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The definitive experience will always be the PSX DOOM.
Both games' maps, DOOM 2"s enemies in the first game's levels, 64's fucking creepy music.
Fight me.
Not all the levels though, there were some that were left out or changed due to technical limitations. It still plays well today and as you say is very atmospheric, but does suffer from framerate issues and the lack of saves is a pain on higher difficulties. Still has one of my all-time favourite bits of cover art though.
I keep telling myself to stop watching pre-release stuff to keep it a surprise, but frankly the more I hear and see from this game the more unbearable the wait becomes.https://youtube.com/watch?v=-CeyUE4VC54
THE DOOM 64 UNMAKER IS IN THE GAME!
I am officially pre-oredering and buying the pass. Brand me as a consoomer, fuckers.
I haven’t watched GGGman’s video yet, but please tell me that there’s some really convoluted way to power up the Unmaker and I will also be sold.https://youtube.com/watch?v=-CeyUE4VC54
THE DOOM 64 UNMAKER IS IN THE GAME!
I am officially pre-oredering and buying the pass. Brand me as a consoomer, fuckers.
I haven’t watched GGGman’s video yet, but please tell me that there’s some really convoluted way to power up the Unmaker and I will also be sold.
It sounds like just getting the damn thing will be the convoluted part and it starts out insanely powerful.I haven’t watched GGGman’s video yet, but please tell me that there’s some really convoluted way to power up the Unmaker and I will also be sold.
Is there anywhere that has everything we know about Doom 4 compiled in one place to look through? I know TCRF has a few scant things about it (since there are a few FEW assets left in the game itself) but I don't know where to go for more.
I think they were definitely close to losing money, especially with unreal engine 3 stealing idtech 4's thunder. idtech 5 is a joke, and the flagship game that shipped it(Rage) wasn't a benchmark title for anything. Doom 4 was looking to be a COD rip-off, and with good reason: gotta follow that dosh.Let's not forget, Zenimax has owned ID since 2009, seven years before DOOM 4 released and they never seemed bothered by the development hell or money they were likely losing to the project.
Understandable. I'm just so excited for this game. I wonder which tracks that Mick Gordon had his Metal Choir record for. Those will be dope.Not looking that artbook. I want at least some surprise going into Eternal, and I've already looked at too much of the game already.