I went out and picked up Homefront: The Revolution today, the premise got me hooked and I was hyped for it's release months before it came out. It was very generic, repetitive, extremely buggy as hell and uninspired.
Are there any games that you were really excited for, but once you finally played it, you were disappointed or unsatisfied with the finished product?
Heeeeeey cool. Just got this earlier today. Haven't gotten around to playing it just yet, but we can share our disappointment together.
Anyway, I'm a sucker for middleware games, so I've come acorss games that I wasn't expecting much from and were genuinely surprised by how much I enjoyed them (the Sherlock Holmes games by Frogwares, the incredible Earth Deense Force titles), there have been plenty of other games that I have been unimpressed by (Bound By Flame, Enemy Front)
In the more AAA market (I hate that term, but whatever), I will say that I am stubbornly still a fan of the Assassin's Creed series, but I would be lying to say that more than a few have disappointed me. AC3 was a miserable experience throughout (unfun characters save for your Templar Daddy, unfun base-building, unfun missions, unfun cities to explore, and unfun storyline), and AC:Unity was a goddamn chore to get through. AC:Syndicate, while a mostly okay title, felt very much color-by-numbers to me and borderline intolerable at points when they wanted to appear inclusive by shoehorning in a transgender character, an Indian character, oh and apparently you were best buddies with Karl Marx and Charles Darwin. Keen-O.
And speaking of Ubisoft... The Division. Now don't get me wrong, I enjoyed the game a lot during my initial playthrough but there is literally no reason for me to play after I beat it. I don't play in the Dark Zone simply because of how bored I got with being repeatedly ganked, and since the developers decided to completely fuck over the crafting system, there is no reason why I would want to be hunting down crafting blueprints.