- Joined
- Jun 25, 2013
I really enjoyed the first game. Had smooth animations for a Game Boy game and I liked how dancing was central not just to gameplay but traveling. It's kind of a shame it got simplified so much in later games. Which in of itself seems to be an unpopular opinion as a lot of people complained about the dancing in that game.I don't know anyone, myself included, that has actually played and enjoyed a Shantae game. Granted, I've only played the original and Risky's Revenge, but they both played so similarly and didn't really have anything that made them stand out.
I don't know why they keep making them, because they don't seem like they sell well. Everyone that claims they love Shantae really means "I love the copious amounts of Rule 34".
I'm surprised they don't just make comics or a gacha game, or something.
Risky's Revenge was rushed out and cut quite a bit of content out. Leaving it feeling kinda mediocre.
Pirate's Curse I felt was a huge improvement over RR and did some interesting things gameplay and story wise. Felt it was a return to form.
Half-Genie Hero unfortunately dropped the ball in my opinion. Not as much content, story had promise but failed to live up to it, and the level design felt like it was simplified a bit too much. Didn't help that a lot of the extra stuff, such as playing as Risky was relegated to DLC that wouldn't come until later.
It's kinda funny as Half-Genie Hero had a kickstarter and was partially the reason why I decided to check out the older games. The fact that they made something way better before on their own nickel and dime than something that was backed fby a relatively significant amount by people who genuinely enjoyed their games made me feel like they probably pocketed some of that cash. Which wouldn't surprise me.
Haven't played the newest game, and I don't really plan to.
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