Battlefield General - Discuss the series here

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Didn't Hardline fail to meet sales expectations? Granted, it was more of that they branded a Cops & Robbers game with the Battlefield name, and the game could have done better if it was it's own separate or side IP.
On PC it fell off really quickly but on console it had a strong following because for Xbone/PS4 it was pretty much one of the decent-er titles for FPS games




I think one of the few ways EA can salvage some of the brand or goodwill is by just gutting the work they put on the Portal Ports and just releasing 1:1 remasters of previous games, if they just try to replicate shit instead of making new autistic shit then they can probably get away with getting a semi competent studio and pay them peanuts

But that honestly seems unlikely as hell
 
Last edited:
Yikes, these DICE devs are still in denial about the state of the game, trying to deflect blame to everyone else:

View attachment 2914184
Video game developers sure do seem to love investigative reporting by people like Jason Schreier when it makes everything seem like the fault of the higher ups, but then chafe at investigative reporting when it makes it seem like they're at fault. Really gets the noggin' jogging.
 
I think one of the few ways EA can salvage some of the brand or goodwill is by just gutting the work they put on the Portal Ports and just releasing 1:1 remasters of previous games, if they just try to replicate shit instead of making new autistic shit then they can probably get away with getting a semi competent studio and pay them peanuts

But that honestly seems unlikely as hell
That, or they spin Portal off entirely and focus on making it the Battlefield greatest hits collection. The core experience is not as broken as 2042's as it has classes and doesn't rely on unique specialists, so polishing & supporting it wouldn't be nearly as hard as trying to keep 2042 afloat (I expect nothing more than the bare minimum to keep that four season plan going, and then abandoning it).

Who knows, maybe remaking more maps and bringing in other BF content can remind DICE why people fell in love with the series.

...feh, fat chance given what DICE has become.
 
That dev jerking Henderson around on twitter is the funniest thing. These people are completely oblivious and disconnected from reality.

Here's the full thing if anyone's interested https://twitter.com/_Tom_Henderson_/status/1485415978997633027?cxt=HHwWhsC-vc_9oJ0pAAAA
If developers don't want scrutiny for releasing a broken product for sale, maybe...

DON'T RELEASE BROKEN GAMES?

hedy_stupid.gif
 
View attachment 2918101

"If we failed?" "IF WE FAILED?" And I though some of The Sims Team devs were snowflakes (looking at you, Mr. Grant "We Don't Need Dog Houses In The Sims 4" Rodiek), but these DICE devs are on their own level of special snowflake.

That dev was also on the UI team for BF2042, so that would explain why he's acting so defensive.
Yet another thing they failed to learn from Battlefield V, a need to deflect and refuse responsibility for how people see their games.

I question why these guys are developers if mild criticism like that gets under their skin.
 
Well if it wasn't obvious already this pretty much confirms Respawn has dethroned Dice as EA's top developer, especially for Star Wars.

Henderson thinks EA is so disappointed in Dice that it's possible they downgraded to a support studio. Of course this is ignoring the fact that EA should also blame themselves for all this shit, but of course they probably won't.

yub9mnga6vd81.jpg
 
Well if it wasn't obvious already this pretty much confirms Respawn has dethroned Dice as EA's top developer, especially for Star Wars.

Henderson thinks EA is so disappointed in Dice that it's possible they downgraded to a support studio. Of course this is ignoring the fact that EA should also blame themselves for all this shit, but of course they probably won't.

View attachment 2920872
Holy shit, DICE downgraded to a support studio? I guess that means all that bluster of turning Battlefield into an expanded universe was too premature on EA's part (or they hoped the game wouldn't sink as low as it has). Hope that means the planned Hero Shooter is going to be shitcanned, it'd be the smartest thing to happen to the series in years.

Sad as I am that Battlefront III isn't happening for a second time (it's like the name's cursed or some shit), I'd hate to see what the DICE that made BFV and 2042 would've done to "revamp" the series. I doubt Respawn is going to make a new Battlefront as EA's too cheap to give Disney their cut of the profit, so here's hoping for a reboot of Republic Commando (Prequels need more representation in games. and the less Sequel bullshit the better).
 
Unless Respawn's FPS IS Battlefront 3 (or not, IDK.)
DICE can't handle their own engine as it is, and Respawn has no experience with Frostbite. Them trying to make a new Battlefront with that technology can be a recipe for disaster, and I doubt EA would allow them to make it from scratch with Unreal Engine if the idea of sharing profits with Disney is that much of a catastrophe for them.

I'd like to be wrong as Respawn has a better track record than DICE, but I'm thinking Battlefront would need a different third party.
 
I'd like to be wrong as Respawn has a better track record than DICE, but I'm thinking Battlefront would need a different third party.
Didn't Respawn create Titanfall? I assume that wasn't Frostbite, but in-house.

Henderson thinks EA is so disappointed in Dice that it's possible they downgraded to a support studio. Of course this is ignoring the fact that EA should also blame themselves for all this shit, but of course they probably won't.

yub9mnga6vd81.jpg
This should not come as a surprise. DICE fell off their pedigree with Battlefield after 3. Of course, I blame EA as well since they have to answer to them.
 
DICE can't handle their own engine as it is, and Respawn has no experience with Frostbite. Them trying to make a new Battlefront with that technology can be a recipe for disaster, and I doubt EA would allow them to make it from scratch with Unreal Engine if the idea of sharing profits with Disney is that much of a catastrophe for them.

I'd like to be wrong as Respawn has a better track record than DICE, but I'm thinking Battlefront would need a different third party.
Respawn will probably use Unreal. EA studios aren't forced to use Frostbite anymore (see Bioware next Dragon Age).

Didn't Respawn create Titanfall? I assume that wasn't Frostbite, but in-house.
They used a custom version of Valve's Source Engine.
 
I think one of the few ways EA can salvage some of the brand or goodwill is by just gutting the work they put on the Portal Ports and just releasing 1:1 remasters of previous games, if they just try to replicate shit instead of making new autistic shit then they can probably get away with getting a semi competent studio and pay them peanuts

But that honestly seems unlikely as hell
that can't be sold for $70 + premium + microtransactions, so never ever.

Unless Respawn's FPS IS Battlefront 3 (or not, IDK.)
fallen order already runs on UE4.
that being said unfucking source was probably a challenge of it's own, so theoretically they should be able to unfuck frostbite as well (however that costs money, and given the shitshow of hacking in titanfall and apex, modern respawn is pretty much on the level of modern dice - they just haven't fucked up as hard and repeatedly so far yet, even TF2 was pretty shit from a design standpoint but it was never a "big" title and most of those who raved about it - simply because it wasn't cod/bf - never played tf1 in the first place so no comparison what actually made it good). at least 2 of the 3 new star wars games are probably SP (personally can't wait how they gonna fuck up the multiplayer in the rts, if it ever comes out).

Holy shit, DICE downgraded to a support studio? I guess that means all that bluster of turning Battlefield into an expanded universe was too premature on EA's part (or they hoped the game wouldn't sink as low as it has). Hope that means the planned Hero Shooter is going to be shitcanned, it'd be the smartest thing to happen to the series in years.
about time, however: EA seems to be easing up on frostbite (shame, because that's some engine), and how much expertise is even left at dice? technically V was pretty crap and a downgrade, followed by "it's a feature that they left out everything they were to incompetent to implement" 2042.

degrading it to a support studio would've made sense after they fucked up bf4 so they could focus on the engine and better studios on the games while there were still competent devs left - that probably would've shielded them from the woke menace as well, since engine development is highly technical so you need competent people, and since it's so technical there's it's not attractive to take it over for THE MESSAGE. bf1 probably saved their ass from that, only to double down afterwards.
also can't really blame EA for that, either they interfere too much or they let studios do their own thing so they can neck themselves, one way or another people are gonna piss in their direction. damned if you do, damned if you don't.
ironically the one studio that had a pretty good grasp alongside dice la (whatever it's called now, zampella of respawn moved over there iirc) was visceral. you know, the studio they fucked over with dead space and then fucking up hardline with their retarded "full game + premium" mandate. heck even bioware austin seems to have a pretty good understanding considering how they managed to unfuck anthem (launch version to now feels like a different game).
it's also baffling why they never had a dedicated studio for frostbite in the first place. fucking ubisoft has FUCKING LEAFS juggling THREE engines (far cry, watch dogs, asscreed/GR/etc, 4 if you include massive but that swedish) at once, but some swecucks can't even manage to do it with one?

also, about "why people loved battlefield" - even the old guard at dice didn't understand why, just look at the famous "we don't know why people like bc2 so much". the old devs where to high on their farts because MUH DICE MAKERS OF BATTLEFIELD!, the nu devs are equally high on MUH DICE (all the credit, none of the work) and WOKE. they couldn't design a good game out of a wet paperbag, and they lack the technical expertise to properly update the old games (portal was dice la, that's why it's not a total disaster).
 
Last edited:
that can't be sold for $70 + premium + microtransactions, so never ever.
pretty much, i remember how badly Acitivsion messed with the Modern Warfare remaster, Singleplayer was very good but at the time (AW and Infinite Warfare's release) activision was pushing hard on pushing retarded lootbox-only items into it, even Ghosts was plagued by shitty DLC-only guns that were supposedly very busted

But with the Cod 4 remaster, they proceeded to add in guns that were not in the OG game that were shit lootbox only, i can only imagine EA would do the same to the older games, or worse yet, add in the fucking retarded specalist fortinite skins to the regular games


Also, im lowkey predicting that IF they try to salvage whatevers left of 2042 in some form or another instead of just dumping it, they will try to piggyback of the member-berries of 2142 extremely fucking hard, the last BF4 DLC already set it up and to see it be mostly forgotten in 2042 is just kinda wierd to me (2142 set it up as various coalitions of nations that were built up to centralize and save resources, but 2042 instead goes the opposite and only 2 nations exist with various convinently diverse merc ancapistans forming about, ironically ripping off shit like Project Wingman), but then again they probably dropped their original plan for it when the Battle Royale/Specialist Bug bit them in the dick and they wanted to see the ez money
 
Last edited:
it's also baffling why they never had a dedicated studio for frostbite in the first place. fucking ubisoft has FUCKING LEAFS juggling THREE engines (far cry, watch dogs, asscreed/GR/etc, 4 if you include massive but that swedish) at once, but some swecucks can't even manage to do it with one?
4. They're juggling Dunia, Snowdrop, Disrupt and Anvil NEXT.
 
Respawn will probably use Unreal. EA studios aren't forced to use Frostbite anymore (see Bioware next Dragon Age).
I know, I was talking about them making a Battlefront game with Unreal. EA refuses to make Battlefront III on the grounds of not liking to give Disney a cut of the microtransaction profits (probably why these Respawn games are likely single player only, they're one and done deals), I can't imagine them liking the idea of starting over from scratch on a different engine (even if they use photogrammetry and Fallen Order assets).

I'm glad EA's no longer trying to force Frostbite into everything, pretty graphics aren't worth the bullshit that engine brings.
 
1643249388536.png

The 25K viewers for this Battlefield 2042 "event" is very questionable, and the actual gameplay itself was very awful. People also said that the channel was banning people that say negative comments about the game or EA/DICE, or pointing out the obvious viewbotting.

1643251035361.png

A new Prime Gaming Reward Bundle is also available for BF2042, which again is of the lowest effort. I guess this is what Sundance meant with being "ready for round 2".


Angry Joe rated Battlefield 2042 as the #1 Most Disappointing Game in 2021. I do wonder if it will also appear in his Worst Game of 2021 video as well...
 
Last edited:
Back
Top Bottom