Wu's complaints about combat systems and combat in games in general is idiotic when you consider that's basically one of the greatest reasons Rev60 is boring as hell.
Final Fantasy VIII has a really ridiculous, even nonsensical story at times, but it did have a combat system that was fun to strategize with, and having played and beaten it several times, I was able to tune out the story since the gameplay was pretty damn fun (and Triple Triad made a great game in itself) and Deus Ex, despite it's great story and gameplay that let you play however you wanted, had hilariously bad character animation and oft laughable voice acting ("A BOMB.", anyone?).
The problem is that Rev60's main draw is a story that focuses heavily on combat to save it where the dialogue doesn't, and since it's already proven the dialogue and characters suck, you'd hope the gameplay would be fun enough to let you not care.
Nope. You're essentially on rails, unable to play how you please, the combat system has no variation, just a series of QTEs that will be replaced by the even more boring typing interface, and having an intense loathing of QTE's (mercifully rare and simple in FF8 and none I recall in DX) and an even more intense loathing of typing games, there is nothing about Rev 60 that would inspire me to give a damn about it.