV - Kiwi Free Company

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Next save is the "mid-patch", looks like the LL later this month is gonna talk about the next expansion.
I honestly don't know what direction they can even take this game, now that they done their big grand finale, and started wrapping up all the ARR to present day loose ends.

And with the engine and gameplay already creaking from the sheer stat and level inflation, they're really going to think long and hard how they want to continue. (I have recently started lancer and the level 1 to 30 experience is absolutely dogshit. The skill prunes really destroyed low level gameplay.)
 
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finished 6.0 yesterday and thought it was really good. some tonal whiplash here and there but overall I had fun

being a monk for the final clash felt really appropriate

curious what the hell even happens next in the patch content
 
christ what a lazy fucking relic, at least I've got something I can dump poetics in next expansion.
 
part of me likes that it’s no brained easy, but the other part of me wished there was a bit of a grind to do.

the shb relics weren’t even that bad just extremely grind heavy.
i never did sb and hw i did way after during shb so it was a lot easier, and since i main ast i never bothered with arr.
 
Why wasn't the main plot centered around Doma's liberation? That part was SO MUCH MORE INTERESTING
so many people agree with you it's not even funny. doma was the most interesting part of sb but it kept circling back to ala mhigo since the whole base expac was just about lyse/yda and her struggling to do nothing while your character did all the hardwork of liberating them.
 
So, what am I in for with Stormblood?
Story and location whiplash, things of import happening not being elaborated on in favor of inserting "character development" that does not pay off, unlikeable characters (except for the two main 'not japan guys') and ham fisted attempts at politics.

At least the post-stormblood quests make up for it, plenty of doma there and what's not doma, stops being about ala mhiggers really quick.
Why wasn't the main plot centered around Doma's liberation? That part was SO MUCH MORE INTERESTING
Because we need to liberate the sand niggers too and could not forget about the scion nobody gives a shit about.

It honestly would have been better to focus on Doma and let the alliance handle the sand niggers while we come in to wrap it up in the finale (heading with the LOTR dead army, but instead we bring mongolian lizards and weebs), however the story for some reason needs everyone but the scions to be just painfully incompetent.

The bit of the alliance (and really anyone who's not the WoL or WoL adjacent) being incredibly incompetent is made very apparent with that one long-ass cutscene in the post-quests, right before the final stormblood dungeon, you'll know it when you see it.

All I can say is, be glad it's over, after you're done with the absolute turd that is stormblood things only go up.
 
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Why wasn't the main plot centered around Doma's liberation? That part was SO MUCH MORE INTERESTING
I would guess that a lot got left on the cutting-room floor. The zones for Mhigo are pretty damn big, but there's so little storywise of relevance that really happens in them. The first half of the game struggles with trying to characterize too many characters - Lyse, Alisae, Xenos, to some extent Gosetsu, and Hien. But whereas Ala Mhigo looks the fucking same everywhere and is boring, Doma has cool and varied environments and a slate of dungeons to break up the monotony of the storytelling. Hien is supposed to be a foil for Lyse, but he winds up receiving more actual characterization on the whole -- Lyse's arc is just such a flat, worthless element that there's really nothing and no-one to latch onto narratively in either Mhigo visit.

The reason I feel it's probably a case of the cutting-room-floor is that I can't really imagine why so much emphasis was put onto Raubahn as a character, who just as easily could have serviced for Lyse's role, to then instead insist on her having the spotlight beyond that there was a lot more intended for her that just didn't make it. She reappears here and there later on in the story, and despite having been off-screen for the better part of an eternity, it feels like the character has actually had growth and wouldn't have been so insufferable based on how she's written (and acted) differently.

However, Stormblood's post-game content (Trials and Raids) are both really excellent, and the Alliance Raid is a good spectacle, even if Orbonne (its finale) was long ago turned into, like most other ARs, a cure for insomnia. Doesn't stop half of the group from dropping once they load in, for fear of having to do more than spam a single button ad-infinitum.
 
So, I gotta ask; what's the general consensus on the different countries in FFXIV? I mean, from what I've seen here, Doma seems to be well-liked to some extent, whereas Ala Mhigo... isn't. What about Ul'Dah, Gridania, Limsa Lominsa, Ishgard, Bozja, Thavnair, Sharlayan, Garlemald? What do you guys think of their cultures, etc?
 
So, I gotta ask; what's the general consensus on the different countries in FFXIV? I mean, from what I've seen here, Doma seems to be well-liked to some extent, whereas Ala Mhigo... isn't. What about Ul'Dah, Gridania, Limsa Lominsa, Ishgard, Bozja, Thavnair, Sharlayan, Garlemald? What do you guys think of their cultures, etc?
Can't speak for the last 4, but the Eorzean Alliance seems fine, if not highly disjointed. Once you take out Ifrit, they tend to start leaning on the WoL/Scions of the 7th Dawn. REALLY FUCKING HARD. Like to the point that it makes them all royally incompetent if you're NOT there to drag them out of a fire. Which is kind of ironic seeing as the Primals are LITERALLY a direct cause of their inability to broker peace between them and the beast beastmen. Aymeric at least realized Ishgard's mistake and made an honest attempt at making amends. As far as the cultures are concerned, Ul'dah has that Hollywood "Big City" vibe where there's opportunities everywhere if you have the coin. Limsa Lominsa is just "typical coastal city with sus pirate activity". Gridania seems to just be fine with being left alone despite having to deal with both Garuda AND Ramuh.

In regards to why Doma is well-liked compared to Ala Mhigo is simply because Doma had...well, people. They were beaten, broken, and just barely surviving, but you SAW what the stakes were while you are traveling by interacting with them. On the other side, you're just thrown into Ala Mhigo because your friend stopped LARPing as her dead sister and the new big bad needed to show up because...?
 
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