Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votes: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votes: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votes: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votes: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votes: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votes: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votes: 9 0.7%

  • Total voters
    1,211
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Can't wait for her reaction when the first nude mods come out.
 
Holy shit at that entitlement. Best part of it is that people will figure out a way to mod it anyway. Nothing says lolcow like screaming into the void.
 
Sounds like a challenge to me.

Can we get a drawfag in here and start making some rule 34 to give the modders some ideas?
 
Now that R60 is going to come to the PC via Steam, TotalBiscuit can do a dissemination of it in his "WTF is..." series on his youtube channel.

Also, Brianna also wants to try gog.com as another outlet to sell her game. I don't think she understands that it doesn't really matter what outlet you use to sell the game because users response is pretty much going to be the same; people will play it, point out it's flaws, and Brianna will cry "You just don't understand it!", rinse, lather, repeat.

Edit: Yeah. Modding WILL happen whether Brianna wants it to or not. Modding is inevitable when you release your game on PC.
 
Steam Community Hub for R60 will be a space to watch in the future. If it is poorly moderated, I imagine many amusingly modified screenshots and images will be uploaded there.
 
Now that R60 is going to come to the PC via Steam, TotalBiscuit can do a dissemination of it in his "WTF is..." series on his youtube channel.

Also, Brianna also wants to try gog.com as another outlet to sell her game. I don't think she understands that it doesn't really matter what outlet you use to sell the game because users response is pretty much going to be the same; people will play it, point out it's flaws, and Brianna will cry "You just don't understand it!", rinse, lather, repeat.

Well, she wants that. But dunno if it is wise when the avarage forum dweller gamer knows that mods are inevitable in PC games. Many people buy PC games because they want to mod it.
 
The gameplay is made for 15-minute sessions on the subway, but the story is a better fit for the sort of game that you sit down and give your full attention to.
When I posted my 10 critisms of R60 on that thread that was my #1.
Something I didn't bring up is that a lot of people playing R60, myself included, were on phones.
Mobile gaming needs to be played in 5 minute segments, because if you lose some unsaved gameplay because you got a phone call saying something like, "Hey come get me." Or "I have your pizza." or "Let's hang out.", who cares? You have to redo that level in Candy Crush or try Flappy bird again. Whatever.
This game, however, could mean fighting a main boss again or rewatching an unskippable cutscene. It's annoying.
But any critism for Brianna means I'm an evil bitch traitor who doesn't care about the advancement of my own sex.
 
I don't see how they've failed.

Brianna Wu comes from a wealthy family and married into money and now makes $156,000 a year off donations alone. Her game, albeit isn't fun, but has made $500,000 as of like half a year ago.

In total revenue? Because if so then it's only barely made it out of the black given the cited $400K budget for a measly $100K profit instead.

snrk

View attachment 15090

"New Gamers" want to play something called a "visual novel". That's where you care more about the story than actually playing anything.

Oh god fucking damn.

You had to remind me of SuperGreatFriend's let's plays of fucking D2 with that bitch Laura and was basically a shit attempt to make the unholy bastard lovechild of Resident Evil 4's visuals (thematically, at least) and Metal Gear Solid in the convoluted bullshit about war in the ending and the completely nonsensical plot where a terrorist plane hijack somehow turns into fighting off Not-Emperor Palpatine inside a volcano-mindfuck setting because angels nuked the dinosaurs into extinction (and that's only the BASIC detailing of its "plot").

The two words that I remember most of all about D2, though? Interactive Movie. Oh my God MGS4 at least had shit happen during its cutscenes and not the black woman literally shoving existentialist philosophy poetry down your throat even after she fucking dies.

Your questions and Brianna's mental breakdown lead me to ask a pretty simple question that I don't think was asked once in the development of Revolution 60: who is the target audience for this game? According to Brianna, it's not meant for "old gamers" or whatever the hell that means so I guess that eliminates anyone who plays video games through the traditional platforms like consoles and Steam (which raises an additional question as to why she would want it on Steam if it isn't meant for that player base, but I digress).
Oh, the truth is the complete opposite, I think.

Let's be honest, R60 is literally just shovelware built to try and be good enough in the promotional advertisements to draw in cash. Idealized sexy women in catsuits, gunplay, standard RPG progression shit? It's all a trap to make people buy it, pretty much exactly like Evon (or something with a similar name, don't recall) pasting hot, semi-nude women in its ads for a game that was essentially a low quality Civ knockoff and had zero hot, questionably dressed women. R60 was a game built to appeal to idiots with more money than brains on that same bait-and-switch, because once the money has been paid, it doesn't need to do jack shit else to actually be worth the money now in Wu's pocket.

Wu jumped on the anti-GG bandwagon on the grounds her game was mainly women characters and, as that was something of debate in early GG, it ironically only helped Wu gain ground by stereotyping women, just in the opposite of the stereotype "damsel in distress" that anti-GG tried to use as a platform.

Revolution 60 doesn't work because (if you go by Smutley's review) it's just doing the same thing over and over, with cutscenes in between. The gameplay is made for 15-minute sessions on the subway, but the story is a better fit for the sort of game that you sit down and give your full attention to. It's like trying to insert an epic story into Candy Crush; the two just don't mix.
It doesn't help the story itself is shit anyway. As we've learned, the endings only depend on THREE decisions to get something the game calls a proper "ending" and vomits up a code for the sequel that will never come to be anyway. As long as you inherently favor one of the bitches over the other, that entire aspect of the game is irrelevant without real in-story reason. Unknown dies no matter what, as apparently her manner of death is more important than her actual existence otherwise. And the game always tries to be fucking WH40K gimderp at the end with all the "THERE ARE NEVER HAPPY ENDINGS" even though as we've examined so far, the game puts players on an effective rail that only changes direction at most three times.

[MEDIA=twitter]563764526819319808[/MEDIA]
Wu is about to learn the harsh realities of user reviews.

THERE ARE NEVER HAPPY ENDINGS.

There is no checkmate in Solitaire, Wu.

Unless it's an SJW coming in and saying "Check (your privilege), 'mate"
 
PLS NO MOD.
This is just going to make more people make porn of her game.
Remember when one of the Devs of Bioshock wanted people to stop making porn of Elizabeth because she's like a daughter to him?
That just caused even more people to make SFMs porn of Elisabeth out of spite.
 
When I posted my 10 critisms of R60 on that thread that was my #1.
Something I didn't bring up is that a lot of people playing R60, myself included, were on phones.
Mobile gaming needs to be played in 5 minute segments, because if you lose some unsaved gameplay because you got a phone call saying something like, "Hey come get me." Or "I have your pizza." or "Let's hang out.", who cares? You have to redo that level in Candy Crush or try Flappy bird again. Whatever.
This game, however, could mean fighting a main boss again or rewatching an unskippable cutscene. It's annoying.
But any critism for Brianna means I'm an evil bitch traitor who doesn't care about the advancement of my own sex.

So, add "what is the target platform" to the list of essential questions to ask in development that weren't considered. With what you described, it makes no sense as to why this was even designed as a mobile game to begin with other than maybe Wu wanted to be able to escape to her sci-fi girl power fantasy at any time she pleased. That 400K figure is equally appalling and fascinating to me given that Wu likely could have gotten the exact same thrill by getting a copy of RPG Maker VX for a minute fraction of the cost that went into whatever the hell Revolution 60 is supposed to be.
 
snrk

View attachment 15090

"New Gamers" want to play something called a "visual novel". That's where you care more about the story than actually playing anything.
You know who else divided the world into "New" and "Old" people?
POL-POT-006.jpg


:alog:

EDIT:
khmer_rouge_0726.jpg
 
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PLS NO MOD.
This is just going to make more people make porn of her game.
Remember when one of the Devs of Bioshock wanted people to stop making porn of Elizabeth because she's like a daughter to him?
That just caused even more people to make SFMs porn of Elisabeth out of spite.
That was actually Ken Levine, the main dude over at Irrational Games.

Anyway, I'm not part of the modding community, but I know outright that to ask people to not mod your work is like DIsney writing a letter to deviantART and saying "No making fanart of our movies!" Ain't gonna happen and spergs are gonna sperg, Brianna. Most people would realize this, but some people like to run through the CWC Playbook and play the perpetual victim for a chance to milk the pretty pity cow.
 
[MEDIA=twitter]563764526819319808[/MEDIA]
Wu is about to learn the harsh realities of user reviews.

I like the one guy talking about dollar to hour ratio. The whole Deus Ex series is, what, ~$7 right now? That's at least three times as many hours compared to R60, which is $10.
 
I'm actually skeptical if the game will get bad ratings at all on steam.

If we take the big "SJW" -esque games that are currently out at the moment

Gone Home has currently 10,372 reviews.
Of which are 8,148 Postive ones and 2,224 negative ones.
Steam gave it a "Mostly Positive" User rating.

Depression Quest has 2690 revies
This time, there isn't much of a split but still has quite a big lead on possitive reviews
with 1,526 Positive reviews and 1,164 negative ones.
This is even after the entire 5 guys etc etc. stuff that happened.

Taking both of these examples together, In combination of Revolution 60 being even more of
a game than Depression Quest gives me the hunch that it's not gonna be the nuke everybody is expecting

Don't really know how to feel about that..
 
B9LNAq0CAAAN0vG.jpg


Here's Frankie cranking out the melodrama to white knight for Rev60. The evil vs. good rhetoric is groan-worthy. Isn't this guy supposed to be an author?
 
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