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>they couldn't spring for a Nic Cage lookalike player modelWillie's Wonderland: play the official beat em up of the cult film I haven't seen. If that seems like a good idea to you.
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So, you see, that Terrifier game doesn't even look bad tbh.
I found and played it...https://store.steampowered.com/app/2444160/The_Phantom/
Download button should be on the rightbelow "more info" -link.
e.
Apparently Steam looks slightly different on browser.
Based on the demo I was thinking The Phantom needed like another year or two in the oven, oof. So much for Lady Death.The Phantom released, it is cheaper than Rita's Rewind and more pleasant to look than GI Joe, but that's pretty much it, they focused more on the cool cover box and pre-order bonus than the game itself, Lady Death will probably have the same issues.
One more licensed game down, there still Toxic Crusaders and that Jay and Silent Bob game, that is almost a decade in development, to go.
I bought the game shortly after release.Double dragon Gaiden getting character DLC
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I'm surprised this is still getting updates I like it but I feel like it has very niche appeal.
Yea its weird cause it doesnt have much casual appeal since attacks are committed and its so focused around the crowd control mechanic. But also its not hardcore enough for dedicated players, combo routes are too simple and the roguelite mechanics aren't impactful enough to make each run unique.I bought the game shortly after release.
It's fun but you're dead on it's niche.
After the first few weeks I kinda forgot about it.
Consider me Double Dragon'd out. Every couple of years there's a new remake or reboot or true and honest sequel.Double dragon Gaiden getting character DLC
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I'm surprised this is still getting updates I like it but I feel like it has very niche appeal.
This one's more of a spinoff.Consider me Double Dragon'd out. Every couple of years there's a new remake or reboot or true and honest sequel.
Or you could just play Abobo's Big Adventure.Or you can just play Double Dragon Advance.
Bout to take a dive into Double Dragon Gaiden in the next week or so, wish me luck. ima bit of a niche person myself tbh so I'm optimistic about enjoying it. Arcade beatemups didn't have fancypants 5-minute combos and they were more "hardcore" than practically anything coming out now, I legit can't comprehend why some people think they're so necessary. Honestly these trailers that are nothing but air juggle combo demos don't get me interested in the game at all. Like, you got any footage of the bad guys hitting back?Yea its weird cause it doesnt have much casual appeal since attacks are committed and its so focused around the crowd control mechanic. But also its not hardcore enough for dedicated players, combo routes are too simple and the roguelite mechanics aren't impactful enough to make each run unique.
Also characters aren't treated equal some just have no link potential at all, multi hit specials are wonky on some characters and wont count toward crowd controls properly.
They revive the IP in some completely different random way every couple of years, but the games have nothing to do with one another. "Double Dragon 4" is so amateurish I can't believe it's actually an official game let alone a numbered sequel, but I thought Neon was worth playing, if lacking in staying power.Consider me Double Dragon'd out. Every couple of years there's a new remake or reboot or true and honest sequel.
I tried this for a bit too, has potential. It was interested that it was made in GameMaker, as opposed to say Beats of Rage... every BoR game feels like a BoR game imo, regardless of where the sprites were ripped from, and this feels more unique. It also seems to have more thought put into the actual gameplay than most fangames, although the balance still seems wonky on first impression. Wrestler Guy seems way too good.Browsed the thread and Im surprised nobody has mentioned this one:
https://youtube.com/watch?v=LN1MCksdFZU
Gets all the feel and aesthetic of the first 2 DD games down pat, really great OST that pays tribute to the original while taking some good (imo) creative liberties with it. Played it a bit and its tough af. Also, its free.
I think the fan games of Double Dragon are better and there's dozens of them to choose from now.They revive the IP in some completely different random way every couple of years, but the games have nothing to do with one another. "Double Dragon 4" is so amateurish I can't believe it's actually an official game let alone a numbered sequel, but I thought Neon was worth playing, if lacking in staying power.
Been on kind of a Double Dragon kick lately and it reaffirmed that DD Advance is #1. It proves that sometimes you really can polish a turd. They made all the stuff in the franchise that never worked quite right, work right.
This is a consistent problem beat em ups and even action games still have where once you get better at them the game really can't fight back at all. River City Ransom underground has pretty good footsie AI initiating combat is the gameplay, the combo is the reward. SoR4 is great obviously but once you get comfortable with combat spamming specials is the primary way to bypass enemies' defenses (anti-air, hyper armor, parry, etc)Like, you got any footage of the bad guys hitting back?