Diablo Immortal announced - It's a mobile game. People are pissed. VERY pissed.

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Would you play a Diablo mobile game?

  • Hell no

    Votes: 176 88.4%
  • Sure, but then again, I earn money by sucking dicks.

    Votes: 23 11.6%

  • Total voters
    199
Diablo hasn't felt like Diablo in a long, long time. It had a distinctly low-tech, gothic wasteland feel that has been completely lost.

I'm showing my age, but I miss what Diablo 1 was - simple. No real concept of metaplot or anything. You were an adventurer, come to a town that had a slight "Hell is invading" problem. Was there a world outside Tristram? Probably, but that wasn't important. You had everything you needed right there - a village, some quest givers and merchants, and a bigass dungeon.
 
it's sad how in this day and age
wanting a good product is considered "entitlement"

remember 100 years ago when ice cream had paint and lead and shit, and people were like "no thanks, i don't want that shit in my ice cream" and journalists were like "REEEE ENTITLEMENT.. ICE CREAM EATERS ARE RUSSIAN WHITE MALE DRUMPF BOTS!!!"
 
it's sad how in this day and age
wanting a good product is considered "entitlement"

remember 100 years ago when ice cream had paint and lead and shit, and people were like "no thanks, i don't want that shit in my ice cream" and journalists were like "REEEE ENTITLEMENT.. ICE CREAM EATERS ARE RUSSIAN WHITE MALE DRUMPF BOTS!!!"

I remember a time before the internet where the big names vented in private when they fuckup, and they hired spin doctors to diffuse the situation before they got out of hand. Now they and their PR people are both getting mad on the internet for the whole world to see, rather than putting up a facade that they were learning, improving, and give a shit about the consumers.
 
I remember a time before the internet where the big names vented in private when they fuckup, and they hired spin doctors to diffuse the situation before they got out of hand. Now they and their PR people are both getting mad on the internet for the whole world to see, rather than putting up a facade that they were learning, improving, and give a shit about the consumers.
i remember when i was a wee lad, when companies messed up it was "back to the drawing board" and "we messed up, let's fix this" and "we're dropping this like a hot rock"

now it's "REEEE, UR WRONG BUY THIS SHIT OR UR RACIST AND SOGGY KNEEEEEEEEEEEEEESS" and swarms of reporters swoop in REEEEEing all the way
 
now it's "REEEE, UR WRONG BUY THIS SHIT OR UR RACIST AND SOGGY KNEEEEEEEEEEEEEESS" and swarms of reporters swoop in REEEEEing all the way

All I know is anything I ever see "marketed" this way is not going to get a penny from me, ever.
 
The minute they smell blood in the water, the blue checkmarks converge to circlejerk and try to impress the corporate overlords in hopes of securing an easy job where they can look down on people.

Like clockwork.
 
More memes I came across



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I remember a time before the internet where the big names vented in private when they fuckup, and they hired spin doctors to diffuse the situation before they got out of hand. Now they and their PR people are both getting mad on the internet for the whole world to see, rather than putting up a facade that they were learning, improving, and give a shit about the consumers.

I'm genuinly begining to suspect they should just fire pretty much everyone involved and replace them with call centre employee's. After all they pretend to be happy to speak to you at greater length for far less cash.
 
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I'm genuinly begining to suspect they should just fire pretty much everyone involved and replace them with call centre employee's. After they pretend to be happy to speak to you at greater length for far less cash.
I'm still trying to understand why they still have marketing departments when all they gotta do is show what they got and the ease of doing so in this, the year of our Lord, anno domini 2018 couldn't be more simple. Just set up a youtube account, pick a group of testers and have them play the game as you talk about features.

No fancy budget needed, no waste of flesh with no grasp of your product yelling at your bread and butter, increased pay for the actual people making the game from lack of waste of flesh, no useless out of touch morons dictating the path of development based on faulty social media algorithms... fuck, even surveys are easy to do and understand now without a college degree. I've never seen a fucking consultant actually increase profit, let alone analyst even understand the gaming audience. Why pin your hopes on such morons?

But, then again, I'm just a consumer of this hobby. What the fuck do I know about what I want?
 
It is just me of the Diablo reddit is not total and pure cancer? is weird considering how they go full DFE mode every time something like this happen
 
how is mobile gaming "heavily associated with a female audience"?
most of the top selling mobile games are japanese gacha games filled with lewd anime waifus, like fate grand order and granblue fantasy. i'm pretty sure the audience for these games consists of horny spergs, not women.
I agree about your assessment of Fates. Somewhat with Granblue Fantasy. It has a pretty high rate of female players too. They get husbando princes and shit. It's just a fun rpg that has a pretty good story mode, good ost and with tons of crossover events. (I missed the chance to get SF Ryu, P5 Joker and Case Closed detective Conan) there's also crossover side stories, with the Tales series and Idolmaster M (the guy idols) Waifus are a good bonus tho.

But we all come to see this
gbf-big-bad-shadow-2.png
 
I'm showing my age, but I miss what Diablo 1 was - simple. No real concept of metaplot or anything. You were an adventurer, come to a town that had a slight "Hell is invading" problem. Was there a world outside Tristram? Probably, but that wasn't important. You had everything you needed right there - a village, some quest givers and merchants, and a bigass dungeon.

The diablo 1 manual was also fantastic because it filled in the story of what led up to diablo. The in-game lore breadcrumbs pretty much assumed you read the manual's backstory so it didnt have to hold your hand the entire way.

The artwork in it was awesome too.
 
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