Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votes: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votes: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votes: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votes: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votes: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votes: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votes: 9 0.7%

  • Total voters
    1,211
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snrk

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"New Gamers" want to play something called a "visual novel". That's where you care more about the story than actually playing anything.

I love how she's getting upset because people are not responding well to her game on steam, so she has to create new terms and alienate gamers to justify herself. "This game wasn't made for YOU! You have no right to criticize it!"

Brianna is quickly learning that although she can get the mainstream press to cater to her, she can't manipulate the opinions of steam users.
 
. I don't get who the target audience is. She says it's not for "new gamers" who prize story and such. But... The gameplay looks too tedious for that. I fucking love Dear Esther and is blow a fuse if it had some sort of "now highlight this circle to open that door" system. Screw that, let me open the door and see what's on the other side. I dunno, man.
It's a cop out, plain and simple. Wu knows her game won't appeal to most gamers, from what I've seen it's tedious as all hell and the story isn't near interesting enough to hold the players attention. So her answer, rather than I dunno improving the fucking story and gameplay is to blame the gamers. 'Old gamers' simply refers to anyone who actually expects an enjoyable, interactive experience from a game they purchase but she makes it sounds like the old man at the symphony who's complaining that in his day all conductors had beards. 'New gamers' is an attempt to guilt trip idiots into thinking that if they don't like her game they're not 'progressive' enough or they're 'stuck in their old ways' and it serves as a way for her to disregard any negative criticism about her work. It would be genius if it wasn't so bloody stupid.
 
See, I don't even have an issue with people making "games" like this, it's a niche market that caters to certain people that needs to be filled by someone. Brianna and Zoe Quinn are filling this niche which is cool but to get their cronies to hype it up and make blatant exaggerations about these games (i.e. depression quest and gone home are the best games of the year) and try to speak for the gaming industry (gamers are dead and nobody wants to play gta and CoD anymore) is what grinds my gears.
More or less agree. Honestly, though, I don't get what people have against gone home (other than the "10/10 best thing since Mario" attitude) I mean, I get that it isn't challenging, but it's not supposed to be. Dear esther isn't either. They aren't made for a speed run. Other question - was Quinn personally involved in the whole gamers are dead thing? I never really saw any of that myself. Wu.... Well as she tweeted. Apparently gaming is stagnant. I'd disagree. I'd say we are just in a 90s kid like phase and hate new shit and worship old shit to the point of overrating it (words do not describe how much I hate the elder scrolls dumbing down video) pleanty a awesome these days.
 
More or less agree. Honestly, though, I don't get what people have against gone home (other than the "10/10 best thing since Mario" attitude) I mean, I get that it isn't challenging, but it's not supposed to be. Dear esther isn't either. They aren't made for a speed run. Other question - was Quinn personally involved in the whole gamers are dead thing? I never really saw any of that myself. Wu.... Well as she tweeted. Apparently gaming is stagnant. I'd disagree. I'd say we are just in a 90s kid like phase and hate new shit and worship old shit to the point of overrating it (words do not describe how much I hate the elder scrolls dumbing down video) pleanty a awesome these days.
I think stagnation is as much on the developer as it is the player. They'd rather take the LOLEZMONEY route of releasing the same game annually because it's guaranteed revenue and much safer than trying to innovate. Shit even Destiny is just "serious" Borderlands.
 
The fact that Brianna is flaunting this restraining order is bothering me.
She took a picture of a courtroom (or googled one) with the word "soon." Then she posted her TRO on twitter.
Getting a restraining order sucks and really should be taken seriously, and her "look at me and my restraining order! Oh noes! here's a maymay about it! Look at me with my restraining order, look at me." is making the whole thing look like a joke. Also why she's doing it, because some nobody on the internet wants to street race her.
Once again, she's taken feminism a step back. She's not a victim, she's a dumb bitch who doesn't understand how the internet works, and all the homers are gonna be like "women who get restraining orders are crazy amirite?"
Her, Quinn, and Skarkeeesswhatever are the real reason a lot of women aren't taken seriously.
It's just annoying.
 
I think stagnation is as much on the developer as it is the player. They'd rather take the LOLEZMONEY route of releasing the same game annually because it's guaranteed revenue and much safer than trying to innovate. Shit even Destiny is just "serious" Borderlands.
I can appreciate that attitude, but I dislike the fans a lot too. Rooted in my experience as an elder scrolls fan before a gamer and the unwarranted self importance around the old games. I mean, so much of the praise morrowind gets is based on over exaggeration. Freaking despise that "dumbing down" video. Guilds were super serious and had meaning? No they gave you a plus 2 disposition slip/raise with rivals/ allies that could easily be counteracted by pouring money into people via the broken speech craft skill. Bah, I'm getting off topic point is I am inheritly prickly on this issue as I'm more an elder scrolls fan than a gamer and there is so much nonsense around our discussion of where the series is or isn't going. Overall you are right.
 
I think stagnation is as much on the developer as it is the player. They'd rather take the LOLEZMONEY route of releasing the same game annually because it's guaranteed revenue and much safer than trying to innovate. Shit even Destiny is just "serious" Borderlands.

Stagnation is also highly relative, especially for an industry that's as young as the video game industry (if you're very generous you can say that it's about fifty years old). A lot of the "low-lying fruit", so to speak, were picked when many of us (early 20s-early 30s folks) were young enough to have the time to devote to video games, and also were considerably less discerning for lack of exposure/intelligence. I've found that it's very difficult to eliminate this bias when it comes to talking about video games, and there are plenty of very vocal people who don't bother to temper their opinions.

(If you want a truly stagnant industry, take a look at traditional print books. Anyone who's ever tried to break into that knows what I'm talking about.)
 
I want both, good storytelling and gameplay. Dunno why people exclude one of another.

But Brianna doesn't seem to be good in either.
There's plenty of games that do both. But they aren't made by Brianna Wu, so they are irrelevant.

This is what Brianna Wu actually believes.
 
Once again, she's taken feminism a step back.

She's been a woman for only a few years and in game development for around the same period yet attempts to speak for women who have worked in gaming for longer than she's been a woman. It just seems like the most epic form of "mansplaining".

"Okay ladies, I got a vagina. Now here's what you're-uh-we're doing wrong"
 
Two things jump out at me:

First, Steam has been an incredible boon to indie games, at least in terms of exposure. Yeah, Greenlight has its problems, but name an indie success story and chances are you'll find it on Steam. When you buy a Humble Bundle (which is how I'll probably end up owning Revolution 60 someday), they give you Steam codes along with direct downloads. But here's Wu, acting like Steam is made up of nothing but misogynist CoD bros. The audience she wants is already there; she's just underestimated their indifference to her product, and to Greenlight in general. EDIT: And it got greenlit. Ok. So the audience was there.

Second, she's talking a lot about story vs. graphics, or story vs. different kind of story. I think that might be the key here. When Wu and her pals say we need games that "aren't fun," they mean we need games that aren't power fantasies with predictable happy (or edgy) endings. Frankly, I agree. I like games where the protagonist is vulnerable and outmatched (like, say, 50% of the survival horror genre), and games where the ending is ambiguous or even flat-out bad (like 80% of the survival horror genre). But those games are still fun. Hell, Papers Please, as depressing and deliberately ugly as it is, is still fun because it keeps the player engaged - stamp more passports, turn away more refugees, save more money for your starving family, and try to do a little better each time you play. She ignores the issue of gameplay almost entirely. The only way to make a game "not fun" is to break the gameplay in some way. Fuck up the controls, leave in bugs, make it unfair or unwinnable or just plan boring. A game that teaches you something, or just makes you feel like shit, can still succeed as a game. The issue is, most of the ones that have tried have failed.

Revolution 60
doesn't work because (if you go by Smutley's review) it's just doing the same thing over and over, with cutscenes in between. The gameplay is made for 15-minute sessions on the subway, but the story is a better fit for the sort of game that you sit down and give your full attention to. It's like trying to insert an epic story into Candy Crush; the two just don't mix.
 

Wu is about to learn the harsh realities of user reviews.
 
Let's see if selfmade voting bots deliver precious shekels.

Really isn't not about the money. Mr Wu will inherit more money then most people will see in thier entire life.

It's about the struggle, the fight against evil oppressor and the ability to say "nah nah I told you so!"

Really he would have won either way. If his abomination got greenlit it's a victory for oppressed womyn everywhere.

If it didn't get greenlit then he's able to crow and squak about my-soggy-knees and pad his victim account.

Either way his shitty game gets more exposure and his time in the limelight gets extended. For him it's win-win.

For me it's win-win too, his antics are crazy funny and that AMA thread was pure gold.

Just some advice from an old timer guys; remember we should have no real side in this. We laugh at everyone's stupid behaviors. If you find yourself getting angry or excited you should step back.
 
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