Fallout series

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Fallout TV show is just as soulless and retarded as the Halo TV show
More soulless and retarded- it has corporate backing.
343 Industries- FUCKING 343 INDUSTRIES- confined their show to a timeline that's even excluded from their 'alt-timeline nightmare event' for Halo 6. The company named after the Judas of the original series. That drove it into the fucking ground.
 
More soulless and retarded- it has corporate backing.
343 Industries- FUCKING 343 INDUSTRIES- confined their show to a timeline that's even excluded from their 'alt-timeline nightmare event' for Halo 6. The company named after the Judas of the original series. That drove it into the fucking ground.
We're splitting hairs here, both are pretty awful but at least I don't remember the Bungie OGs praising that piece of shit show, unlike with Fallout where Todd blessed it himself and even twisted Tim Cain's arm to show up to the premiere and pretend to like it. Thankfully, Chris Avellone wasn't too happy with it, so not all hope is lost.
The Fallout TV show should have died within the first season, just like that awful Resident Evil live action Netflix series, but the nu-Fallout community(I dare not call them "fans") are just the most mindless soybrained consoomers, so they like it and beg for more. Naturally, Todd and Amazon will shat out more into their troughs eventually, if that's what they really want, we're already there with Fallout 76 and it's "content updates". Considering how many posts I've seen over the years of older games filtering out newcomers(we've had one here not too long ago) I can't say I am sympathetic at all, this is what you deserve, just like soy wars community deserves all the new crap JJ Abrams brought to the table with the new trilogy.
 
mostly faithful, to a surprising degree
The only thing the show is faithful to is nu-fallout's poor writing and the art style (which I think looks better live action than it does in game)
theorized by some
Keyword being 'theorized.' I think Tim Cain was really just trying to highlight how chaotic the pre-war world was near the end with man's machines getting bored and turning sadistic. Machines meant to help the war effort causing more destruction than originally intended fits very well into the theme of CAPITALISM BAD! BUY OUR MERCH! war never changes.
I'm pretty sure at some point (maybe in the Fallout Bible) it was stated that the war started because Vault-Tec decided to test a vault door with an actual nuke which caused mass panic then total nuclear holocaust. Not that its really important to the overall story who or why really, that's just background lore.
 
The only thing the show is faithful to is nu-fallout's poor writing and the art style (which I think looks better live action than it does in game)
fallout tv show hook scene.jpg
Do I need to post the gif again? If anything, the show somehow made the nu-Fallout aesthetic EVEN worse. Especially when they try to cram memberberries without even understanding the context(random NCR veteran ranger armor for no reason).
Keyword being 'theorized.' I think Tim Cain was really just trying to highlight how chaotic the pre-war world was near the end with man's machines getting bored and turning sadistic. Machines meant to help the war effort causing more destruction than originally intended fits very well into the theme of CAPITALISM BAD! BUY OUR MERCH! war never changes.
Pretty sure this was just a fun part of the setting that was established so we would have more future locations like The Glow or Sierra Army Depot in the future. AIs were never meant to be the ones who started the war in this universe, people were(that is, until Todd retconned that to be aliens).
I will give credit, Eden in Fallout 3 COULD prove to be a good antagonist, sort of a mix of Master and Richardson, if only he was competently written. Problem is that he was written by Emil, so he never had a chance. The Calculator barely counts since it has no character, it's literally just a computer that nobody ever turned off and a few rogue brains in a jar ruling over a robot army, which I guess is still better than anything Bethesda/Amazon thought up of.
 
So I need a second opinion on this to make sure I'm not crazy:

When it comes to the Legion in NV, I feel like people are either misremembering or not understanding the Legion's stances on guns. People always seem to bring up how the Legion prefers melee over guns, which is true, but I swear in terms of how they are presented gameplay wise I feel like the legion is pretty much still entirely gun users, with maybe a 1:4 ratio of melee users to gun users. I feel like people draw some other conclusion from what Lucius or Caesar says about guns and technology in general, that most of them aren't allowed to use guns as opposed to it being just a general rule that legionaries need to use what's around them as opposed to relying on them. Am I crazy or this not how it is ingame?

If you check the steam achievements you'll notice most people don't even actually play much of the game. Right off the bat 1 out of 10 people didn't even finish character creation. Less than half reach level 10. And barely 10% finished the game.

On the road to Novac, there is a scripted event where a handful of Legion recruits (armed only with machetes and spears) attempt to raid a roaming trader (who's backed by armed mercenaries) and a NCR patrol (who are also carrying guns) just so happen to be nearby.

Unsurprisingly, the Legion gets shitstomped into paste. And so, if you played only a few hours of NV, this is one of the few impressions you get from them.

So whenever you hear some mouth breather saying the Legion are retarded cavemen running at machineguns with pointy sticks, there's a very good chance they barely touched the game.
 
If anything, the show somehow made the nu-Fallout aesthetic EVEN worse
I only watched the first episode before tapping out. I just think it somehow looks less cartoony IRL compared to the games.
Pretty sure this was just a fun part of the setting that was established so we would have more future locations like The Glow or Sierra Army Depot in the future
You're probably right. I don't think the opinions have to be mutually exclusive and it shows that the old writers could use one piece of lore for multiple purposes, something BGS struggles with.
 
I only watched the first episode before tapping out. I just think it somehow looks less cartoony IRL compared to the games.
I hate to be that guy, but even in the first episode you see this
fallout tv show cyclops.png
"Not cartoony", sure. I don't know what to call it either, but it ain't Fallout. Best Fallout games(old ones) have the protagonists looking like super heroes in their jump suits, a brick shithouse for males and super models for females. That isn't the issue, it's the writing, TV Show/Toddouts could have the best aesthetics in the business and they would still come up short for this reason. Even Fallout 2 proved you can have silly shit in your game and it won't matter if it's actually good(and well written), something the TV show could also get away with if the writers had an ounce of talent(and actually looked at the source material).
 
Even Wild Wasteland had better silly references that the tv show.
Like i said before:
  • FNV without WW: FO1 sequel without the darkest situations. Mentions of the Master and the Hub are the main references iirc.
  • FNV with WW: FO2 sequel withot the most insane situations. Maybe you don't gonna go into the cafe of broken dreams but you have a silly Walking Eye reference.
 
FNV with WW: FO2 sequel withot the most insane situations. Maybe you don't gonna go into the cafe of broken dreams but you have a silly Walking Eye reference.
Wild Wasteland isn't even that "wild", it's mostly just random pop culture references here and there. Old World Blues, with or without WW is arguably worse in that regard. Hell, a few additions, like securitrons saying "your move, creep"(Robocop reference) or the trauma harnesses saying "who turned out the lights?"(Dr. Who reference if I recall) should have just been present in the final game. I think the worst contender is the alien encounter, simply because it's eye rolling that aliens are now "a thing" that ever Fallout game has to have, but even that isn't a dealbreaker(who wants to trade the blaster away for the YCS anyways?).
Goes without saying, but the TV Show and Toddouts are much worse even when they're trying to be "serious".
 
the worst WW is johnny five aces. fuck the something awful trannies and fuck sawyer
i never really understood johnny five aces and most of the WW perk things, the good ones are shit that gives you items like the alien encounter, rest is mostly pop culture references of the writers and shieed and since i'm not from the country where these pop culture references can give context to the jokes, "i don't get it".
 
If you check the steam achievements you'll notice most people don't even actually play much of the game. Right off the bat 1 out of 10 people didn't even finish character creation. Less than half reach level 10. And barely 10% finished the game.

On the road to Novac, there is a scripted event where a handful of Legion recruits (armed only with machetes and spears) attempt to raid a roaming trader (who's backed by armed mercenaries) and a NCR patrol (who are also carrying guns) just so happen to be nearby.

Unsurprisingly, the Legion gets shitstomped into paste. And so, if you played only a few hours of NV, this is one of the few impressions you get from them.

So whenever you hear some mouth breather saying the Legion are retarded cavemen running at machineguns with pointy sticks, there's a very good chance they barely touched the game.
Does the Steam version shut off achievements if you mod it, like the console versions do?
 
Does the Steam version shut off achievements if you mod it, like the console versions do?
for FNV? nope, FO4? yep, only creation club mods don't shut off achievements, but you can use a bypass to ignore the achievement disabling.
F76 also doesn't let you mod your game so you can be banned although some people mod their F76 installations though.
 
FO3 exploration is pretty good, but I find funny that the few people who live it the most of all games will argue "Vegas is just a desert" as if FO3 isn't also a giant desert. Hell the Mojave got rain and more plant life than the Capital Wastedland.

The Pit is fine, I feel it should be a bit bigger, through at least this time I got all 30 Ingots (on my original playthrough I only got 29)
If you check the steam achievements you'll notice most people don't even actually play much of the game.
Noticed it when I tried 100% of FO4. Only 6% did the Railroad ending. 9,9% do the Institute. Hell the most played ending, the basic Nuclear Option is only 14,1%
 
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