Amazon Studios to develop series based on Fallout

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Even if it was actually Anthony House, the "antagonize 3 blue collar randos in a public area and hope to be able to latch my new gizmo on one of their necks and somehow not get swarmed by the other 2" strategy wouldn't make sense for someone of this description

"Anthony also had several outlandish security measures installed, such as random DNA screenings, sealing off employee bathrooms, and bans on speaking any other language than English during business transactions. The only employee whom he placed any trust in was his human resources manager, Cindy-Lou Kreb, who effectively acted as his right hand and enforcer in the workplace. Meanwhile, as his brother Robert House quickly rose to prominence with his own company, RobCo Industries, Anthony's already fragile mental condition began to rapidly degenerate. As RobCo started buying aggressively into the H&H Tool Company's stock, Anthony became increasingly convinced that his employees were conspiring with his half-brother to perform a hostile takeover of the company"
 
If even House's schizo half-brother can't catch a break, then the cucking of Robert will be legendary. I bet Todd is already getting excited, first he raped the NCR, now comes House, Legion fags will likely be mocked at some point in the season, and so every major faction of New Vegas will become a joke or become eradicated by the end. Of course, his fanfic version of the Brotherhood will remain the status quo with their airship stolen straight from Fallout Tactics, can't forget that!
 
@>IMPLYING Creetosis is a massive autist and there are times where he makes sweeping comments in-the-moment that are a bit premature, but the point remains that the amazon fallout show is chock full with plot contrivance after plot contrivance, characters behaving inconsistently to suit the needs of the showrunners' edgy tryhard gag-humor scenes and their barely concealed fetishes

Events happen because the showrunners decided ahead of time that they need to show a certain 'funny' situation on camera or show a particular kind of gruesome or sexual scene. Character development and sensible orientation of their decision making is sacrificed over and over again so that we can see some lame incest joke or some other kind of gross-the-viewer-out goal in their quota
All I'm saying is that Creetosis (and his friend) more often than not contrive their own complaints, and then their anger is directed at something imaginary rather than actually observable on the show. My explanation of where the Ghoul could've got a fusion core from (one of the numerous brotherhood killed at the end of season 1 - which I have not watched more than once yet remember) is instead made into a bigger issue because there's supposedly no logical explanation for how he could've acquired one.

It's reminiscent of that one channel: Cinemasins. Where nitpicks form the basis of sincere criticism.

The show is not good, so why do you need to make up stuff to complain and get angry about? Why are you unnecessarily dragging out the amount of time you're spending with it?

They pause to complain about the anti-robot protest seen at the start, which they perceived as being a nonsensical inclusion despite it being a prominent event in The Pitt DLC.
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Granted it supposedly became a larger thing in Fallout 76 but anti-automation sentiments were also expressed in New Vegas by Anthony House (largely because of his brother, but still).
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Another complaint they have is about the Prydwyn airship, where the inclusion of one pre-war makes no sense to them and then they even mock the idea the counterpoint that Brotherhood would've had to get the designs somewhere. The same Brotherhood who uses with near-exclusivity pre-war technology and designs, and considers the creation of new technologies anathema. They only have a precedent of modifying/tweaking pre-existing designs and schematics (Tesla Canon, Liberty Prime) but never invent new stuff. Far as I know they even created a new set of power armour for Fallout 4 – T-60 – in use by the Brotherhood, but still had it be a pre-war rather than post-war design to abide by this precedent.

One titbit about Fallout Tactics actually got made more or less canon in 4 due to the inclusion of this dialogue aboard the Prydwyn:
Brotherhood soldier (1): "I still can't believe I was posted to the Prydwen. I mean, look at her... she's one of a kind."
Brotherhood soldier (2): "Actually, the Brotherhood of Steel had a whole fleet of these things at one time. They weren't as advanced as the Prydwen, mind you... but seeing them fill the sky must have been an impressive sight."
Brotherhood soldier (1): "Are you kidding me? What happened to them?"
Brotherhood soldier (2): "Not sure, really. Most of them were destroyed fighting Super Mutants or scuttled for parts. I think one of them crash landed somewhere in the Midwest. I heard that the wreckage is still there."
Brotherhood soldier (1): "Wow... I had no idea."
It's things like that I'm talking about. I'm almost liable to call him a fake-autist because if he had a fixation on the particular content then his points would be better constructed, but when you're arguing about inconsistency but are relying on your own inconsistent knowledge, you're effectively making a null argument.

Creetosis isn't wrong about his sentiments towards the Fallout show, but asserting arguments on a game-canon basis but not being familiar with what's in the games is main sticking point.

Being anti-show on the basis you're a fan of the games, but then make arguments which show you're not as familiar with the games as you're implying, to irks me. You can walk it back if proven wrong but you basically got over-emotional and hearted over nothing.

The last thing is:
Using assumption to justify more complaints ("This won't turn up again later.") but then complaining because the show allowed you to assume something. ("They probably just found a bag of them off screen or something.")

If you're going to shit on something, do a better job of it. Don't spend more time and effort than the runtime of the show shitting on something badly.
I'm leaning towards this because it gives purpose to that weird aside of him plugging how good and reliable H.H tools are.
That's more or less the entire basis for why I think it's plausible, but I could be putting too much stock into what the writers are taking full consideration of. He might reference his brother if he otherwise turns out not to be Robert, the H.H. tool reference seems too pointed.
 
@>IMPLYING Creetosis and his friends do have nitpicks and premature remarks in their live reaction vids but they're also right about a lot of the other things they say. I have them on in the background while doing apartment chores because of how long the content is. Haven't found anyone else with appropriate disdain for the show who also creates longform content about it.

--

I decided to not watch S2E1 directly, only the edits of it that Creetosis made to avoid copyright infringement. Some of my thoughts on S2E1 are

>it is ridiculous that Lucy would just ruin the element of surprise while the 'Great Khans' are hanging The Ghoul
>character development would mean that she would take advantage of the fact they don't yet know she's in the dino (conveniently facing into the motel) to pop at least 3 of them
>the reason she doesn't is because the showrunners wanted to start off the show with le funny Ella Purnell quirk chungus dialogue

>when 'Robert House' is on tv, a group in the bar talks about him like how libs would talk about Elon Musk in 2025, and says 'we didn't vote for this dumb maggot' which is likely the libtard writers' way of alluding to the 'MAGAt' slur
>it makes no sense for Robert OR Anthony House to be alone by himself and antagonize 3 blue collar guys who could easily swarm him before he gets the chance to latch a mind control gizmo on their neck
>and of course, it makes no sense for Robert House to have a mind control gizmo to begin with


>the Flea Soup for 2 Caps out on a rest stop on the way to Vegas makes no economic sense even in a post-apocalyptic hellscape
>even weary travelers would not be willing to have someone scratch the fleas in their hair out into a bowl of 'soup' for 2 caps
>it only exists because the showrunners wanted to shoehorn in a grossout scene

>S2E1 has MULTIPLE scenes dedicated to character assassinating House
>towards the end they even have Moldaver in a flashback scene implying that House has built up missile silos and the viewer is meant to think that House helps end the world back in 2077 , rather than someone who heroically saves Vegas
 
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A majority of my complaints regarding the show boil down to how things change when she, or to a lesser extent, Maximus - Black Brotherhood guy – are on screen. Maximus by himself turns shit into Mad Max (a bit silly but still mostly human), Lucy turns shit into Borderlands (sincere and unbelievable stupidity). You can see the contrast yourself with Maximus' "caps 4 teeth" scene to Lucy's first foray into town.

Lucy's arc is that she's supposed to "grow" and acclimate to the world above, and either retain her innocence or get corrupted by it; however, her "innocence" has so far manifested in a suicidal lack of initiative when it comes to defending herself and others, and arguably non-existent considering her lackadaisical approach to life or death violence. This aspect of her character makes no sense given the start of her journey involved watching raiders raid her vault – this after having sex with one of them under false pretences before he "stabbed" her a second time, but in a markedly more unpleasant way. This ought to have done more than it did, effectively shatter her perception of things, but it didn't. She's a cartoon character.

They pay some credence to the idea that she is the weird one, by nature of coming from a Vault, but this is dismissed almost immediately after her first interaction with the above-ground civilisations and thereafter she's supposed to be the only sane man in a world of the generally insane/eccentric.

The Ghoul's reinforcement of "this is the world now" and other platitudes fall flat when the world he's describing is bipolar in switching between brutality and whimsy. If he's present in a scene by himself, it's more grounded (Brotherhood at the observatory aside) and his wildcard/chaotic personality makes him an actual threat. In a scene with Lucy he becomes the straight man to her antics, but then Lucy becomes the straight man to other character's antics. The tone of the show is incapable of being consistent as a consequence of these decisions.

I blame this on writers being ashamed/embarrassed by the material they're adapting. They need to poke fun or have a deeply unserious setting because they still regard vidya with a stigma that hasn't applied since the 90s, or feel that they'll be cringe if they tried adapting an a videogame property with the same maturity found in the source material. Modern writers might just be too self-conscious to risk being sincere lest they feel embarrassed or something.

A lot of the concepts in Fallout might be bizarre on the surface but they're no more crazy than Star Wars or Planet of the Apes. Mad Max 2 had a character called "Humungus", a child who fought grown men with a boomerang, and a bloke who relied on a tiny venomous snake he owned to kill people lured into his trap. Planet of the Apes has Charlton Heston pull a cigar out of a survival box and lose his goddamn mind at one of his fellow astronauts planting a tiny American flag into the dirt.
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(If you never watched Planet of the Apes, that's legitimately what sends his sides to orbit)
All these properties have more respect for themselves, the setting, and the story it's trying to tell than the Fallout TV show does.

One question that isn't asked by Creetosis in the video and was obvious to me was: How does the Ghoul know Lucy is capable enough of taking the shot? He has never actually seen her in a firefight before. He had never even saw her fire a weapon despite owning one.

Most of season 1 he had her bound and she made it known she was uncomfortable with taking lives, so if you were relying on her to lend fire support there was already a malus on her being capable of doing that?

He does walk into the aftermath of her freeing the feral ghouls at gunpoint but it's just as likely the organ harvesters were responsible for all the dead ghouls and simply during the struggle to save themselves so there's no presumption of her capabilities from that,

You could also presume she's capable enough, surviving out in the wastes as long as she has and escaping the situation with the harvesters to begin with, maybe, but what if she whiffs it, and/or is shot dead in trying to free you?

You could surmise Vaults offer weapons training/riflery clubs, but would they come pre-built with shooting ranges or the availability of optics-based weaponry such as sniper rifles? Vaults are often very cramped, narrow places, so the purpose of long-range weaponry would be unnecessary - not impossible but illogical logisically. The show itself even has Lucy say she's "not very good" when it comes to riflery (sten sub-machine guns?).

Did he have a backup plan in that instance? Would he have just come back to life had he been strangled to death? The goal was to get shot down, take pre-placed gun and explosive, and then defeat the Khans - but what if they had prioritised him over Lucy? How much pre-planning took place off-screen to carry out this plan? The Khans already owned the Dino-dee-lite motel so did you plan the ambush prior whilst they were away, or did you do carry out the plan whilst they were still occupying it? Did the Ghoul lure them away so Lucy could get situated in Dinky, then allow himself to get caught and taken back to be hung? Did he walk up to the front gate whilst Lucy snuck into Dinky? What if they had shot him as opposed to hanging him? Why are they hanging him and not shooting him instead? Was it his idea? Was it intended as a method of torture because he wouldn't have died (ala coffin during Ghoul's introduction in season 1) or was that the reason the Ghoul was fine going ahead with such a risky plan because he wouldn't have died due to some yet-to-be-mentioned quirk of his condition?

These questions differ from nitpicks because they're not entirely answerable from what we've seen of the narrative ourselves and they spin off into further questions, and this is on top of them likely not being answered (unless next episode begins with a flashback), so far so they're actual concerns. They can be answered and retroactively become non-issues in future episodes, so they're not too pressing (yet). For now we don't know how much time the Ghoul and Lucy have spent together off-screen and whether in that time Lucy has proven to the Ghoul her capabilities. The reason (from what I can tell) he has her tagging along is largely down to him also chasing his own closure and is simply allowing her to try and get her own (she did save him in season 1 by giving him the vague anti-feral drug).

>the reason she doesn't is because the showrunners wanted to start off the show with le funny Ella Purnell quirk chungus dialogue
This, but also because they don't know how to show her transition into a more developed state yet. Despite this change having ought to occur at the end of season 1 (or far earlier IMO, like, episode 1 considering she fucked a guy who wasn't who she thought and he subsequently stabbed her and she almost died and she watched her fellow Vault dwellers getting massacred whilst her dad was taken away right in front of her and–) they probably didn't feel it was poignant enough a moment, so they're going to save it for when her father is killed this season or something.

Werzig, who worked for the Enclave, knew Lucy's surname. The assumption is probably he knew of it from Moldaver, but Hank is probably communicating with the Enclave and will be killed by them later on, probably to protect Lucy. This will cement Lucy's path from one of justice (on her father) to revenge (for her father).
when 'Robert House' is on tv, a group in the bar talks about him like how libs would talk about Elon Musk in 2025, and says 'we didn't vote for this dumb maggot' which is likely the libtard writers' way of alluding to the 'MAGAt' slur
Whilst this is something that would be done in current year, I think the 2nd half of this point is contrived (for one it's a dirtbag Left thing i.e. safe edgy, which is still too far for some of them) and whilst I did perceive that initially, literally how else would express disdain for a tech billionaire that you couldn't otherwise compare to other expressions of disdain for a tech billionaire IRL? Though they usually can't help themselves so if subsequent episodes have more examples of this (1 or 2 more) then I'll concede that this was valid.

I watched a movie called Mickey 17 the other week where Mark Ruffalo was just doing a Trump impersonation all the way through so I've been too overexposed to blatant and egregious examples of seethe to see whether it's possible they can even be subtle about their disdain.
it makes no sense for Robert OR Anthony House to be alone by himself and antagonize 3 blue collar guys who could easily swarm him before he gets the chance to latch a mind control gizmo on their neck
It doesn't. Same reason as the opening is contrived: too much can go wrong for this to be any sort of thought out plan.

It'll only be somewhat funny if it's later revealed that inviting the punch was to make it so the bald guy violated the NAP so he was justified in McNuking his head.

Narratively it'll probably serve 1 of 2 purposes:
(1) This was (somehow) meant to show that House plans for everything in advance.
(2) House likes to gamble so he intentionally put himself in a risky situation with uneven odds because he likes coming out on top in the end even when things are against him. This can be used to explain away some illogical decisions (such as not telling the world of Vault-Tec's plan because he wants to take part in the gamble), show why he's inactive later on due to a hitherto unknown event, or explain why he alone decided to go against Vault-tec's plans despite their size and support they have.
>and of course, it makes no sense for Robert House to have a mind control gizmo to begin with
Like I was talking about before in other posts and earlier in this one: it makes no sense for him to have it... but we don't know why he has it, or how he has it, or if he invented it himself, or why in this narrative exclusively it wouldn't make sense for him to have it. If you consider the show non-canon, then this Mr House having such tech can't be classified as nonsensical because we don't know the complete picture yet.

For example: Would it make sense if he acquired it covertly, aware Vault-tec were trying to miniaturise it, and wanted to see what it was actually capable of, and whether he could reverse engineer it for his own ends? What if he acquired a prototype to see the risk it posed because he's against Vault-tec, and wants to see if he can find a means to counter that specific technology, but had to observe how it worked first to understand it? We know that Goggin's wife is supposedly dropping off the cold-fusion tech for him, so it's later revealed she's a double-agent (for House) and has been delivering House bits and pieces of Vault-tec technology to further his own plans? If he makes it all himself, and practices the utmost secrecy with his projects, then this was effectively his way of carrying out a trial of the prototype (retarded as this is)? What if House invented the device as a means to prevent the war via mind controlling select figures? Or he invented an intentionally flawed device as token technology to vault-tec (or the Enclave) in order to keep off suspicion as he builds up protective measures?

We don't know yet. It could be any, or none.
>the Flea Soup for 2 Caps out on a rest stop on the way to Vegas makes no economic sense even in a post-apocalyptic hellscape
>even weary travelers would not be willing to have someone scratch the fleas in their hair out into a bowl of 'soup' for 2 caps
>it only exists because the showrunners wanted to shoehorn in a grossout scene
All valid. That price is actually a steal considering in FNV 2 cap meals include "rat meat" and "irradiated pork and beans".
The scene serves no functional purpose besides comedy, reinforcing Lucy as the "sane" person of the wastes (she just tried to negotiate for a peaceful resolution whilst fully exposed as her companion was choking to death a scene ago) and giving the characters their next direction to move in.

They make the show's tone confused and bipolar. Why should I give a shit about the world when every 2.5 out of every 3 people is either gross, callous, or evil? The people in this show don't behave like human beings. Mothers don't care about their children (Flea soup lady + Vault overseer + (as far as we can tell) Goggin's wife, since she wants to end the world), people are self-destructively stupid (Billionaires think killing the world will make them money somehow, the pooner but her foot into a shoe filled with razorblades to avoid assignment, Vault 4 was going to let Maximus walk out with their fusion core, Lucy's vault were going to add 20+ raiders to their population via rehabilitation and the raiders subsequently showed an unwillingness to rehabilitate thereby getting themselves killed - though this might've happened regardless), and degenerate (chicken fucker salesman, incest siblings, flea soup lady - yes, she's on here twice).
>S2E1 has MULTIPLE scenes dedicated to character assassinating House
>towards the end they even have Moldaver in a flashback scene implying that House has built up missile silos and the viewer is meant to think that House helps end the world back in 2077 , rather than someone who heroically saves Vegas
My only rebukes to this are possibly copes.
(1) The assassinations are so obvious on the surface that I think they're going to rugpull. The intent isn't go create a good person, it's to create a grey one or lighter shade of black, This is worse than how House was in-game but for the story it's manufacturing a twist. They did the exact same thing with Moldaver (introduced as raider -> actually le democracy/communist-loing wholesome chungus with infinite energy) except I think it'll serve opposing goals this time around, House is pretty much the only person with influence and authority actually trying to avert war/protect humanity. Saying House contributed to the end of the world is also such a flagrant violation of canon that I don't think they'd go that far.

I think Moldaver is wrong about House's intentions, is lying because she's actually working for the Enclave and has been working Goggin's from the start with the intent of killing House + his wife (two figures who are covertly trying to undermine plans to purposefully end the world), or is taking House's face (cooperation with Vault-tec) but not seeing his hand (using their resources to protect Vegas).

The show has already established House protected Vegas by shooting down the nukes (as opposed to deactivating them via brute force hacking + shooting down a few using Lucky 38 laser cannons) so the arsenal he's building up is possibly to this end and not the one given by Moldaver. If all they change is House shooting them all down instead of deactivating them remotely, I'd be okay with that.

(2) House did nothing wrong and I don't consider it even close to character assassination. An attempt by the writers? Sure. But it failed. If you beat someone up (or are about to do so) whilst outnumbering them, based on the fact he pointed out how you contributed to your own demise ("If you hate Amazon then why do you keep paying for prime?") then you're a nigger or a communist. Furthermore, even when House was mind controlling one of them, it was still a 1 v 2. It was really their own fault they died. House actually did a valuable public service in taking out these mouthy cunts and they should be grateful for it too, since he saved from having to fight in Alaska or go through the horror of the upcoming nuclear Armageddon. I'm joking. Sentiment is more or less the same though.
 
I shared a screenshot of this /tv/ post earlier, but I'll display the greentext here so I can comment about how it's a microcosm of the show's blatantly subpar shallow nigh-zero thought writing

--
>be Robert House
>plan ahead years in advance to protect Las Vegas from the Great War by building a state-of-the-art private missile defense system, investing everything into its perfection
>plan ahead years in advance of the NCR's arrival in New Vegas by civilizing tribals into the Three Families, bolstered by a Securitron army (also planned years in advance)
>spend decades combing the wasteland for the platinum chip and hiring multiple couriers and mercenaries to conceal the true courier
>remotely control a Securitron proxy to monitor and protect the courier
>immediately begin carefully strategizing as soon as I know Benny has the platinum chip

>also be Robert House
>need to test my evil, experimental mind control device
>decide that the best way to do this is piss off a bar full of blue collar slack-jaws, insulting them to their face like a Reddit pseudointellectual and ensuring that every one of them will remember my distinctive appearance
>bring three of them out behind the bar
>ask them to punch me in the face because daddy's feeling kinky
>flash them $31 million USD in the trunk of my car
>tell them it's theirs if they test the thing
>do this all in the middle of the day, unarmed, without armed protection, in a back alley 50 ft. away from a public street
>they attack me
>I have no apparent plan for this contingency
>get lucky and attach the device to one of them while I'm in a headlock
>I tell my new minion to kill the other two
>I do nothing when the second man tries to run toward the street to inform the public that a murder has occurred here
>I instead trust that my minion will knock him unconscious by tossing a baseball bat halfway down the alley
>conveniently, he does
>he turns on me, a scenario I never could have foreseen
>alone and unarmed, my only hope is his head miraculously exploding
>conveniently, it does
>"I love it when a plan comes together."
----


The showrunners give no thought to the believability of their fights and dialogue scenes. Every single confrontation revolves around 'Rule of Cool', except the showrunners idea of cool is that of a 2015 Tumblr preteen girl's.

Obviously any intelligent person who wants to test their mind control device would do so in a controlled environment, rather than out in the open where police and other bystanders can come across them. House obviously should know that the 3 blue collar guys could easily attack him in a way that doesn't give him a chance to latch a mind control device onto one of their necks.

Same problem occurred every single episode in Season 1. For example in the final episode, The Ghoul gives an ominously threatening monologue about the 'weak spots' in power armor to a group of Brotherhood of Steel power armored paladins/knights...while standing there right out in the open. They could've easily opened fire. And even if the Ghoul has perfect aim, he'd know it would be very possible for a stray round to injure him in the room they're in. But the Ghoul effortlessly hits multiple powered armored paladins/knights in their armor's weak spots while effortlessly dodging lasers and bullets.

In an earlier episode of Season 1, Maximus fights like ~4 guys who were fiddling with his power armor while he was away looking for equipment. He is unarmed and only wins at the end because...

1.they don't finish him off in the first round after he foolishly took on multiple guys at the same time while unarmed, any of whom could have easily killed him if they had a firearm or could've easily killed him by simply continuing to bash on him after he was knocked down

2. they conveniently put themselves in a position where they can be more easily killed... when he goes back in the second round with JUST a wooden toilet seat and some kind of weak club type weapon. Despite outnumbering him, they choose to beat him back INTO HIS OWN SUIT in a very convenient way for him to be able to crush one of their heads with the power armor's hand, which scares the rest of them off.

Things obviously only happen because the showrunners script it to happen ahead of time while not caring at all how unrealistically/irrationally/uncharacteristically their characters may behave to ensure that the showrunners' wishes come true.

Even if you could explain The Ghoul as a very experienced wasteland badass, there is no excuse for Lucy and Maximus having the most blatant plot armor I've seen in a very long time
 
Regarding pre war Prydwens, I hate it, and just shows the people at amazon and Bethesda don't even get what Bethesda was doing a decade ago even.
Most of fallout 4 is trash, but some things like the Prydwen is one of the few times Bethesda gets it right, finally something that isn't just the people of the wasteland relying on pre war tech and trash to survive, and then they try to undo it.

The Prydwen was supposed to be scavenged from the remains of the Enclave mobile base. The largest pre war tech treasury trove on the east coast. Its existence relies on the destruction of the most advanced relic that remained of the past. And yet it's also one of the few examples of the world moving forward. It symbolizes evolution for the Brotherhood of Steel, no longer defenders of old tech or defenders of people, but bringing order back to the world. It's something new, something neither the past nor present can find the equivalent for.


Making it just another peace of pre war tech hoarded by the brotherhood.
 
Played 3/nv/4 never got past at best honest 10 hours while skipping dialogue/story ASAP just to enjoy the gameplay.
Yeah, not surprising you enjoy the show since you're the exact kind of drooling retard it is meant for.
Apparently this guy uses too many syllables and his videos are too long for most of the people in the Fallout thread and that makes their head hurt,
There's zero reason to watch a mealy mouthed faggot talk for 7 hours about a show we all know is bad. You're just a dumb fuck who likes wasting your own time, as evidenced by the endless deluge of shit you spout ad nauseum.
It's reminiscent of that one channel: Cinemasins. Where nitpicks form the basis of sincere criticism.
That, and it used to be a show of intelligence and skill to convey your point quickly and efficiently, until it became the YouTube meta to operate as angry background noise for fat retards for 10 hours a pop.

Brevity is the soul of wit.
 
Regarding pre war Prydwens, I hate it, and just shows the people at amazon and Bethesda don't even get what Bethesda was doing a decade ago even.
Most of fallout 4 is trash, but some things like the Prydwen is one of the few times Bethesda gets it right, finally something that isn't just the people of the wasteland relying on pre war tech and trash to survive, and then they try to undo it.

The Prydwen was supposed to be scavenged from the remains of the Enclave mobile base. The largest pre war tech treasury trove on the east coast. Its existence relies on the destruction of the most advanced relic that remained of the past. And yet it's also one of the few examples of the world moving forward. It symbolizes evolution for the Brotherhood of Steel, no longer defenders of old tech or defenders of people, but bringing order back to the world. It's something new, something neither the past nor present can find the equivalent for.


Making it just another peace of pre war tech hoarded by the brotherhood.
Maxson is supposed to be more West Coast than Fallout 3/Lyon's Brotherhood, so trying to have enforced stifling of innovation and tech hoarding but coupling it with innovation and advancement would give the Brotherhood too many factional positives to make them a no-brainer to side with (though in 4 they're only behind the Minutemen in terms of terms of intelligence since your alternatives are the Institute and Railroad). The precedent for having an airship at all is that the Brotherhood used to have them, so they're simply just re-creating what had already existed, they're not creating anything brand new or anything. Similarly the new armour-type, t-60, emerged out of the aether of the pre-war just to update the Brotherhood's style without violating their core tenet of "no new technologies".

Bethesda and arguably Fallout as a whole has been oddly very luddite with their good and bad guy factions.

Fallout 1, the Master was trying to create a new race of superhumans using the FEV, merge technology and biology, and unlock pyschic powers. Fallout 2 Enclave is self-explanatory. In Fallout 3 the Enclave invented new power armour (Hellfire) and produced it. In Fallout 4 the institute is inventing new technologies. In Fallout 76 I've just become aware that automation was a big deal and people got killed trying to keep their jobs pre-war. Following this logic, the good guys Caesar in FNV still follows the "old good, new bad" paradigm since his objective with fighting the NCR is to create a synthesis of the two states and create something new that'll benefit everyone living under it. House would still be the good guy because he's making use of old technologies in order to make the post-apocalyptic present better, or you could argue he'd be the bad guy because he's intending to innovate and advance humanity back to true civilisation. This would defacto leave the NCR as the main good faction because they use an old system of government, use old armour and weapons, and more or less don't try to innovate. The only reason the Brotherhood aren't an ending choice here is because they're not an option.

Digression aside, there's a line about them taking several years to design it (Prydwyn), but whether it's an entirely original design or something they've adapted to make sure of what they could salvage is simply unknown. In-game someone mentions they switched out helium for hydrogen, which I think might be the only clue as to whether or not they retrofitted an old design to be functional in the present using what they could actually get.

The main thing of value they took from the Enclave crawler is the giga-nigga fusion reactor, which I imagine would otherwise only be only reliably salvaged from vaults. Which, hey, if there's a way to headcanon how they got more of those things, then that'd probably be it. Some vaults are in better condition than others and Fallout 4 has, like, 3 or 4 semi-intact vaults they can plunder if need be. (One you wake up in, one used for DLC, one with child soldier experiments, and the one where you find Curie).

Fallout is in a bind because the Brotherhood are the face of the franchise more or less due to being synonymous with power armour, and the Brotherhood also shun researching new technologies. They'll maybe re-create old technologies they see of value in the present but they'd otherwise not make use of unfamiliar technologies because of the risk or take anything experimental out of non-Brotherhood hands because it could pose a thing. This means the primary way forward under such conditions is trying to perfect past technologies for the present. A society run by the Brotherhood could be decent but the closest we come to that is F3: Broken Steel and a line from Deacon in Fallout 4:
"Capital Wasteland. Exports: purified water, some decent tech, oh, and an insane suicidal cult that worships radiation. Thanks, guys."
So they must be doing fine.
 
though in 4 they're only behind the Minutemen in terms of terms of intelligence since your alternatives are the Institute and Railroad
I'd argue they are even better than The Minutemen anyway when you factor in how they apparently totally collapsed all on their own due to infighting and betrayal. It turns out freely arming a bunch of random volunteers in The Wasteland under the vaguest guise of "Help out I guess" will probably lead to somebody using that new skill and gear to just run shit themselves.

Fallout 4 basically vindicates The Brotherhood's hardline stance against tech, synths, or ghouls every time. Anyone who won't side with them because they are fascist coded or whatever is a brainlet.

And in terms of gameplay The Minutemen easily have the worst questline.
 
The Ghoul gives an ominously threatening monologue about the 'weak spots' in power armor to a group of Brotherhood of Steel power armored paladins/knights...while standing there right out in the open. They could've easily opened fire. And even if the Ghoul has perfect aim, he'd know it would be very possible for a stray round to injure him in the room they're in. But the Ghoul effortlessly hits multiple powered armored paladins/knights in their armor's weak spots while effortlessly dodging lasers and bullets.
I was able to forgive this instance of Rule of Cool nonsense because it actually was incredibly cool. It even tied in with Cooper's backstory, him feeling betrayed by his government because they contracted the lowest bidder to make his armor. The scene is him coping with that pain by passing it on to others.

Maximus taking on a bunch of raiders with nothing but a broken toilet seat, and somehow bungling into victory felt the same way to me. He's the guy who will do what is right and never give up, even when what he's doing is idiotic.

Now, the hanging scene at Novac, I cannot forgive as easily. I compiled a list of complaints:

-You cannot cleanly cut a rope with a single bullet
-You cannot reliably hit a swinging rope with a single-shot rifle
-The Ghoul just casually unties his hands after he drops down
-They didn't tie his hands behind his back
-The Khans hanged him rather than hack him to pieces or something equally gruesome
-The Ghoul actually agreed to be captured
-Lucy and The Ghoul somehow knew there would be a dramatic hanging scene and planned their improbable scheme around it
-The Ghoul climbs out of a pool after being strangled and tied up, then takes on an entire gang of Khans while unarmed
-They rotated the dinosaur

It was a very goofy and indulgent Good, The Bad, and The Ugly reference. I just hope the rest of the episodes are a little less immersion-breaking. A lot of people are already giving up, but I really really liked season 1 despite its flaws.

I also want to defend the general callousness that The Ghoul has towards getting shot:
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Check out Lenny's HP. It's through the roof. I have fond memories of watching him get blown up by a rocket and slide across the floor, only to get right back up.

I think ghouls are meant to be able to shrug off mortal wounds because they're Fallout's equivalent of the undead.
 
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Even if it was actually Anthony House, the "antagonize 3 blue collar randos in a public area and hope to be able to latch my new gizmo on one of their necks and somehow not get swarmed by the other 2" strategy wouldn't make sense for someone of this description

"Anthony also had several outlandish security measures installed, such as random DNA screenings, sealing off employee bathrooms, and bans on speaking any other language than English during business transactions. The only employee whom he placed any trust in was his human resources manager, Cindy-Lou Kreb, who effectively acted as his right hand and enforcer in the workplace. Meanwhile, as his brother Robert House quickly rose to prominence with his own company, RobCo Industries, Anthony's already fragile mental condition began to rapidly degenerate. As RobCo started buying aggressively into the H&H Tool Company's stock, Anthony became increasingly convinced that his employees were conspiring with his half-brother to perform a hostile takeover of the company"

It is amazing how Hollywood's idea for a good show is to not let the writers play the game or do something simple like watch a cut scene. Thus leading to the dumbest story choices possible.
 
(10) Vault 24 was a Communist vault which relied on mind control to keep compliance - uh, based?
Am I the only one who laughed incredibly hard at the line "they turning Americans... into communists!" I never see anyone talk about it.

If the show were edgier, the line would have been "my God... they're turning humans into Chinese!"
 
I can't find a clip of it on youtube, but a ad on Amazon shows what I believe to be the Nuke that destroyed shady sands being uncovered in the back of a Pickup. So hopefully season 2 explains how exactly Shady Sands became a massive fuck off crater. Assuming, of course, that isn't in fact a second nuke.

-You cannot reliably hit a swinging rope with a single-shot rifle
I don't think it's unreasonable that Coop could have purposely slowed his struggling to give her a easier shot. And Um Actually, she uses a Mini 14, a semi auto 223 rifle to shoot the rope.

I think the scene is stupid, and frankly a waste of Big Iron, but I can hand wave most of the Kahn's retardation given the fact we see one of them inhale jet pretty much right before they hand Coop, I doubt they are firing on all cylinders.
 
I'd argue they are even better than The Minutemen anyway when you factor in how they apparently totally collapsed all on their own due to infighting and betrayal. It turns out freely arming a bunch of random volunteers in The Wasteland under the vaguest guise of "Help out I guess" will probably lead to somebody using that new skill and gear to just run shit themselves.

Fallout 4 basically vindicates The Brotherhood's hardline stance against tech, synths, or ghouls every time. Anyone who won't side with them because they are fascist coded or whatever is a brainlet.

And in terms of gameplay The Minutemen easily have the worst questline.
The Fallout 3 Brotherhood is schism'd between Outcasts (i.e. more "West Coast"-like BoS) and Lyon's lot (i.e. "Help people"-group), and almost collapsed itself because Sarah Lyon died 1 year after the end of Fallout 3 by putting herself on the frontlines whilst being Elder. Every Fallout faction is a little bit retarded until the player intervenes.

I mostly put the Minutemen over the Brotherhood in terms of intelligence because it's being lead directly by the player ergo is the most intelligent by default lmao. That's being a bit facetious though. In terms of gameplay they're the option that allows you to destroy just 1 faction as opposed to 2 like all the others. It's less "most viable option for the future" and more "which option preserves the most content for the player."

The best part about The Railroad is that them being there by default makes them the worst option because they cease all relevancy after destroying the Institute so they're the easy pick for dead last. The Institute are better because they start making their existence known with the player's involvement (and one can headcanon they'll stop being profoundly stupid at some vague point in the future due to player involvement) so things might go on the up and up if their tech and be put to good use topside. The Minutemen are either a neighbourhood watch/militia-only thing or an extremely decentralised form of government but with an almighty executive at the helm (The General i.e. player character). The Brotherhood combines West Coast attitudes towards tech with East Coast attitudes towards responsibility over the people and already have a precedent for being a civilising force ala Broken Steel & The Prydwyn.

I'd only argue Fallout 4 doesn't vindicate anything because it can't. The game can't objectively prove one group as being right over another as to not have there be the best ending. Though the Minutemen being able to survive in the ending of any other faction essentially means they can merge or work with whoever is dominant in the Commonwealth so it doesn't have to be all for nothing.

Regarding The Brotherhood, their attitudes broadly applied aren't wrong considering the average ghoul, mutant, or synth is trying to kill you. The main issue is numerous exceptions that they may or may not be considered when they're encountered, but I think there's the obvious application of common sense when regarding each. They're uncompromising on synths (though you can bring Valentine abroad the Prydwyn so maybe there's still exceptions) but one can imagine post-4 if you don't say shit about being one, if you're aware of that fact, you'll probably just be left alone and not actively sought out unless it was known. After the Institute is wiped out (and thus any proof of your existence) and you have no reason to be afraid of them anymore, what'd be the point of ever bringing it up? Just stay in the proverbial closet.

There's also the exercise of common sense. Did they wipe out Underworld between 3 and 4? Probably not. Would they kill Fawkes? Maybe, but player intervention would prevent it, as you can bring them to the Citadel without issue in 3. Would they go raid Goodneighbour or kill Hancock specifically because of the ghoul presence? Why would they? The memory den would be a point of interest but there's no actual indication the Brotherhood goes out of its way to go kill non-feral ghouls (you never recieve a quest to do so, and "only if they shot at me first" is the most common answer on the Brotherhood psych eval), and in a Minutemen-Brotherhood alliance scenario I doubt the Brotherhood would attack an ally just to go kill The Slog or whatever.

The sole malus against the Brotherhood in 4's context is this: Nick Valentine. Danse they were willing to kill for obvious reasons - he's a copy of the actual Danse (you never meet this one he's dead before the game begins) and he's a 1:1 human-looking gen 4 synth that tries to blend tech and biology. Valentine is obviously non-human and so is a more tolerable "abomination".
It is amazing how Hollywood's idea for a good show is to not let the writers play the game or do something simple like watch a cut scene. Thus leading to the dumbest story choices possible.
The Last of Us tv show also told its cast members to not play the games. It seems like with season 2 the only cast member who has played Fallout in some capacity is McCauley Culkin and that extent might just be Fallout Shelter.

There's a few reasons why this might be:
(1) Don't want in-game performances influencing their acting (Actor)
(2) Don't want a Henry Cavill situation (the actor criticising the script/plot/direction because they're familiar with the source material) (Showrunner/director)
(3) Don't want to feel like their adaptation is just a 1:1 copy so use the world and its elements as a foundation to something else. (Writer)
So you end up in a situation where everyone involved wants to create as much distance between the adaptation and the source material as possible.
 
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