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- Jan 3, 2024
The colors work for neon techno-wizard aesthetic
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The colors work for neon techno-wizard aesthetic
Really really fucking cool, I think you nailed the light on the brickwork and the neon sign.okay im done with hatching but i want to experiment and do something i rarely do and go for colored picView attachment 8980551View attachment 8980554
its a rough draft and im still experementing
also part of me wants to keep characters black and white as an artistic choice
edit: happy with most of it but not all of it
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You are the second person who said the sign looks good, and honestly i thought it looked bad and was ready to redooI think you nailed the light on the brickwork and the neon sign
yeah i had dificulties with the skin tone ,orginally she ended up orangeThe overall colour of the scene is a darkish purple/red since it's covered by a red brick wall at night, so I started with that as a base colour for her jacket and shifted it a little for the jeans/metal objects. Skin colour was a bit harder to pick but I think since she's away from the windows, a more muted tone would work. Since skin usually sits in a yellow/orange tone it will be overall less saturated in a blue/purple nighttime vibe.






You have a good grasp on how the muscles are placed, especially in the shoulder and arm area (I remember struggling with that a lot in the USIPS thread).Well, these last days i've been obsessing over proportions and sizes.
Some people have told me i have a pretty good sense for anatomy but i wouldn't take it for granted. I still have ways to go in every regard and tbh, the pecs-delts muscle is my main key to get the arm right.You have a good grasp on how the muscles are placed, especially in the shoulder and arm area (I remember struggling with that a lot in the USPS thread).
I would say the female figure is a bit too wide in the shoulders, but it might be because of the pose and the muscles.
ignore me, i checkedAre they really? Because i think that they are a bit too narrow since the torso and the waist end up looking way too small. Maybe it's because of how i do the deltoids but i still think on the female one the shoulders are a bit too narrow.
it doesnt look too much like hersupposed to be audrey hepburn
No prob. I don't make figures with the arms sticking to the body because who the fuck feels comfortable like that?ignore me, i checked
mustve been the arms pointed outwards that therw me off
I think this is great tbh. I especially like how you rendered the hair, its very readable without overdoing it.I'll post it here as well and request a roasting. supposed to be audrey hepburn but she came out kinda asian i think. I'm better at thinking in shapes than I am with lines, if that makes sense. and even though I prefer pencil and paper, digital really is great for that.
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In a relaxed pose people's arms bend back, rather than straight outwards. So there's a bit of pointing outwards, but not all the time.No prob. I don't make figures with the arms sticking to the body because who the fuck feels comfortable like that?
Still, i'll try to do some practise doing small tweaks to the base proportions. I think 2 heads on shoulder width for women is almost the limit of how small a woman can be, so i'll shoot up a bit for the sake of trying. All for the sake of my retarded ideas
Yeah, it's a thing a buddy of mine has told me as of late. I make them too skinny. Very slim. It's all my retarded worry about making things too big that i keep doing all these drawings too slim or small. I blame partly the animu brain poison that has got me and a few other things.Your proportions in comparison to the male figure have an odd build. Like they have trained arms and pectorals, but their lower back and abdomen are skinny and underdeveloped.
Tbh i like it. I could picture this guy blasting Dorime while he goes to bible study.Im thinking about a new character concept but the idea is very undercooked so far
The main idea i had is to use the classic monk haircut that is called tonsure but make out of it scruffy big lebovsky kinda thing with keeping the top shaved.
And yeah because of it its he is a cleric.
So question here is more about character design rather than technicality. Its a rough sketch anyway that i did while i was bored.
Not sure about clothes but i do want to have a cassette tape player with the bible cause i think its kinda funny.
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I never really concidered these guys to be my OCs. I just came up with them to draw someone do retarded shit.Tbh i like it. I could picture this guy blasting Dorime while he goes to bible study.
I would say the weakest point is, unfortunately, the hair since it looks damn weird. Otherwise, i really like the baggy clothes and the cross. I would give him baggy monk pants rather than cargo but that's my personal preference.
Dunno if i should post my retarded OCs too. I'm very self concious about them
Still, he looks damn rad and ready to deliver some holy justice around. Reminds me of that part in the Expendables 2 where Jason Staham beats people with a censer. Plus, the clothing details are amazing.I never really concidered these guys to be my OCs. I just came up with them to draw someone do retarded shit.
Maybe i will give him full set of hair. I attempted more serious try today and still not completely sold on the idea.
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Separate the body into different more simple shapes and work from there. For example, the ribcage is an egg or the hips are a buckte/bowl.
theres a trick with the grid that you can try to help you draw from the referenceIs there any better techniques for setting up or whatever its called in art