Culture Wars General - KiA Diet Coke Edition

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I'm not gonna lie: lolifags being BTFOed is funny and I don't like the content as I find it creepy.

It does however bring up all the "ok is this an adult woman" argument with drawings that are abstracted and toonified which is subjective as hell 90% of the time. That's something you can't qualify. I get why more people ask for less censorship & have the market decide what they like as long as its not hurting childern IRL.
This again begs the question if several users in this discussion aren't using the term "loli" as an extremely very broad term. Just like how waifu has become a broad term to label any pretty female character instead of a "2D wife you swore allegiance" (as funny as it sounds) or weeb which has been reduced to just any person liking japanese media to any degree, instead of the very obsessed person who believes Japan is a 10/10 country with no flaws and can do no wrong, through a tiny lens vision.

The fact you have a few people here who believe Gal*Gun is some kind of "lolicon fantasy that will make you into a criminal no matter what" which I originally told Marissa Moira to knock if off with his shitposting since he's the official Sony's bitch of the forum, but our mister numbers numbers guy seem to sincerely believe it as a slippery slope despite the game has zero lolis and the sexual content is pretty tame nonetheless. It's enough of a proof how too much exposition of Internet can indeed rot the brain.

Triggered at cartoon drawings of pretty ladies is what I expect to see from mainstream game journalists and social justice warriors, not from the people supposed to laugh at them.
 
I consider lolicon and hentai games to be detrimental to the society I live in. They fuck up the sexual development of teenage boys and rope them into the incredibly destructive hentai/weeaboo circles that ends with 30 year old virgins watching sailor moon all day. I don't give a fuck if you want to fuck virtual children or not, I give a fuck about the real life consequences of importing asian culture which lead to an immense amount of problems in Japan it's self.
You're mixing up cause and effect.

Which is more likely? A sexually successful family man watched an anime and suddenly transforms into a 30 year old virgin living with his parents, or a 30 year old virgin living in his parents basement turns to anime as an outlet due to his lack of sexual/romantic options?

I grew up and realized society is influenced by media to an incredible degree and if you don't regulate it and keep people on the straight and narrow you end up in the nightmare we live in now.
If we buy into this idea that media has a direct influence on people and society as whole, anime is still off the hook.

The nightmare we live it now is because of the censorship done to "keep people on the straight and narrow". Systematically turning every piece of popular mainstream entertainment into propaganda about how straight white men are evil, and trooning is the cure for all of the worlds ills.

How can look at something like this
and somehow conclude that anime is the problem?

I'm starting to question the sustainability of it in the long run
It's not, and never has been. It's a shame lolcows like Jim Sterling ruined criticism of corporations with his "Triple A Capitalism!" shtick. The idea of quarterly growth as a measure of success and not long term sustainability is what leads to Dead Space going from niche moderately budgeted hit to bloated generic AAA action game. It should be criticised, but said cows have made that criticism difficult.

Games have effectively hit a cap in the west. There aren't people who would play games who aren't already on board. This is why so many companies are eyeing China, and why I think wokeness got it's hooks into gaming to begin with. "If we make games with black gay women, we'll get black people, women, and gay people to buy our game!".
 
Point is that if a video game sheds the fancy presentation and is stripped down to its core gameplay mechanics and presented in its most basic form it should still be a game that can be played, otherwise it's not much of a game. Take Virtua Tennis or similar games as an example, you have buttons to lounge, sprint and such, at its most extreme you could more or less play the same game as a fancy pong clone from the classic pong perspective. It would still be really fun.

for clarification (after reading my post again), the twat comment wasn't aimed at anyone in this thread, but the high on their own fart redditor/journo whose first (and only) console was a 360.

my problem is when you reduce a game to a single aspect, it's very easy to crawl up your own ass. super mario's "gameplay loop" (another term tards love to abuse) is running in one direction and pressing a to jump. you can even go as far and claim all videogames are inherently shit because all you do is press buttons to generate bing bing wahoo noises. it doesn't say anything about the game itself, of which gameplay is only part of, and depending on the game doesn't even have to be that important in the grand scheme of things.

the other thing is while you can reduce quake to 320p mipmap 0 for max frames, that's only for a fraction of the people that play it (since it's mainly for competitive play, and most people don't play on that level or even want to). most games are a product meant to be sold, you could never sell quake as a brown pixel mess to people that want and expect more than that. it's great that the game gives you the option, but that's more a feature which in the end gives you more customers. same as fightans; character design, background, etc all play into it, street fighter would have never become a cultural icon if it would just have been stick figures fighting hitboxes.

there's also the question how much you can "improve" on "pure" gameplay. if you take the tennis example that's just "pong with a twist", so whatever you do you'll inevitably get farthuffers who claim it's "derivative" or if you don't improve enough "generic". inevitably you have to consider other aspects else you don't got anywhere.

Valve style story telling destroyed games having stories IMO.

shit devs that think it's the apex of vidya storytelling did, HL1 making loads of dosh didn't dissuade tards either to go "oh, it's popular, it must be good". so all you can accuse valve of is being successful with trying something new (more like refining what already existed).
you also conveniently ignored that it was the same studio everybody was getting wet panties over their "visual storytelling" in left 4 dead that worked without long-ass cutscenes or exposition dumps.

I blame Epic and a few gatekeepers for turning the indie market into one big, stagnant cool kids tree house where ideas are recycled and everyone gets a free handjob with minimal effort.

The console and AAA market is different, from my perspective it would seem like development companies have adopted risk based practices, as such it's no longer enough for them to work on high risk projects that may turn a profit but rather focus on low risk projects that will definetely generate said profit,. In effect what this means is that you won't be seeing 3D platformers or spectacle fighters but you will surely see Fifa, with royalties, publishers and competing marketing budgets gatekeeping any small or medium sized development firm that may pose a threat to the market.

big companies were always risk averse, because shareholders don't like it when they gamble with multi-million dollar projects.
epic is a non-factor, unless your game becomes "big" enough on it's own that they want to pay you for guaranteed sales and boost their store. anything else is just the market following what's currently popular with a healthy dose of sturgeon's law, like it always does.

of course for a market to function there needs to be enough demand, no one produces at a loss for long, but there still gets stuff made for a niche, sometimes out of pure enthusiasm (it will probably look like crap because good assets aren't cheap and you need to know what you're doing, but still). last steam game festival had a few 3d platformers for example. tasomachi felt quite a bit jank but I still remember it for some reason, think it's done by a single dev, which might explain the rough edges. onirike is the another game that looks interesting, but haven't gotten around to try yet.

the biggest issue isn't some intentional gatekeeping, just market forces at play and oversaturation, with especially the latter making it difficult for people to even know about your game. could be the best game ever, doesn't matter if no one notices and tells others about it. same reason marketing works so well with selling shit to consoomers, because that's all they know and they are too lazy/dumb to look what else is out there. seriously, most of what valve is trying to do is give people ways to learn about new games, but that's not exactly easy (there's still room for improvement because valve is valve, but that's far more than other stores are doing).
if you want an example, in this very thread we got someone who can't even figure out how to configure his own store, looks at new releases instead of following (the right) curators or simply checks youtube compilations from people that already did the filtering for him (which means it doesn't matter how much crap there is if you never see it, and in turn now one buys).
in the end a tool is only as good as the person who uses it.
 
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if you want an example, in this very thread we got someone who can't even figure out how to configure his own store, looks at new releases instead of following (the right) curators or simply checks youtube compilations from people that already did the filtering for him (which means it doesn't matter how much crap there is if you never see it, and in turn no one buys).
That's the fault of game journalists.

Once upon a time, you could buy a magazine that would review most, if not all games for a system, and filter the wheat from the chaff for you (and hopefully be entertaining in the process). It wasn't a "buy this, ignore that" system either, since good reviews could sell you on a game the reviewer didn't like.

Game journalists are now shit more interested in huffing their own farts and promoting games based on the devs politics or who they're fucking. YouTubers pick up the slack, but they are ultimately one man teams who can only do so much.

And somehow, this fault is being pushed onto Valve and weebs.
 
I think the idea of modifying storefronts so the adult game don't appear is putting wool over your eyes and covering your ears. Putting adult games on steam through filter doesn't get rid of the game for anyone but yourself. It still gets news online and as the PH fiasco taught us, there is no greater joy than to destroy swathes of content online to own the weebs.

That's the fault of game journalists.

Once upon a time, you could buy a magazine that would review most, if not all games for a system, and filter the wheat from the chaff for you (and hopefully be entertaining in the process). It wasn't a "buy this, ignore that" system either, since good reviews could sell you on a game the reviewer didn't like.

Game journalists are now shit more interested in huffing their own farts and promoting games based on the devs politics or who they're fucking. YouTubers pick up the slack, but they are ultimately one man teams who can only do so much.

And somehow, this fault is being pushed onto Valve and weebs.

Or self righteous devs and their op-eds, the magazine generation translated to today's generation will little more than young adults getting paid in the equivalent of cheap snack food and a sub to an Only fans geek girl.
 
Man I didn't expect to come back to this thread seeing a multi-page slap fight arguing about fiction affecting reality, I thought we already did this song and dance?

I don't believe fiction affects reality as there has been no scientific study proving this claim, often proving there is no correlation like the case with violence and sexism.

That being said, lolicon spergs constantly feeling the need to defend cartoon CP are definitely retarded and raises more red flags than anything else, keep that shit on the down low instead of basically outing yourself.
 
Valve did this before. It's not the first game.

Also good. Fuck hentai games filling up my recommendations and most of the new releases. I've never bought one, I've never browsed them and I have zero interest in weeaboo story books. Steam clearing up all this junk and hiding it behind a curtain with RPG maker games would make Steam usable again. These days Steam is so bad for finding new games it's easier to use crack watch as a filter for uwuu >__________< girls 2 fuck my boipussy remix HD the summer festival special edition spam

On SH2. People miss the forest for the trees with that game. All the weird monsters and main characters aren't close to Mary in terms of character. She has very little dialog but what she does have is gut wrenching. Towards the end when you're hearing her tell you how guilty she feels for being sick and all that entails it's well acted and very well written. Unlike rape man and rape man the beddening, Mary has a real world problem. She's talking to someone she loves with all her heart and constantly makes suffer. She's tearing herself up inside over you the player and doesn't know how to deal with that. She comes to life as a person, a real person with real problems. She's not video game man with his whacky dog ending or slutty plot device the escort mission. She's just a person in immense emotional pain trying to reach out to the person she needs to rely on but hurts even more if she does. On a first play through by that point in the game most people are wanting it over and the horror has lots it's edge so it's impact isn't as great. Replay the game again or go watch the scene on youtube and pay attention to that scene. It should be the most impactful scene in the whole game and instead the legacy is RAPEMAN IS COOL! despite Pyramid head being a mediocre boss fight and the least interesting monster in the game it's self.
The voice acting/writing in that hallway is fantastic. Also, her reading the letter in the ending(s?) is an unironic tear-jerker. There's a reason everyone has been chasing that dragon since the game came out.
 
Man I didn't expect to come back to this thread seeing a multi-page slap fight arguing about fiction affecting reality, I thought we already did this song and dance?
We did. And just like the so called "culture war" itself, it'll never end.

The right hates games for being violent or sexual, saying it turns people into school shooters or degererates.
The left hates games for being violent or sexual, saying it turns people into rapists or nazis.
Neither side will be happy until games are bland blobs parroting their sides chosen opinion in the most milquetoast way possible.

That being said, lolicon spergs constantly feeling the need to defend cartoon CP are definitely retarded and raises more red flags than anything else, keep that shit on the down low instead of basically outing yourself.
I will hesitantly defend them for a couple of reasons.
1. As seen in this thread, "loli"/"cp" = anything that isn't grey and brown realism. Its the same way words like "nazi" and "white supremacist" have lost all meaning due to over use by the left to condemn anything to the right of ResetEra.
2. They won't stop at loli. The old "because I was not a trade unionist" meme is right. They ree until they get X, then immediately claim X is not good enough and demand Y. I don't like loli, but I know that once loli is gone they'll go after the next thing, then the next, until they go after things I do like. You can't even use the argument "well there's better porn on the internet, you don't need it in your games!" because they're purging porn sites too.

Edit: Fixed typo.
 
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That being said, lolicon spergs constantly feeling the need to defend cartoon CP are definitely retarded and raises more red flags than anything else, keep that shit on the down low instead of basically outing yourself.
They literally seem unable to do this and in the process seem to attract real deal pedophiles who think they're in safe company.
 
They literally seem unable to do this and in the process seem to attract real deal pedophiles who think they're in safe company.
That would be a great argument for self-policing. Sad no one does it right. Unfortunately, the internet has made it harder to report people to the authorities since the nonce who just sent you CP because he thinks you're a "great guy" could be in fucking Russia for all you know.
 
That being said, lolicon spergs constantly feeling the need to defend cartoon CP are definitely retarded and raises more red flags than anything else, keep that shit on the down low instead of basically outing yourself.
It goes both ways honestly. The idiots who falseflag japanese console videogames or mainstream mangas as pedoshit, and are quite vocal on Internet, also raise similar red flags.
 
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That stopped really being a thing when Cuties happened.
It sure doesn't stop you from often falseflagging console games as such though, like 3 pages ago:
Here's the thing though all these people/lolifags keep broadcasting their actions even if it's meant to be kept on the downlow, they will broadcast to everyone that they're keeping it on the down low. So much so that it attracts corporate attention, this has happened multiple times now. Most recently with Microsoft banning Gal Gun prior to this.

So now all these same people are piling on to the switch now like it's a lifeboat on the titantic and have learned nothing. Do you really think a company who is set to open multiple family oriented theme parks and to produce an american children's movie is going to want the negative publicity of people going around everywhere going "LOL I CAN PLAY GAMES THAT LETS ME TOUCH LOLIS AND UNDERAGE". No these faggots are standing on train tracks just waiting to get hit by a corporate locomotive.
 
It sure doesn't stop you from often falseflagging console games as such though, like 3 pages ago:
I have the art book to Galgun tho, they are jr. high schoolers. That's not incorrect. Their policy states stuff that's usualy against minors and jr high school are minors.

It's also why they use the uniform colors to designate different points.
 
I have the art book to Galgun tho, they are jr. high schoolers. That's not incorrect. Their policy states stuff that's usualy against minors and jr high school are minors.

It's also why they use the uniform colors to designate different points.
The same could be said about Trails of Cold Steel or Atelier for instance, in fact a lot of japanese console games can fall under "child exploitation" for just having characters below 18 and/or subjects of teasing and romance.

The problem with your shitposting, and hence why it greatly annoys me, is that the same arguments are used by people with actual influence (either from the government or the industry itself) to ruin everyone's fun over the good old pedo boogeyman, just like muh nazis.
 
The same could be said about Trails of Cold Steel or Atelier for instance, in fact a lot of japanese console games can fall under "child exploitation" for just having characters below 18 and/or subjects of teasing and romance.

The problem with your shitposting, and hence why it greatly annoys me, is that the same arguments are used by people with actual influence (either from the government or the industry itself) to ruin everyone's fun over the good old pedo boogeyman, just like muh nazis.
It's not that they're a boogeyman it's just they have exceedingly bad taste in everything.

remfag1.png
 
I've been watching furry drama since the early 00's. Compared to the shit I've seen, that barely pings my cringe-o-meter.
You fail to appreciate the majesty of intention. Someone has intentionally picked the worst character in a TV series and then has gone out and spent around 2 grand on merch in her image.
 
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