Diablo Immortal announced - It's a mobile game. People are pissed. VERY pissed.

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Would you play a Diablo mobile game?

  • Hell no

    Votes: 176 88.4%
  • Sure, but then again, I earn money by sucking dicks.

    Votes: 23 11.6%

  • Total voters
    199
Social Justice is nothing more than a bludgeon to silence and smear opposing viewpoints.

"Social justice" is just a marketing tactic for already vastly wealthy corporations to bully people into buying garbage they don't need or want.
 
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The ladies love the HEAVE HOO!

As for Diablo, they shoulda realized fans would be disappointed that a PC legacy has been reduced to mobile. That's just an insult to the fan base. Especially because they know they're going to shill micro transactions of weapons and armor you can probably get in the game later.
 
Joke's on them. Apparently my potato phone can't run it.

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Sometimes Google play say that because some devs put restriction in what devices you can use it (aka lol pay for a flagship wanker) the best way to test it is that you use Qooapp or APKPure to download it dont know how you can use with iOS, to privileged for me

already preregistered to test it with Nox, i need to see how terribad it is
 
Sometimes Google play say that because some devs put restriction in what devices you can use it (aka lol pay for a flagship wanker) the best way to test it is that you use Qooapp or APKPure to download it dont know how you can use with iOS, to privileged for me

already preregistered to test it with Nox, i need to see how terribad it is
normally it also says that if you just have a version of Android older than whatever minimum version is specified for the app to be compiled for. i've not used any third-party stuff before to get apps but i'd already had that showing up years ago on a few apps on a Motorola RAZR with Android Jelly Bean (4.1.2).
 
My understanding is that it was changed recently.

Apparently no because Red dead redemption 2 is making people buy consoles, for what i can see there is not a ban for importing games (like Super robot taisen fags do)

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Remember the PS4 doesn't have region lock, you can have a chinese PS4 and play american games without problem

normally it also says that if you just have a version of Android older than whatever minimum version is specified for the app to be compiled for. i've not used any third-party stuff before to get apps but i'd already had that showing up years ago on a few apps on a Motorola RAZR with Android Jelly Bean (4.1.2).

You can emulate until Android 7.0 on Nox but i stay in 4.0 for compatibility, there are plans for Oreo but is not needed for GAYMING

To remain on topic

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Someone pointed out the absence of the Witch Doctor in Diablo Immortal, and I saw the explanation shortly after: "The Witch Doctor isn't in because it's anti-chinese in a chinese game. The chinese hate three things: blacks, inedible dogs, and skeletons/bones. The witch doctor couldn't be any more anti-chinese if it were running around enforcing international copyright law." I'm still fucking dying :story:
No, it's literally just because he's black, bones are irrelevant. They included Necromancer, who is a Bone Man wearing Bone Armor that Summons Bonebois and fires Bone Spears into his enemies. At least Witch Doctor uses channels his power through ethically sourced indigenous little people, zombies and pots filled with angry spiders.

Still the best example of Chinese autism, compare Lord Marrowgar from WoW to his Chinese counterpart.

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No, it's literally just because he's black, bones are irrelevant. They included Necromancer, who is a Bone Man wearing Bone Armor that Summons Bonebois and fires Bone Spears into his enemies. At least Witch Doctor uses channels his power through ethically sourced indigenous little people, zombies and pots filled with angry spiders.

Still the best example of Chinese autism, compare Lord Marrowgar from WoW to his Chinese counterpart.

Ghastly, although I always wished NA players had gotten the chinese forsaken options to minimize bones ruining armor.
 
Blizzard should have taken lessons from ID and their Doom Eternal reveal at Quakecon,that was the way to gain the consumer trust,not trying to sell them reskinned chinese stuff

 
"Social justice" is just a marketing tactic for already vastly wealthy corporations to bully people into buying garbage they don't need or want.
The current version? Yeah but it wasn't always like this: It was coined by a Jesuit priest in the 1840's and was originally meaning a capacity to organize with others to accomplish ends that benefit the whole community, it was actually anti-statist and was coopted
 
https://web.archive.org/web/2018110...led-diablo-4-announcement-from-bli-1830232246

Sources: Blizzard Pulled Diablo 4 Announcement From BlizzCon
When Blizzard’s sole Diablo announcement at this year’s BlizzCon turned out to be a game for phones, it set off a firestorm of angry reactions from fans who had hoped for a new Diablo on PC. As it turns out, Kotaku has learned, Blizzard had originally planned to tease Diablo 4, but pulled those plans at the last minute.

The original plan for BlizzCon 2018, according to two people familiar with Blizzard’s plans, was for Blizzard to announce the mobile game Diablo Immortal and then end on a video in which company co-founder Allen Adham told the audience that a proper Diablo 4 was in development but not ready to show just yet. Instead, at last Friday’s keynote, Blizzard revealed Diablo Immortal to a quiet, uncomfortable crowd and then ended the show. For most of the weekend, Diablo fans raged online as a result, expressing their anger on YouTube and various forums. There were a few reasons for the controversy, but the driving factor was that the company’s sole Diablo announcement was a game that appeared to be made for a very different audience than hardcore Diablo fans.

The reactions could have been very different. Blizzard changed its BlizzCon plans for Diablo at some point in the last couple of weeks, those people familiar with goings-on at Blizzard said. One of those people told me that the Diablo team wasn’t yet ready to commit to an announcement, as Diablo 4 has changed drastically over the past four years and may continue to change further. (We’ve heard it’s gone through at least two different iterations under different directors.)

Blizzard said it did not immediately have comment on this story.

On October 17, two weeks before BlizzCon, Blizzard put out a blog post that essentially told fans Diablo 4 was in the works but would not be at the show. “These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right,” the company said. “We know what many of you are hoping for and we can only say that ‘good things come to those who wait,’ but evil things often take longer.”

But even after playing down expectations, sources said, Blizzard was still looking to assure fans that Diablo 4 was in development, until those plans changed.

Diablo III launched in May 2012, and its first and only expansion, Reaper of Souls, followed in March 2014. Since then, new updates have been scarce, with an occasional new content patch arriving sporadically and a Necromancer character pack hitting in 2017. Last Friday, Diablo III also came to the Nintendo Switch.

Blizzard has assured fans publicly that it has multiple Diablo games in development. One of them is the game that fans are waiting for, and it was nearly announced last week.

I smell damage control.
 
https://web.archive.org/web/2018110...led-diablo-4-announcement-from-bli-1830232246

Sources: Blizzard Pulled Diablo 4 Announcement From BlizzCon
When Blizzard’s sole Diablo announcement at this year’s BlizzCon turned out to be a game for phones, it set off a firestorm of angry reactions from fans who had hoped for a new Diablo on PC. As it turns out, Kotaku has learned, Blizzard had originally planned to tease Diablo 4, but pulled those plans at the last minute.

The original plan for BlizzCon 2018, according to two people familiar with Blizzard’s plans, was for Blizzard to announce the mobile game Diablo Immortal and then end on a video in which company co-founder Allen Adham told the audience that a proper Diablo 4 was in development but not ready to show just yet. Instead, at last Friday’s keynote, Blizzard revealed Diablo Immortal to a quiet, uncomfortable crowd and then ended the show. For most of the weekend, Diablo fans raged online as a result, expressing their anger on YouTube and various forums. There were a few reasons for the controversy, but the driving factor was that the company’s sole Diablo announcement was a game that appeared to be made for a very different audience than hardcore Diablo fans.

The reactions could have been very different. Blizzard changed its BlizzCon plans for Diablo at some point in the last couple of weeks, those people familiar with goings-on at Blizzard said. One of those people told me that the Diablo team wasn’t yet ready to commit to an announcement, as Diablo 4 has changed drastically over the past four years and may continue to change further. (We’ve heard it’s gone through at least two different iterations under different directors.)

Blizzard said it did not immediately have comment on this story.

On October 17, two weeks before BlizzCon, Blizzard put out a blog post that essentially told fans Diablo 4 was in the works but would not be at the show. “These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right,” the company said. “We know what many of you are hoping for and we can only say that ‘good things come to those who wait,’ but evil things often take longer.”

But even after playing down expectations, sources said, Blizzard was still looking to assure fans that Diablo 4 was in development, until those plans changed.

Diablo III launched in May 2012, and its first and only expansion, Reaper of Souls, followed in March 2014. Since then, new updates have been scarce, with an occasional new content patch arriving sporadically and a Necromancer character pack hitting in 2017. Last Friday, Diablo III also came to the Nintendo Switch.

Blizzard has assured fans publicly that it has multiple Diablo games in development. One of them is the game that fans are waiting for, and it was nearly announced last week.

I smell damage control.

Ben kuchera not being a shill, the end times are here and it was the video games that triggered it
 
https://web.archive.org/web/2018110...led-diablo-4-announcement-from-bli-1830232246

Sources: Blizzard Pulled Diablo 4 Announcement From BlizzCon
When Blizzard’s sole Diablo announcement at this year’s BlizzCon turned out to be a game for phones, it set off a firestorm of angry reactions from fans who had hoped for a new Diablo on PC. As it turns out, Kotaku has learned, Blizzard had originally planned to tease Diablo 4, but pulled those plans at the last minute.

The original plan for BlizzCon 2018, according to two people familiar with Blizzard’s plans, was for Blizzard to announce the mobile game Diablo Immortal and then end on a video in which company co-founder Allen Adham told the audience that a proper Diablo 4 was in development but not ready to show just yet. Instead, at last Friday’s keynote, Blizzard revealed Diablo Immortal to a quiet, uncomfortable crowd and then ended the show. For most of the weekend, Diablo fans raged online as a result, expressing their anger on YouTube and various forums. There were a few reasons for the controversy, but the driving factor was that the company’s sole Diablo announcement was a game that appeared to be made for a very different audience than hardcore Diablo fans.

The reactions could have been very different. Blizzard changed its BlizzCon plans for Diablo at some point in the last couple of weeks, those people familiar with goings-on at Blizzard said. One of those people told me that the Diablo team wasn’t yet ready to commit to an announcement, as Diablo 4 has changed drastically over the past four years and may continue to change further. (We’ve heard it’s gone through at least two different iterations under different directors.)

Blizzard said it did not immediately have comment on this story.

On October 17, two weeks before BlizzCon, Blizzard put out a blog post that essentially told fans Diablo 4 was in the works but would not be at the show. “These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right,” the company said. “We know what many of you are hoping for and we can only say that ‘good things come to those who wait,’ but evil things often take longer.”

But even after playing down expectations, sources said, Blizzard was still looking to assure fans that Diablo 4 was in development, until those plans changed.

Diablo III launched in May 2012, and its first and only expansion, Reaper of Souls, followed in March 2014. Since then, new updates have been scarce, with an occasional new content patch arriving sporadically and a Necromancer character pack hitting in 2017. Last Friday, Diablo III also came to the Nintendo Switch.

Blizzard has assured fans publicly that it has multiple Diablo games in development. One of them is the game that fans are waiting for, and it was nearly announced last week.

I smell damage control.
I have so much Doubt.jpg right now. Ending on something as weak as a mobile spinoff when you could have dropped a tease of what the fans have been salivating for would be the boniest of boneheaded moves if that's true.
 
https://web.archive.org/web/2018110...led-diablo-4-announcement-from-bli-1830232246

Sources: Blizzard Pulled Diablo 4 Announcement From BlizzCon
When Blizzard’s sole Diablo announcement at this year’s BlizzCon turned out to be a game for phones, it set off a firestorm of angry reactions from fans who had hoped for a new Diablo on PC. As it turns out, Kotaku has learned, Blizzard had originally planned to tease Diablo 4, but pulled those plans at the last minute.

The original plan for BlizzCon 2018, according to two people familiar with Blizzard’s plans, was for Blizzard to announce the mobile game Diablo Immortal and then end on a video in which company co-founder Allen Adham told the audience that a proper Diablo 4 was in development but not ready to show just yet. Instead, at last Friday’s keynote, Blizzard revealed Diablo Immortal to a quiet, uncomfortable crowd and then ended the show. For most of the weekend, Diablo fans raged online as a result, expressing their anger on YouTube and various forums. There were a few reasons for the controversy, but the driving factor was that the company’s sole Diablo announcement was a game that appeared to be made for a very different audience than hardcore Diablo fans.

The reactions could have been very different. Blizzard changed its BlizzCon plans for Diablo at some point in the last couple of weeks, those people familiar with goings-on at Blizzard said. One of those people told me that the Diablo team wasn’t yet ready to commit to an announcement, as Diablo 4 has changed drastically over the past four years and may continue to change further. (We’ve heard it’s gone through at least two different iterations under different directors.)

Blizzard said it did not immediately have comment on this story.

On October 17, two weeks before BlizzCon, Blizzard put out a blog post that essentially told fans Diablo 4 was in the works but would not be at the show. “These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right,” the company said. “We know what many of you are hoping for and we can only say that ‘good things come to those who wait,’ but evil things often take longer.”

But even after playing down expectations, sources said, Blizzard was still looking to assure fans that Diablo 4 was in development, until those plans changed.

Diablo III launched in May 2012, and its first and only expansion, Reaper of Souls, followed in March 2014. Since then, new updates have been scarce, with an occasional new content patch arriving sporadically and a Necromancer character pack hitting in 2017. Last Friday, Diablo III also came to the Nintendo Switch.

Blizzard has assured fans publicly that it has multiple Diablo games in development. One of them is the game that fans are waiting for, and it was nearly announced last week.

I smell damage control.
I would say that this is definitely an official leak. Diablo 4 is likely also being worked on, but Blizzard is still exceptional for letting the announcement shape like it did. Blizzard started hiring something like 6-12 months ago for an explicitly Diablo product and I don't think it was just some fags to liaison with Netease over a partnered game since they still had a (very small) Diablo 3 team sitting around doing apparently very little since the Necromancer pack. I assume they were originally intending to pull a copy of Bethesda's Elder Scroll panel where they spent the entire panel talking about some mobile game nobody cares about but then pulled out 10 seconds of terrain and a logo for Elder Scrolls 6. Then, at the 11th hour they realize they can't even patch together that much content for Diablo 4 and just resolve not to say anything at all without thinking about the optics from outside the company.
 
Ben kuchera not being a shill, the end times are here and it was the video games that triggered it

I don't think so. I bet Blizzards PR team told him to make an article like "Oh we were JUST about to announce Diablo 4, but you guys ruined it!"

What a load of shit. Blizzard barely hyped up Diablo. They released like one video a few months before Blizzcon, saying they have something planned for the future, and fans went "OH SHIT" and Blizzard were like "w-whoa... wait now, its not that great".

Blizzard has nothing, they are talking out of their ass.
 
That's just an insult to the fan base

They don't give a fuck about the people who buy their games. It's not about being liked or making good products. Their only goal is to maximize their profit.

The idiots in marketing don't understand the relationship between gamers and game companies. But it's very simple:

Make good or even just adequate games AND be nice to / listen to people who play them = profit

Make cheap cash grabs and treat the people who bought your other games like crap = you lose money and reputation
 
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Some guy on 4chan was kind enough to put together a giant collage of the people saying how the gamers are being toxic manbabies. Then they check out who the tweet is coming from. Wow, why it's almost as if the entire Cali tech industry joining forces to cover their ass again

Probably need to open in a new window.
 

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