H3H3 Podcast Higlights
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Imo after playing the beta all weekend I'm happy to return to a game where the vehicles feel like they do something. I like bf6 but right now as a battlefield game 2042 craps all over it. If I never have to pay the new York map again it'll be too soon.So play an inferior Battlefield to unlock gear for another Battlefield?
I did them all as they came out, all I can remember is doing the one to call I'm a middle to now up the building was sick. Levelution was such a great concept, hopefully we get it again at some point.For those who went back to BF2042, have you done the Phantom Program easter eggs?
1. Its just to fill time, I'm playing nothing else right now and I grabbed a key for the game for $5.So play an inferior Battlefield to unlock gear for another Battlefield? (This isn't against you specifically, I'm thinking out loud.) I didn't even get to 100% all beta unlocks from last weekend. Now my OCD will kill me.
I have played MOH: Warfighter. Honestly, I did not like it. The plot was largely forgettable, the multiplayer was a slog to go through because of menu navigation and smaller than normal text making it illegible to read.I didn't play Warfighter so I can't really speak on it. Medal of Honor was CoD's biggest competitor until CoD4 came out and turned the series into a cultural cornerstone.
Clever clever EA, suppose I'll have to boot the ol' sloppa back up again.Exclusive Battlefield 6 rewards for completing the battlepass in 2042. It also confirms that the revolver is a thing.
What a shameful thing to admit, participating in the industry's worst humiliation ritual (Note: I did the exact same thing)had a streamer muted in another tab to get the twitch drops.
Nah, I hated how fucking busted the 2042 vehicles were, basically impervious to everything but other vehicles. And, at least with the tank, the vehicles in BF6 are still impactful (given the driver is competent and has at least one engineer to repair it). With that said, the game which struck the balance best between infantry and vehicles was probably BF1. The one thing I'll miss from 2042 is the grappling hook, let me get so many easy kills on oblivious dullards.Imo after playing the beta all weekend I'm happy to return to a game where the vehicles feel like they do something.
I agree. Most of the time it really felt useless to play as an engineer because it was near impossible to take down a tank or a helicopter solo.I hated how fucking busted the 2042 vehicles were, basically impervious to everything but other vehicles.
I have played MOH: Warfighter. Honestly, I did not like it. The plot was largely forgettable, the multiplayer was a slog to go through because of menu navigation and smaller than normal text making it illegible to read.
I wish I played the original reboot. I think Danger Close made the single player and DICE made the multiplayer through different executable. Shame the servers for MoH 2010 are discontinued.
Yeah, I'll have to think about it for additional BF6 cross-promotional items. I have avoided BF2042 because of how it handled its specialist gimmick with the supposed seriousness of a world bent out of shape for climate change or what have you.Clever clever EA, suppose I'll have to boot the ol' sloppa back up again.
I think it’s funny when people complain about COD skins and how milsim BF6 will be."Dude its been two years and while DICE has removed the closed weapon playlist, reworked two of the nine originally released maps, and added weird skins, the TTK is better bro trust me its good now bro"
BF1 and V had decent sniper mechanics. Especially the sweet spot mechanic from 1.I also have an issue with this, I was using a scope on the LTS (i switched between the LVPO and whatever the 5x was) and anything past probably 100m was frustrating. You could
What is the point of Recon then. I'm going to assume that closed weapons will not happen as NiggerCattle won't bother with it.They’re also planning to move the spawn beacon to the assault class which seems retarded. On most maps you’ll have Support and Assault and that’s it.
What’s the point of any class without locked weapons?What is the point of Recon then. I'm going to assume that closed weapons will not happen as NiggerCattle won't bother with it.
Engi for any vehicle map, support for medic/ammo, assault to kill bitches. Recon...?
Those gun skins are already going into immersion breaking territory. I had hopes they were going to keep it completely grounded but of course they're not. Gotta make sure the nigger cattle can get their sick flames skin for their pistol. It's not too egregious on its own but slippery slope and all that. After launch they'll slowly add increasingly retarded skins I guarantee it. You can only have so many actual tank camo patterns before they start pulling out the hot pink camo.Exclusive Battlefield 6 rewards for completing the battlepass in 2042. It also confirms that the revolver is a thing.
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That's dumb as fuck. I thought Assault's whole 'thing' was that he trades utility for being very good at ASSAULTING objectives head-on, which was only SUPPORTED by the medpack and chest paddles being given to Support. Assault is already quite good at what he does, he doesn't also need to have what is arguably Recon's most useful gadget.They’re also planning to move the spawn beacon to the assault class which seems retarded. On most maps you’ll have Support and Assault and that’s it.
Yeah that's dumb. Assault should be the least "utility" class, just straight firepower. If they're going to be lazy, just copy Delta Force because they actually did a good job with keeping their classes distinct but also reliant on each other: Assault gets grenade launchers and movement boosters to spearhead attacks, Support gets fast revives, team buffs, and smoke grenades, Engineer is the anti-vehicle/defensive class with rocket launchers, traps, and mines, and Recon gets detection gadgets and the squad beacon.That's dumb as fuck. I thought Assault's whole 'thing' was that he trades utility for being very good at ASSAULTING objectives head-on, which was only SUPPORTED by the medpack and chest paddles being given to Support. Assault is already quite good at what he does, he doesn't also need to have what is arguably Recon's most useful gadget.
It's especially wild considering they're giving assault two primary weapons now. That alone should of been enough and no longer require the beacon to be given to assault. Don't they also now have a ladder that allows them to go up into windows and a sledge hammer and shit like that?That's dumb as fuck. I thought Assault's whole 'thing' was that he trades utility for being very good at ASSAULTING objectives head-on, which was only SUPPORTED by the medpack and chest paddles being given to Support. Assault is already quite good at what he does, he doesn't also need to have what is arguably Recon's most useful gadget.