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That brings up memories of BF4, I remember the maps for that being pretty bad. Which is weird because the maps for BF3 were great.
I hated Battlefield 4's maps and, because I played Battlefield 3 on XBox 360 and Battlefield 4 on PS4 and was only going to pay for one multiplayer service, it basically stopped me from playing Battlefield until 1 came along.
 
That brings up memories of BF4, I remember the maps for that being pretty bad. Which is weird because the maps for BF3 were great.
Fucking markez monolith.

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DICE posted a Roadmap for the next few months of BF2042, leading up to Season 7's launch in March:

1704939372099.png

And here's a preview of one of the maps, which appears to be in Atacama, Chile:

1704939516566.png

Battlefield 1's trailers with Seven Nation Army (Remix) and God's Gonna Cut You Down are great. I just remembered that BF3 used 99 Problems for one of its trailers.

https://youtube.com/watch?v=coOHjF4_apI

I also remember the BFBC2 FRAGS (Friends Really Against Grenade Spam) PSA, featuring CC Sabathia, that EA made as a response to Activision making a FAGS (Fight Against Grenade Spam) PSA, featuring Cole Hamels:

 
I just wanted an expanded Battlefield 3/4 game (community servers, new maps and Co-op bot mode). I will never forget that during the peak battle royale popularity, Dice had the best tech to making an good BR game, but thanks to diversity hires and EA nigger pandering, we got Apex Legends, Battlefield V and 2042.

That's all I wanted to say, as the noobtube metro-tard 24/7 enjoyer, that knows that they will rug pull BF3/BF4 any day now.
 
DICE posted a Roadmap for the next few months of BF2042, leading up to Season 7's launch in March:

1704939372099.png
"Lunar New Year: limited time cosmetics"
Great, another event with 3 items to unlock each week: 2 shitty ones and a single weapon camo, whilst 99% of the cosmetics are in the store. At least now you don't have to play a shitty mode to unlock the items.
As for the new map, it looks like a reskin of Arica Harbor.
 
Grabbed Battlefield 1 again, finally started making some progress in the multiplayer; anyone got a suggestion for weapons, class, etc.? I've noticed that most players seem to be using SMGs, though I have seen a few Medics here and there. Gave sniping a shot, but I'm a bit too meat-headed for the finer points of that, so I'm leaning more towards the other classes.

I'm more of a "high mobility, short-to-mid-range" kind of player; any suggestions?
 
I'm more of a "high mobility, short-to-mid-range" kind of player; any suggestions?
SMG
there's a reason lot of tryhards use them. depending on your team you might be able to use other guns when they cover your drawbacks.

alternatively become a salt farmer: learn where the tryhards try to bumrush, then welcome them with a prone LMG. especially on a lot of operation maps you can generate a lot of butthurt this way when they expect everyone is running around like a headless chicken as they are.
just keep an eye on the frontline to know when to retreat.

added perk, the smarter players on your team will figure what you're doing and stick with you (especially if you invite them to your squad and set flags according to shower in points, if not for ammo alone). holding a house or bunker with 3-4 other random tards is peak battlefield experience.
 
added perk, the smarter players on your team will figure what you're doing and stick with you (especially if you invite them to your squad and set flags according to shower in points, if not for ammo alone). holding a house or bunker with 3-4 other random tards is peak battlefield experience.
That's what I liked in BF1. In the later games there's no team mindset or instinct, it's just full CoD.
 
That's what I liked in BF1. In the later games there's no team mindset or instinct, it's just full CoD.
the problem is it really depends on the game mode and maps, and most maps in bf4 suck in most modes.

what makes operations so great is that there are clearly defined frontlines (just like way back in bf2, something people constantly ask for), so even the greatest shitter only has to look and go in one direction. now compare that to conquest which looks like roaches when the light turns on (amplified by the fact that flags are in fucking spitting distance, not far away from each other where you better grab a vehicle, load it up and build some impromptu teams this way).
I suspect it's also one of the reasons maps like metro and locker are so popular, and to an extend rush (although that has other issues like turtling on crappy maps with zero dynamics, it's always the same fucking layout).
it's easy to see when you watch the doritos on the map, you got the sheep all going through one lane, looking in one direction, and as soon as the alternate route gets breached you get 2-3 bumrush faggots farming kills by shooting 2/3 of your team in the back because fuck having map awareness, after which point the flag is lost, rinse repeat. otoh if you know that you can just hunker down with an LMG and farm those tards. the amount of sodium in chat after you wipe them out and they can't easily farm kills and have to organize a proper push is priceless. remember defending a flank or the back is "camping".

this was also what made hardline so great. pretty much all the new hardline modes are dynamic as fuck, which means there's not much point in turtling, or if you do you have to constantly adapt (like heist when the money is dropped somewhere), or you take conquest with the roach mentality and put the flags on cars, so it's not a circlejerk of back-and-forth capping but actually having to watch the map where to go and prepare to stop the car.
also hardline maps >>>>>>>>>>>>>>>>>>>>>>>>>>>>> bf4 maps (even the locker/metro version blows the originals out of the water, although bf4 metro is a slight improvement. still falls victim to baserape tho.).
 
Grabbed Battlefield 1 again, finally started making some progress in the multiplayer; anyone got a suggestion for weapons, class, etc.? I've noticed that most players seem to be using SMGs, though I have seen a few Medics here and there. Gave sniping a shot, but I'm a bit too meat-headed for the finer points of that, so I'm leaning more towards the other classes.

I'm more of a "high mobility, short-to-mid-range" kind of player; any suggestions?

The gun system in BF1 is annoying. I personally like bolt actions in it as they are so satisfying when you get a kill.
 
SMG
there's a reason lot of tryhards use them. depending on your team you might be able to use other guns when they cover your drawbacks.

alternatively become a salt farmer: learn where the tryhards try to bumrush, then welcome them with a prone LMG. especially on a lot of operation maps you can generate a lot of butthurt this way when they expect everyone is running around like a headless chicken as they are.
just keep an eye on the frontline to know when to retreat.

added perk, the smarter players on your team will figure what you're doing and stick with you (especially if you invite them to your squad and set flags according to shower in points, if not for ammo alone). holding a house or bunker with 3-4 other random tards is peak battlefield experience.

Any suggestions on which specific guns to use in each class? I've been using the basic starting MP18 and Lewis guns, and they both perform well enough, but any suggestions?

The gun system in BF1 is annoying. I personally like bolt actions in it as they are so satisfying when you get a kill.

I've been trying to learn the bolt-actions myself, but given how everyone keeps using SMGs and such... it's sadly not the easiest. Would like to find one to try, though; any recommendations?
 
clearly defined frontlines (just like way back in bf2, something people constantly ask for)
Some yes, some no. BF2's biggest strength in my opinion was the mechanics necessitated slower, team-based play, so even in the maps not designed to be a natural frontline (like Daqing Oilfields), it wasn't just complete chaos.
 
"Back to Basics" should have been the main mode for BF1.
I wish I could've played it. Main mode, no. Operations fills that void well. It should've been more fleshed out and integrated for the WW1 experience. Not THE mode for BF. It's still Battlefield for Conquest and TDM.
 
Battlefield ended at 2142. Change my mind. You can't.
I had fun with 4. And I think 3 had a great aesthetic. But I'm still in the belief that none of the games past 2142 were really related to the old Battlefields. It embraced being a "sandbox shooter" too much IMO. Specialists are kind of the natural conclusion of that.
 
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