Death Stranding - Hideous Kojumbo does it again

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New trailer, apparently our mission is to make america again from scratch by unifying everyone using the network from coast to coast
 
It really doesn't look that interesting. Seems like you spend most of your time trying to balance the weight of the shit you're carrying and wandering an empty world. Considering how long he took to finally show off some combat, it wasn't that exciting.

I'll be picking this up when my local game shop has it for 20 bucks.
 
I care more about the overall exploration than the combat TBH, I hope they have something like Blackreach in the game or some visually impressive areas hidden away.
 
I'd rather have more Metal Gear than Norman Reedus' Walking Simulator 2019.

I don't understand half of what the fuck is going on, and the half I do understand is THOROUGHLY uninteresting to me. Really? Inventory/Weight Micromanagement? If I wanted that, I'd play Diablo II, or Runescape or something. Walking simulator? If I didn't want to go outside to do that, I could play Legend of Zelda: Breath of the Wild, or better yet, Metal Gear Solid V. Stealth mechanics, and taking over enemy outposts? Again, MGSV. Every Open World game suffers from the same fault. Too much walking, not enough doing. Even the games that I think have mastered the open world format (BotW, MGSV, Skyrim, Minecraft) are pretty unfun games to me, because of the abject lack of shit to do.

The thing that stands out the absolute most to me, is the pretty coat of paint they've put on everything. Nobody on earth could deny that it's a downright impressive looking game, considering the hardware it's running on. Unfortunately, everything else I've seen so far has been done better in other games. Maybe the story will be cool and novel, but AGAIN, the Metal Gear series is my go-to for playing games for the story, because they're also extremely fun games. The game part of this movie, so far, doesn't look fun.

I just want a remake of Metal Gear, and Metal Gear 2: Solid Snake, but in Fox Engine. Why is that such a big ask? Konami has like, six months, to a year, before the modding community beats them to it. FoxKit is starting to become a very robust level editor.
 
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I just want a remake of Metal Gear, and Metal Gear 2: Solid Snake, but in Fox Engine. Why is that such a big ask?
Because Konami owns the rights to metal gear.

Later on in the game there's supposed to be a plethora of upgrades and other types of missions. Supposedly the customization and weight distribution options will rival armored core.

If a game is getting that detailed into physics mechanics it can't be bad.
 
Because Konami owns the rights to metal gear.

That's exactly what I'm saying. If Konami can shit out Metal Gear Survive after like 4 months of devtime, by assetflipping what they had in V, then I'm reasonably certain you can remake the MSX Metal Gear games, without Kojimble, with a budget of like $2-5m, and it would still likely be a good game. Script's already written, gameplay template is already there, the engine is already there, the assets are already there, the music is already there. Hire David Hayter and Paul Eiding for mocap, get a couple of composers to remix the tracks, hire a few level designers, and then model the elements of Outer Heaven that don't already exist. BAM. Done.

Just give it the Shenmue I+II treatment. It doesn't need the same scope as The Phantom Pain. Something more along the lines of MGS 2 and 3 inside a landmass roughly the size of the Angola-Zaire Border region is just fine. Hand out DLC maps later, I don't give a shit. There are enough assets available on the MGSV Nexusmods page to be able to do this already, purely unofficially.
 
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I'm afraid that in Kojmbo's desire to create a new genre, he may have skimped out on some parts that are necessary to make a great game. I am fine with exploration provided there's combat, but I have seen so little of the latter I'm concerned it won't hold my interest. MGS4 was an entertaining game with a fun library of guns and knick-knacks to unlock along with good gameplay - that is, when you actually got to play the game amidst the movie.

I hope I'm wrong, and my observations are just misguided, but there's a precedence for this and the vague nature of the trailers only serves to reinforce it being the case.
 
That's exactly what I'm saying. If Konami can shit out Metal Gear Survive after like 4 months of devtime, by assetflipping what they had in V, then I'm reasonably certain you can remake the MSX Metal Gear games, without Kojimble, with a budget of like $2-5m, and it would still likely be a good game. Script's already written, gameplay template is already there, the engine is already there, the assets are already there, the music is already there. Hire David Hayter and Paul Eiding for mocap, get a couple of composers to remix the tracks, hire a few level designers, and then model the elements of Outer Heaven that don't already exist. BAM. Done.

Just give it the Shenmue I+II treatment. It doesn't need the same scope as The Phantom Pain. Something more along the lines of MGS 2 and 3 inside a landmass roughly the size of the Angola-Zaire Border region is just fine. Hand out DLC maps later, I don't give a shit. There are enough assets available on the MGSV Nexusmods page to be able to do this already, purely unofficially.
I guess you didn't hear, Konami can't even make proper pachinko machines now, their digital machines are prone to crashing because they cut so many corners. Some of the internal bits and mechanisms were not made of metal but heavy duty cardboard, that's how cheap we're talking.
 
I guess you didn't hear, Konami can't even make proper pachinko machines now, their digital machines are prone to crashing because they cut so many corners. Some of the internal bits and mechanisms were not made of metal but heavy duty cardboard, that's how cheap we're talking.
yikes, is it that bad? you got a source of that information, would like it hear it.
 
I think this'll be kojima's best game yet! Everything looked cool and fun in the trailer. I'm very excited to play it because he's basically created the anti-streamer game. hilarious amounts of dead air (licensed music too!!) and meticulous concentration in between expository cutscenes. It looks like pure art that i'll be happy to see. I'll tell everyone about how sick it was at school. Just like i did for mgsv...
 
Death Stranding is just Half Life 3.

World is in ruin
There's an all controlling antagonist located in the only real city in the world
There's aliens from another planet/dimension
Sam is guided by that weird clingy woman just like Gordon
Sam is also an everyman just like Gordon, except he speaks
There's eccentric scientist fuckery
There's a weird all knowing mysterious government guy who controls those undead special forces.
All the puzzles are physics related

Also possible Dyson Sphere

Kojima wrote death stranding from all those leaked halflife 3 scripts and shit that never got off the ground.
 
I don't know, this seems more like a philosophy kind game, that seems more fun to watch than play.

But from what I can tell, it's something like the protagonist is data that travels and delivers stuff from place to place on the web and the enemy is different kind of virus bugs e.g, since Kojima likes to do stuff about AI and the like it wouldn't surprise me in the least.

Can be wrong but that's the feeling from interviews and the demo the showed.

I am not that interested in playing it, more interested in the philosophy around it

And the peeing system just looks tedious tbh.
 
I don't know, this seems more like a philosophy kind game, that seems more fun to watch than play.

But from what I can tell, it's something like the protagonist is data that travels and delivers stuff from place to place on the web and the enemy is different kind of virus bugs e.g, since Kojima likes to do stuff about AI and the like it wouldn't surprise me in the least.

Can be wrong but that's the feeling from interviews and the demo the showed.

I am not that interested in playing it, more interested in the philosophy around it

And the peeing system just looks tedious tbh.
I think there’s a lot of people who feel the same, so no worries there. Though I do hope it still sells well.
 
Kojima wrote death stranding from all those leaked halflife 3 scripts and shit that never got off the ground.

Funny you say that because he was last year in Valve HQ

That also explain that our benevolent god Kojumbo is going to release Death Stranding for PC next year, thing that has some people very very VERY assblasted

Screenshot_2010.jpg


First of all, Kojima said that the PS4 game was going to be a limited exclusive and that it was going to come to PC, Sony agreed because they saw the sales of MGS V, now the question is, is going to end on steam? or timmy boy is going to hawk the exclusivity like the fucking parasite he is
 
Funny you say that because he was last year in Valve HQ

That also explain that our benevolent god Kojumbo is going to release Death Stranding for PC next year, thing that has some people very very VERY assblasted

View attachment 988447

First of all, Kojima said that the PS4 game was going to be a limited exclusive and that it was going to come to PC, Sony agreed because they saw the sales of MGS V, now the question is, is going to end on steam? or timmy boy is going to hawk the exclusivity like the fucking parasite he is
Timmy. 505 games is I think 3/4 on these at this point.
 
Timmy. 505 games is I think 3/4 on these at this point.

Yeah, this is going to be an Epic Exclusive for sure. It was rumored to be coming to PC and its also rumored to be an Epic Exclusive. Remember most of Sony's games on PC have been Epic exclusives and they've worked with them in the past. It also uses Unreal.

Remember, 505 got 10 million for 'Control' for a year. Also, this is hilariously the first question everyone is asking. Its getting a lot harder to do that 'pre-order bait and switch'.

But I'm pretty much 75% sure this will be an Epic Exclusive for some period of time, even if only a month.
 
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