Brianna Wu / John Flynt - DEAGLE NATION STILL LIVES

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How long will Revolution 60 come to Steam?


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Is there anyone who can go into detail about how much money matters for Star Trek Timelines?

The fact that people who pay $10/month do better than the people who play for free isn't a problem. It becomes a really big problem when you can iterate that, so the $20/month people always do better than the $10/month people, and the $30/month people out do them, and so on without limit.

ohh that, is because the VIP service, is like a monthly premium service that give you shitload of buffs, the reason people is pissed off about it that the game encourage you to buy it A LOT of times, every time you buy the services you "level up" your VIP status and get more and more benefits
 
Is there anyone who can go into detail about how much money matters for Star Trek Timelines?

The fact that people who pay $10/month do better than the people who play for free isn't a problem. It becomes a really big problem when you can iterate that, so the $20/month people always do better than the $10/month people, and the $30/month people out do them, and so on without limit.
I bit the bullet and just installed it.
At first glance, it's little more than a re-skinned version of Heroes Charge and those sorts of games, with absolutely minor tweaks.
You can get on just fine WITHOUT money, but it's going to be slow progress, and you're NEVER going to be able to compete with someone who has spent money on it, because they'll just have more/better crew at their disposal.
There is no fixed limit on how much you can spend, but if it updates anything like HC, there's new 'heroes' available each month, that can only be gotten via spending real money for a CHANCE to get them each time, without a guarantee to get it.
 
Is there anyone who can go into detail about how much money matters for Star Trek Timelines?

The fact that people who pay $10/month do better than the people who play for free isn't a problem. It becomes a really big problem when you can iterate that, so the $20/month people always do better than the $10/month people, and the $30/month people out do them, and so on without limit.

I play this dumb game, because I am a Trek nerd. There is no way Wu is in the top 100 without paying money to literally do the events faster. For this event, you load up your shuttles with your crew members, they go off for around 3 hours and according to their stats and randomness, they succeed or fail at the mission. You can pay in the premium currency of dilithium crystals to get your shuttle back right away, and it works out to around 5 bucks each time. Even if she set an alarm to wake up every 3 hours to resend out her shuttles and succeeded in every mission, there's just not enough time in the day to get that many points without paying to do it.
 
ohh that, is because the VIP service, is like a monthly premium service that give you shitload of buffs, the reason people is pissed off about it that the game encourage you to buy it A LOT of times, every time you buy the services you "level up" your VIP status and get more and more benefits

That's evil. They need to make money, but monetizing people who need to see their names at the top of leaderboards is near-exploitive.

I bit the bullet and just installed it.
At first glance, it's little more than a re-skinned version of Heroes Charge and those sorts of games, with absolutely minor tweaks.
You can get on just fine WITHOUT money, but it's going to be slow progress, and you're NEVER going to be able to compete with someone who has spent money on it, because they'll just have more/better crew at their disposal.

The fact that people who spend money do better than people who don't spend money is okay. The game needs to be make money, and it does that by essentially giving out a free and crippled version for people to try.
There is no fixed limit on how much you can spend, but if it updates anything like HC, there's new 'heroes' available each month, that can only be gotten via spending real money for a CHANCE to get them each time, without a guarantee to get it.

Holy cow, that's beyond evil. Keep spending money to get a chance at things? It's designed to exploit a gambler's addiction.

It's like they are trying to figure out how to make the horrible pay-to-win concept works. I guess this gives plausible deniability to the people at the top of the listings? No wonder John Flynt loves it.
 
The fact that people who spend money do better than people who don't spend money is okay. The game needs to be make money, and it does that by essentially giving out a free and crippled version for people to try.
Exactly! Here's the game, and we might even give you some of the premium currency for free to tease you with what that sort of 'power' feels like to have. But not enough to do anything USEFUL. Unfortunately, more and more games are monetizing in such a manner.

Holy cow, that's beyond evil. Keep spending money to get a chance at things? It's designed to exploit a gambler's addiction.
I couldn't have put it better myself. It's right there along the same trend of SWTOR's Hypercrates, Firefall's slot machines, TERA's lockboxes. All of them are CHANCES for what could be AMAZING stuff, but it's never going to be 'Spend $50 to get this cool thing', it's 'Spend money for a CHANCE' to get those things, but the drop tables are so low that you're going to spend a lot of money for it. I've had a HC hero come out in less then $10, and I've had others that I stopped trying for after $130+. And the sad fact is that the monetized ones were always OP and broken, and then nerfed when it became a 'free' release. So if you didn't get them each month, good luck competing. I certainly don't regret the money I spent on it, I had a great deal of fun, but it adds up without realizing it.

But, exploiting that gambling addiction that is inherent for all too many people, with the concept of 'striking it big' and 'maybe the next one will be the one', it just drains wallets.

One of my guildmates in HC usually spent 2k a month on the game to keep their #1 rank on the server, because the #2 and #3 did the same thing.

At least with SWTOR, Firefall and TERA, it was all just COSMETIC items, but I would still rather pay a fixed price point opposed to gambling for cool things.[/QUOTE]
 
It's like they are trying to figure out how to make the horrible pay-to-win concept works. I guess this gives plausible deniability to the people at the top of the listings? No wonder John Flynt loves it.

John also thinks EA is a model corporation. He's about as far from a mainstream gamer as one can get without knowing what video games are.
 
I wish mobile games were more transparent with the pay-to-play shit. I've been trying to find a way to get an estimate on how much she's spent on this one for the tracker. If I had to guess, it's at least $200 which does seem to match her prior "minimums" on these mobile games.

I think a safer guess would be $200 minimum per month. That patreon money has to go somewhere right?
 
What do you think, easy to drop a couple grand on this game to try and keep up in the events?

The guy who's #1 in these events has spent thousands of dollars just during the events. That's not including $ spent rolling for new characters, buying extras shuttles, resetting timers, etc. You can definitely have fun playing as a free player, or paying the minimum, but if you give a shit about rankings for some reason, you're paying out the nose to get there.
 
It would have been a whole lot better if Papa Flynt had pulled out in the first place :alog:

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Wow John, it looks like new - like you've never even ridden it before!

bike.jpg
 
I have a real dumb question reguarding Brianna. Were people sick of her shit way before she posted that meme that "ruined her life" and that was just the last straw?
 
I have a real dumb question reguarding Brianna. Were people sick of her shit way before she posted that meme that "ruined her life" and that was just the last straw?

Wu marks an unusual point for this kind of professional victimhood; people were sick of her shit before she ever posted anything related to GG.

Basically, from the moment GG started to happen, Wu, who basically was an ideal example of everything GG had formed to oppose (openly corrupt, wouldn't have a career without her cronies/associates, created one shit game and nothing else), started to immediately antagonize in the hopes of baiting harassment. The thing is, this was after Anita had done this shit. And Anita was way more likable than Wu is. So she was predominantly given dispassionate ridicule. It took multiple attempts to provoke GG supporters before she got any response, and what she got was people making fun of her zero-effort meme. She cried harassment immediately and nobody gave a damn. Her buddies gave her the same press, but everyone else saw through it.

Less than five months later, and the best examples of "GAMERGATE HARASSMENT" she's received include two SomethingAwful flags and these magnificent bastards:

:tyceknife::jaceknife:
 
Why is the kickstand on a tile / piece on paper?

It's so the kickstand doesn't sink into the dirt and let the bike tip over. Even a little bike like a CBR600 weighs around 400lbs, so that is a lot of weight on a small area. When I'm headed out to the coast I carry a "puck" along to give my kickstand a little more surface area if I end up parking on a soft surface. Think of the trouble a woman has walking across grass in heels. Same situation, more expensive result.
 
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