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kiwifarms.net
- Joined
- May 27, 2021
They added xp candies which are like more common rare candies but they give xp instead of levels, makes the game generally less grindy. I'm literally autistic so I enjoy grinding levels since it makes my powerful pokemon seem earned but I can fully understand why people don't like that shit.This + add an easy way to re-learn level up moves (like, an NPC in each town…) + scaling the level of wild Pokémon with your badges (…is this something that happens already?) so that you can go back to earlier routes to catch a Pokémon you need without having to train it up 20 levels would make it much more fun. Yes, I get that “Pokémon training” is part of the game, but grinding to level up your Pokémon has never been fun, unless you are a literal child who actually finds enjoyment in performing the same task over and over for hours on end.
My issues are the lack of choice and the fact that routes are becoming more like corridors than explorable areas.
EDIT: They also got rid of HM moves in the latest generation, which was a change for the better I will admit. The systems they replaced them with really aren't much better and I think there are ways to improve them but getting rid of HMs was a step in the right direction at least.