Best Redesigns - The opposite of the Worst Redesigns thread

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The Sprint logo.

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What is the red thing supposed to be? It looks like a logo you'd see from a vacuum cleaner.

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Cleaner font, more distinct logo. Sorta looks like phone bars. This happened after their merger with Nextel in 05.
 
@Thiletonomics you might appericate this.

Forza Motorsport's logo from 2 to 3.

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All of that orange and white looks gaudy.

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Good job whoever made that FM logo above. The simple gray and black accent with the Audi in the background takes inspiration with the car's interior/exterior. Very classy, clean, and capturing to the eyes. Less is more.
 
Zoro got a cool upgrade from an already sick design:
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I know the post time skip era can be quite controversial, but I think I'm going to love it all the same with some of these designs and that utterly gorgeous animation I have been spoiled on. I'm currently on Enie's Lobby and the Straw Hats and Cypher Pol 9 are about to fight.
 
USS Lexington and Saratoga

They were supposed to be battlecruisers, but were converted into aircraft carriers following the signing of the Washington Naval Treaty in 1922.

Lexington was scuttled in May 1942 after the Battle of the Coral Sea, but Saratoga survived the war only to be declared surplus to requirements. She was assigned to Operation Crossroads and then literally nuked in 1946.

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The Xbox One.

2013 model:

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Who in their right mind thought a VCR like design would be attractive? Not to mention that the original dashboard for it was cumbersome to use.

Xbox One S:

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Much sleeker, easy on the eyes, blends in better wherever you put it. Thank you MS for launching the New Xbox Experience dashboard as well.
 
Raphael Sorel. Soul Calibur II and V. His debut look in SC2 is cool for how possibly iconic it is, and is what gamers picture when they they talk about SC2, but it's the hat he wears in SC5 that sells it for me as his best redesign. It's more, of course, the outfit itself, but, er... potayto, potahto:

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Whoever did the casting for the biographical film of the Dolly Sisters, I hope they were well compensated.

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Recast:

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Betty Grable and June Haver, respectively. Quite gorgeous and lifelike.
 
I have a feeling the gentrification of logos come from an attempt to keep up. Like genuinely if you look at the fortuna 500 companies, rarely are they distinctive by anything other than a "so old it's iconic" logo or a specific font or a little star or tang. Having 30% of your logo be a fucking dog or whatever is a waste of real estate that doesn't bring much good other than nostalgia.

Of course, you can redesign your logo to vaguely and creatively make out a letter to be a dog nose with ears or something, but that's going half/half on either nostalgia baiting or being completely corpo, and I've yet to see a company really do that.
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This is soulless as fuck and looks like a gas station company but is at least sorta in line with the concept.
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This could be iconic had it been from the 00s but we're so far down the road that any attempt at forcing any such iconic status from having a symbol rather than a name is just lost. I've seen some absolutely brilliant logos that ultimate just end up looking like a webshop that sells chinese slop. It's as if a good logo is everything BUT the design itself.
 
Sega GT logo from the original to 2002.

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That Impact like font I see a lot in some late 90s-00s games. Car obviously looks Photoshopped with the cheap background.


Sega GT 2002:

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Looks more natural. Must be the font or the sun reflection in the background.
 
Serious Sam.

I believe the series is supposed to be a homage to 90s arena shooters and 80s action man/macho hero tropes.

I don't like the original cover art.

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It looks cheap for the wrong reasons.

I think when Serious Sam was released to the sixth generation of consoles, they opted for an animated cover art style.

Here's the Xbox port:

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I like this design better. It juxtaposes the non-serious nature of its gameplay loop in a better light.
 
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