Dragon Quest

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I just finished DQ7 last year on the 3ds and really want to play the new one to see how it improves or doesn't improve on it. I can't do the original PS1 due to the grinding.
 
Can we just start lynching localizers? Every time my hatred towards them starts to fade, they find a way to remind me. The rest of the game is great, but holy shit I hate the fucking localization.
 
Do you think DQ Monsters 1+2 for the PSX will ever be translated? I've been waiting on it for 20 something years. It showed some signs of life on the Woodus forum but it's back to silence. Also, do you guys know what changes were made in it compared to the GBC games besides graphics? I tried the 3DS remakes and they were puke-tier.
 
Can we just start lynching localizers? Every time my hatred towards them starts to fade, they find a way to remind me. The rest of the game is great, but holy shit I hate the fucking localization.
You mean you do not wanna spend time wandering what this line
excuuuse-me-v0-t6tpdpt7zlkg1.jpeg
was in the actual text?)
 
I wanted to try the DQ7 remake, but I guess it was too graphically intense to remake a ps1 for the ps4 so fuck me I guess. I'm still kind of bitter with DQ/Square anyways over them ending the mobile game, Dragon Quest Tact, a couple years ago out of nowhere. I only spent a little money, including right before the EOS announcement because they were about to have the 3rd anniversary event, but it was an addicting game and really made me want to see them release a full strategy/tactics RPG with DQ monsters. With how long they are taking to make 12 though I'm not going to hold my breath.
 
Do you think DQ Monsters 1+2 for the PSX will ever be translated? I've been waiting on it for 20 something years. It showed some signs of life on the Woodus forum but it's back to silence. Also, do you guys know what changes were made in it compared to the GBC games besides graphics? I tried the 3DS remakes and they were puke-tier.
Every now and then Tom comes out and says the translations are still planned and they're awaiting hacking from some guy. I don't think their project will ever finish but maybe someone else will do it.

Play the GBC versions, they're good. Changes in the PS1 remake are minimal other than it looking nicer.
 
Do you think DQ Monsters 1+2 for the PSX will ever be translated? I've been waiting on it for 20 something years. It showed some signs of life on the Woodus forum but it's back to silence. Also, do you guys know what changes were made in it compared to the GBC games besides graphics? I tried the 3DS remakes and they were puke-tier.
You don't like having your little sister call you "bruv?" On an unrelated topic, I remember finding a post on some forum from the guy who translated it saying that he wanted to become a localizer.
 
I want a DQIX remake so bad. I really enjoyed the melancholic stories, you're basically spending a large portion of the game going from town to town putting down people and creatures that have gone berserk and are out of their minds with supernatural powers because of the Yggdrasil fruit.

Somehow it works even with the happy music and world.
 
I wanted to try the DQ7 remake, but I guess it was too graphically intense to remake a ps1 for the ps4 so fuck me I guess. I'm still kind of bitter with DQ/Square anyways over them ending the mobile game, Dragon Quest Tact, a couple years ago out of nowhere. I only spent a little money, including right before the EOS announcement because they were about to have the 3rd anniversary event, but it was an addicting game and really made me want to see them release a full strategy/tactics RPG with DQ monsters. With how long they are taking to make 12 though I'm not going to hold my breath.
I could never get into Tact (I don't like touchscreen gameplay), but I supported it until it ended. DQ of the Stars is the one that really hurt. That and FFRK. I never really whaled in either. Brave Frontier and Puzzle and Dragons got my money back in the day, which was unfortunate, but a nice lesson.

Oh there was also FFBE. I did the math back in the day and realized one of the units you "needed" to be able to handle the meta, Lighting from FF13 I think, required on average about $1300 ($3000?) to have a 50% chance of her dropping. Instantly killed my interest in even trying.

Crazy shit, that business model.
 
I wanted to try the DQ7 remake, but I guess it was too graphically intense to remake a ps1 for the ps4 so fuck me I guess. I'm still kind of bitter with DQ/Square anyways over them ending the mobile game, Dragon Quest Tact, a couple years ago out of nowhere. I only spent a little money, including right before the EOS announcement because they were about to have the 3rd anniversary event, but it was an addicting game and really made me want to see them release a full strategy/tactics RPG with DQ monsters. With how long they are taking to make 12 though I'm not going to hold my breath.
Im shocked they haven’t done a tactical game with DQ. I wonder what genres they didn’t try to make games for yet.
 
Im shocked they haven’t done a tactical game with DQ. I wonder what genres they didn’t try to make games for yet.
They had the Fire Emblem / Advance Wars developers make Dragon Quest Wars for DSiWare. Personally I don't think this game was very good.
 
Every now and then Tom comes out and says the translations are still planned and they're awaiting hacking from some guy. I don't think their project will ever finish but maybe someone else will do it.

Play the GBC versions, they're good. Changes in the PS1 remake are minimal other than it looking nicer.
LOL, I've been playing DWM 1 and 2 for nearly my whole life. When I first saw the PSX version I wrote a letter to Enix in Japan asking them to please bring it to America. It's my white whale of a game. I could have learned the moonrunes to play it, realistically, 4 or 5 times with how long I've waited. I could suffer through a machine translation with the RetroArch overlay thingy. But something has always told me to just wait and be patient. I'm probably delusional. I just want an old Monsters-style game. Caravan Hearts was weird, Joker 1 was okay but so tiny and limited, the other Jokers ruined it with monster sizes, and the recent Switch one is Disneyfied mobile game stuff.
You don't like having your little sister call you "bruv?" On an unrelated topic, I remember finding a post on some forum from the guy who translated it saying that he wanted to become a localizer.
I used to pray to an Empyrea shrine for the West to get all those untranslated DQs like VII/VIII 3DS, X, Joker 3, IV PSX, Tornekos, etc. Well the joke's on me! That damned bird has a cruel sense of humor.
 
LOL, I've been playing DWM 1 and 2 for nearly my whole life. When I first saw the PSX version I wrote a letter to Enix in Japan asking them to please bring it to America. It's my white whale of a game. I could have learned the moonrunes to play it, realistically, 4 or 5 times with how long I've waited. I could suffer through a machine translation with the RetroArch overlay thingy. But something has always told me to just wait and be patient. I'm probably delusional. I just want an old Monsters-style game. Caravan Hearts was weird, Joker 1 was okay but so tiny and limited, the other Jokers ruined it with monster sizes, and the recent Switch one is Disneyfied mobile game stuff.
Did you have Dragon Warrior VII back in the day? The manual has a "coming 2002" teaser for Dragon Warrior IV PS1. That's been my white whale. I thought the DS version would be it but it has
  • to date the most fucked up translation I've seen in a video game
  • it replaces all the crosses with the gay demon trident and references to god with goddess
I've still played the DS ver may times but I would love for someone to translate that remake properly as per 2001 Dragon Warrior conventions. I've played through the first couple chapters in Japanese, I know what happens since I've played it enough, I can parse what's said in Japanese if I take my time, but it's not really the same.
 
LOL, I've been playing DWM 1 and 2 for nearly my whole life. When I first saw the PSX version I wrote a letter to Enix in Japan asking them to please bring it to America. It's my white whale of a game. I could have learned the moonrunes to play it, realistically, 4 or 5 times with how long I've waited. I could suffer through a machine translation with the RetroArch overlay thingy. But something has always told me to just wait and be patient. I'm probably delusional. I just want an old Monsters-style game. Caravan Hearts was weird, Joker 1 was okay but so tiny and limited, the other Jokers ruined it with monster sizes, and the recent Switch one is Disneyfied mobile game stuff.
I didn't hate the size mechanic but I didn't love it.

Joker 3 was ok. Joker 3 Pro was fucked by someone jumping the gun and using fucking Google Translate on the Pro part of the script to make a "working" translation and everyone's pissy about it and doesn't wanna go back and fix it. Pity. The online stuff is dead now too, so, well.

My favorite remains the original DQM2. Love the key system. Sadly the PSX is a huge pain in the ass to romhack otherwise the guys who did DQ5 SNES et all (who are still active) would have done DQM1+2 a long time ago.

And yeah DQM3 was not great. Didn't even have the end boss or postgame bosses as obtainable by the player, which is just a retarded move in general. It was just... meh. Online was shit too compared to the others. I suspect it did crap sales which is why we haven't got the "professional" re-release / DLC / expansion thing that we got for Joker2/3 for DQM3 yet.
 
Did you have Dragon Warrior VII back in the day? The manual has a "coming 2002" teaser for Dragon Warrior IV PS1. That's been my white whale. I thought the DS version would be it but it has
  • to date the most fucked up translation I've seen in a video game
  • it replaces all the crosses with the gay demon trident and references to god with goddess
I've still played the DS ver may times but I would love for someone to translate that remake properly as per 2001 Dragon Warrior conventions. I've played through the first couple chapters in Japanese, I know what happens since I've played it enough, I can parse what's said in Japanese if I take my time, but it's not really the same.
I haven't found time for them yet but there have been leaps and strides in Tales game translation and I'm faithful that someone, some day, will figure out IV and Monsters 1+2 for PSX.
I didn't hate the size mechanic but I didn't love it.

My favorite remains the original DQM2. Love the key system. Sadly the PSX is a huge pain in the ass to romhack otherwise the guys who did DQ5 SNES et all (who are still active) would have done DQM1+2 a long time ago.
I don't like sizes because I want 3 big boy monsters (BossTroll, GreatDrak, Gigantes combo ftw). Maybe there's a way around that in the games and I never figured it out? Yeah the key system was so cool. With a little more effort and variation, you could have nearly infinite mini-adventures. I know people nowadays are jaded by procedural generation but it was implemented well in Monsters 2. I used to write short stories about key worlds and their history, all their heroes and legends and various monsters tamers from other worlds coming and going.

Also, I really hope DQXII brings back one feature: hitting your head when you zoom indoors. It really bugged me that you could zoom under roofs in XI and I hope it comes back. It's such a minor detail I know, but stuff like that is what gives the games soul and XI made me very sad.
 
I'm going through 7R right now. With all of the Dragon Quest games I've played I did half of them in english and half in jap so far, the english ones were the old Monsters games on GB, 11 and currently 7R. I did 1-4 in Jap.

7Rs script is so bad its unreal, its unbelievable that someone looked at it and said "Yeah this looks good". Its been a lot of years since I played 11 but I don't remember it being so bad with the written in accents as 7R. I thought the island where people were German was bad, but I just made it to one where they're French and I can't believe what I'm reading.
 
Its been a lot of years since I played 11 but I don't remember it being so bad with the written in accents as 7R
It had some issues of its own. The people in not-Japan all speaking in haiku and all of the mermaids rhyming. On the whole, though, it was a lot better.
 
7Rs script is so bad its unreal, its unbelievable that someone looked at it and said "Yeah this looks good". Its been a lot of years since I played 11 but I don't remember it being so bad with the written in accents as 7R. I thought the island where people were German was bad, but I just made it to one where they're French and I can't believe what I'm reading.
You can’t just say this shit and not give examples. Is it worse than DQIV DS?
 
You can’t just say this shit and not give examples. Is it worse than DQIV DS?
I have no clue about the DS games but I heard they were awful for it. These are from just wondering around the town. There was a scene when you enter the town or a building that some forced dialogue happens and it was worse than all this.
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