Final Fantasy XIV - Kiwi Free Company

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I might actually pick up big/rare fishing if I don't have anything else going on since I did do that one optional rare ARR fishing questline 'Feast of Famine' or something like that last year. (I know it's slightly easier to do one objective or two now compared to back in the ARR days) but it's just the idling waiting for a fish to bite is what such a bore to me.
Feast of Famine isn't as ass as it was previously assuming you have current gear. It still requires potent levels of autism though.

I'm starting on just ARR big fish and got... around 25 so far? I just throw something on TV while I fish. It's pretty relaxing.
 
Found out Reaper's initial rotation is shockingly braindead. I can finally cope and seethe about being too stupid to play Dancer
 
So I haven't played seriously since heavensward (as in subbed for more than a month). I have went through the expansions when they released but I find it hard to come back to the game when every class feels castrated. I also hate how they can't let go of ascians in the storyline and how unoriginal the dungeons are with the (3 trash + boss)*3 formula. Not to mention the tranny + furry count increasing every year.

Am I just a salty boomer or is there something interesting to make me jump back into the game?
 
So I haven't played seriously since heavensward (as in subbed for more than a month). I have went through the expansions when they released but I find it hard to come back to the game when every class feels castrated. I also hate how they can't let go of ascians in the storyline and how unoriginal the dungeons are with the (3 trash + boss)*3 formula. Not to mention the tranny + furry count increasing every year.

Am I just a salty boomer or is there something interesting to make me jump back into the game?
The Ascians are basically done as of this expansion, my negro.

The dungeons have, however, retroactively been dumbed down quite a bit in order to facilitate being able to run every major story-relevant dungeon with AI partners instead of players though, and the formula hasn't changed in the least even with newer dungeons.
 
So I haven't played seriously since heavensward (as in subbed for more than a month). I have went through the expansions when they released but I find it hard to come back to the game when every class feels castrated. I also hate how they can't let go of ascians in the storyline and how unoriginal the dungeons are with the (3 trash + boss)*3 formula. Not to mention the tranny + furry count increasing every year.

Am I just a salty boomer or is there something interesting to make me jump back into the game?
Endwalker was written so they can finally move on from Ascians, or more specifically the Hydaelin and Zodiark conflict. There's some possible stragglers left but they will most likely no longer be the focal point of the story.
 
The dungeons have, however, retroactively been dumbed down quite a bit in order to facilitate being able to run every major story-relevant dungeon with AI partners instead of players though, and the formula hasn't changed in the least even with newer dungeons.
Which is fucking retarded considering it's an mmo. If you want to pander to the recluse community make (simple) versions of dungeons just for the AI runs.
Endwalker was written so they can finally move on from Ascians, or more specifically the Hydaelin and Zodiark conflict. There's some possible stragglers left but they will most likely no longer be the focal point of the story.
That's the thing that I hate. How ascians are always the explanation for everything bad. You just know that every expansion is going to have an ascian from the deepest darkest of anal canals to explain how X bad thing happened.
 
Which is fucking retarded considering it's an mmo. If you want to pander to the recluse community make (simple) versions of dungeons just for the AI runs.

That's the thing that I hate. How ascians are always the explanation for everything bad. You just know that every expansion is going to have an ascian from the deepest darkest of anal canals to explain how X bad thing happened.
lol, they used two expansion to humanise the "ascians" to the point where half the playerbase are starting shipping wars on who to ship their favourite ascians with. (And in doing so, also somewhat whitewashed the actions of the ascians in the earlier xpacs.)

Trust me, they have very much moved on from that tired plotpoint. (I do think, however, we may be running into the opposite problem where the ascians are now walking deus ex machinas on how the day is saved, though I suppose that befits their status in the story at this point. But then again, the WOL is also a walking deus ex machina anyway.)
 
That's the thing that I hate. How ascians are always the explanation for everything bad. You just know that every expansion is going to have an ascian from the deepest darkest of anal canals to explain how X bad thing happened.
Again, the Ascians aren't really a factor anymore at this point. And, on that point, the game does do a respectable job framing the how and why the Ascians are responsible for most everything ever. Sort of.
 
So I actually, truly, for realsies finished A Realm Reborn finally(btw, fuck locking MSQs behind duty finder), and well...That was one of the endings of all time.

But you can run the majority of those with AI partners now.
I was mostly bitching about the Primal rematches and Crystal Tower( which was honestly kinda wasted being just "ALLIANCE RAID TUTORIAL"). God did I miss having my Reaper's AoE Avatar
 
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Heavensward does have a bit of a mood whiplash from the ending of ARR (I always laugh at how Alphinaud gets over his depression in 0.5 nanoseconds after sniffing hot chocolate, that shit was laced with SSRIs), it gets better but I absolutely understand why you're thinking it's a bit of a meme.

Now the expansion after that one, you're not ready.
 
ARR big fishing was pretty easy, but now that honeymoon is over with HW big fishing, god damn do some of these fucking fish not want to be caught.
 
Welp. I've now reached Limit Cut in P12S. Anabaseios is probably the best tier so far in Pandaemonium. Definitely a LOT better than Abyssos. Quick breakdown of the tier so far.

P9S - Easy but good as a first-floor. Levinstrike is the "Devour" of this fight in the sense that you'll see a lot of wipes there. Fortunately, it's pretty early in the fight and there are strats that make it braindead.
P10S - Probably one of the best fights in the game but it's harder than you'd expect. It's the difficulty of a third-floor in the place of a second-floor and it definitely feels like this is the "wall" where shit players will get stuck and give up. It's also got one of the craziest heal/mit checks in the game. If you don't tank LB it then you'll need to dump everything in to survive it.
P11S - It's basically Fatebreaker again. Not bad but not massively original. Dark & Light is a cool mechanic (you've basically got to keep tethers stretched or close together while resolving mechanics) but they only did it once. Apparently people get stuck on Letter of the Law, but that mechanic is basically just putting together other stuff from previously in the fight in a different order, with some two-person towers.
P12S - So far, this one humbled me and reminded me of the difference between the first three floors and the final floor of a tier. Most mechanics are body-check mechanics that wipe the party if failed, and all have random elements so there's a few different things you might need to do based on debuffs or what others have (like you might need to drop towers in a different place during Paradeigma 3 if the DPS on your platform don't have the element you need. Or during Superchain 1, there's an entire thing of stacking on either the left or right side depending on your element, and at the end you'll either have to drop a tower, soak a tower, or bugger off so you don't cleave others with an AOE).

I've glossed over a guide for phase 2 of P12S and it seems like it's similar to other fourth-floors in the sense that it's a bit easier than the first phase once you know what to do, but knowing what to do and how the fight works is the difficult part.
 
ARR big fishing was pretty easy, but now that honeymoon is over with HW big fishing, god damn do some of these fucking fish not want to be caught.
I'm maybe... 2/3rds through ARR? Finished Feast of Famine which was not too much trouble. At this point it's just the weather transition and time stars aligning when I'm at work.

ShB big fishing is when the pain starts. Literal 30 second windows for some. If you are quick with Chum you might get 10 casts before the window closes.
 
Opabinia is my current fish nemesis, I've spent countless windows trying to obtain it and the fucking fish continues to mock me. Once it's done I can move on to Stormblood fishing.
 
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