- Joined
- Dec 28, 2014
Well, another reason why the project probably didn't get funded is that the money was going towards an animation test to try to sell the idea of a Dragon's Lair movie to a studio or big shot investor, not the movie itself. I love classic Don Bluth, but I find it hard to believe that there is a studio out there willing to pony up $70 million for a hand drawn feature adaptation of a 30 year old game that is remembered more than it is played, particularly if it is to be directed by a 78 year old man who hasn't directed a movie in 15 years, and who hasn't directed a good one in 25 years.
I remember it being more a computer-rendered choose your own adventure than a real game. It was certainly a fairly amazing use of the technology available at the time, but I doubt it would stand on its own as a game at this point.