https://youtube.com/watch?v=f6qwS0qNxYM
Man lost all hope in diablo immortal, still batting for blizzard and believe D4 will be a good game.
I mean, I hate scummy monetization practices as much as the next guy, but at some point you have to admit some people deserve to get milked dry. Seriously, dude sound like he's on the verge of tears thanking his blizzard overlord for the opportunity to waste his time for free perfecting the next predatory product.
I also remember hearing something (I don't remember if it was in this video, or something else), that some games have done this cycle when it comes to a hated release:
-Release the game in a state where it's either super Pay-2-Win, or is extremely buggy.
-Game company gets their money from sales and microtransactions, until the sales begin to slow down.
-Company then "apologizes", and makes changes to lessen the Pay-2-Win or buggy state. (I think it was the Lost Ark example)
The fact that some companies that do the same route, and don't even apologize for, or acknowledge, buggy or super Pay-2-Win game, is even more infuriating. EA comes to mind, with how Battlefield 2042, and The Sims 4 was handled.
-BF2042 launches in a very incomplete and very buggy state, and the game feels like an alpha release. The devs don't apologize at all, and say dumb things like "expecting a working game is a BRUTAL EXPECTATION" and "we will work to try to improve the game", in response to people feeling HURT, due to the game's release state. And while Exposure is a much better map, compared to the release ones, it does show how the game is running with just a skeleton crew, when it took 7 months to release one new map, one new Specialist, two new aircraft, and two new guns, even though DICE claims that they're "ALL IN" on BF2042.
-The Sims 4 launched in a similar state that BF2042 did, incomplete and buggy. However, the game didn't receive as much hate, and sales were very good, as expected for a Sims game, so the game is still updated, to the point of milking the franchise. The My Wedding Stories GP launch had numerous controversies, i.e. the refusal to release it in Russia, and then backtracking on that (that all occurred right before Russia's attacks on Ukraine began), and had an extremely buggy release where almost everything didn't work properly, and was a new low for the franchise. And the team responded in a way that gaslit the community, saying that Sims doing things that you don't expect (or doing the opposite of what you command them to), is "what makes The Sims SPECIAL".
Going back to Diablo:
This is surely not going to make people happy, given that people are already getting tired of DI.