Final Fantasy XIV - Kiwi Free Company

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Really weird that MrFaggy doesn't address the actual point of Xeems' post, which is the fucking weirdo who's harassing people in streamer chats and instead, laser focuses on Baldy's vocabulary against Kate and Sena.
If I was whoever is the EN community manager for XIV right now I would be, privately, politely by firmly asking Mr.Crappy to shut the fuck up. SE just tricked a bunch of people into thinking everything's going to be good again and now he's reigniting the culture war bullshit Kate dragged the game into. The last thing they should want is people continuing to argue over Kate and her pet tranny, people should be arguing over why there's two combat systems and if Evercold is a lamer name than Dawntrail. Also side note but has any one ever met a tolerable woman named some variation of Kate or Katie? Because I haven't, and I'm starting to develop a bias.
 
I'm guessing they felt like the expanding scale of EW was too dangerous and have deliberately kept their writers in the Etheirys cuck cage.
See, I'd be happy with just mucking around the world some more and that's what I was hoping Dawntrail was going to open up.

Maybe we go east to west across the continent, discovering new peoples and plot hooks. Maybe there's a port city on the other side that leads to another area.

Or maybe you go north and explore and discover things.

A stripped down low stakes expansion that is just the narrative team flexing and showing off cool ideas/potential plots was all they needed to do.
If Dawntrail was supposed to be the equivalent to ARR in the "new saga", as they basically said, then it is difficult to call it anything but a monumental miss of an attempt.
Exactly it and why I think it's a more significant failure.
Bakool Ja Ja is the saddest waste of potential for me. Not because I think he's a super integral character or anything but he had so much potential to just be fun. He could have been a great villain-turned-ally in the vein of Nero during the Omega raids. At the end of the Vana'diel raids there's a scene where Prishe and Alxaal go back to their home world with Shantotto, and Bakool (Mighty) has a little "I'm not crying, you're crying" bit while Bakool (Mystic) comforts him and honestly it was kind of endearing. Although I am just a sucker for sibling/brother relationships in stories.
Yeah, I really wish we could get more characters rotating in and out here and there.

The other wild thing to me is that the Tural police or whatever are there to take away the bad guy but Bakool isn't rotting in a cell somewhere for basically committing a war crime with Vali being released. Yeah, Wuk Lamat was horrible, but there were other significant issues, lol.
The main issue with this is that FFXIV never had as much of a playerbase as WoW did, now WOTLK expansion where it was a massive social phenomenon. WoW can bounce back fairly easily because they've got like 3 versions of the game running at all times and had like ~15,000,000 subs at it's height. I've never seen anything to suggest that FFXIV ever broke 2,500,000 even during peak Shadowbringers/Endwalker/WoW Exodus - it's a much smaller pool to be losing people from (and not bringing people into).
Well, I was specifically referring to Retail and yes, any comparisons are relative to each game's player bases. I didn't think I'd need to specify that.
Dawntrail was a pretty large failure in pretty much nearly every area - people tend to focus on Wuk Lamat but most of the characters were awful/forgettable and even the ones that are good feel good accidentally. People focus on the story, but the entire setting was just really awful, flat, and wasted. It was a bad story told extremely poorly.

I'm not an ardent WoW defender (or active player), but, I'm not sure if a WoW expansion has just been entirely bad in all areas on the level of Dawntrail.

Yeah....most of this was discussed in the last couple of posts.

Shadowlands was absolutely shite, though, on all levels. Gameplay was crap, story was crap, etc. It was the lowest point for WoW by far and the combination of horrible systems/gameplay and a dogshit (even by WoW standards) story was a double whammy. You're right that they had to really put in a shitton of effort to win back players, and I'm not saying that XIV will just get magically better with a new expansion that doesn't feature one of the worst VAs to ever work on a Triple A title. They're going to need to put in the work, too.

The stuff announced at FanFest is a start, but it's always going to come down to the execution and implementation with SE.
 
I skipped most of the cutscenes from 7.1-7.3 and I felt like I missed absolutely zero relevant plot. Dawntrail ultimately amounted to fuck all besides being a plot fever dream that basically meant nothing in the grand scheme. It's literally just troon limbo between the conclusion of EW and the run-up for Evercold.
 
Finally started 7.5. And wow they immediately were like, "okay here's some stuff about the key, now get the fuck out of Tural because Dawntrail is OVER"

If I was whoever is the EN community manager for XIV right now I would be, privately, politely by firmly asking Mr.Crappy to shut the fuck up. SE just tricked a bunch of people into thinking everything's going to be good again and now he's reigniting the culture war bullshit Kate dragged the game into.
Xeems is also the designated "insane, edgy guy" of the community and SE continues to engage with both him and Arthars. I dunno what Brappykins thinks he's accomplishing by trying to stir shit up even more.
 
So assuming the whole evolved combat changes combat and serves as an improvement, what would be the implications, how would it affect doing harder content now that rotations are "simpler"?
 
So assuming the whole evolved combat changes combat and serves as an improvement, what would be the implications, how would it affect doing harder content now that rotations are "simpler"?
considering people use one button rotations already, probably nothing.
You can lead a horse to water but you can not make them drink, and you can't make a FF14 player not stand in an orange circle.
 
So assuming the whole evolved combat changes combat and serves as an improvement, what would be the implications, how would it affect doing harder content now that rotations are "simpler"?
The main change isn't really Evolved Mode, but the devs completely nuking raid buffs so that fights don't have to be designed around a 2 minute burst window anymore. Which also means fights aren't gonna be balanced around a couple windows where everyone stacks all their buffs to do an insane amount of damage. Who knows if they're gonna overcompensate for that loss of a burst window by reducing enemy HP, or if they swing the other way and make checks more strict. It'll probably be the former.
 
Recently returned to the game as well, pretty much quit right after beating the 7.0 MSQ, the longest break from the game I've ever taken as a 2.0 player. I noticed the higher amount of retards as well, granted I kinda feel like a retard too while I relearn everything but holy fuck. I can't remember the last time I actually had to vote-abandon a dungeon because we just could not beat the final boss. The tank was somehow dying to single pulls and I hardly saw the healer (with level 100 gear in a leveling dungeon, so not new) throw out a single spell. No clue what drew them all in, can't see an expansion announcement for 8-9 months out bringing THAT many people back.

The 7.1-7.3 story felt like a nothingburger, though I skipped basically any cutscene that didn't look exciting right away. Other than Calyx's little arc, I'm not sure anything that actually mattered in the long term happened. I actually enjoyed 7.4's, we finally got Krile's story we were cucked out of, and it felt like it could have been part of the 7.0 MSQ with a few tweaks. Maybe they could have cut out the whole cowboys with rubber bullets thing for that. 7.5 was kinda over before it started, it rushed you into a dungeon followed shortly by a trial, some cutscenes, then it's over. I did like the comfy re-convening at the Rising Stones though. I hope we never go back to that shit continent unless it's to enact total Turali death.

Very cautiously optimistic for EverCold, we're back to universe ending threats but at least it's presented in a somewhat novel way. It doesn't seem to be TOO heavily re-treading the old, "I come from an ancient society that was destroyed. I want to bring it back at the expense of your own." or at least this time they just see it as the least worst option. Guess we'll have to wait to find out more about Ascian Au Ra girl, at least she's not your usual smug superior villain. My pipe dream is that Yoshi-P just massively over-corrects for EverCold and makes it completely chudded-out, but I'll take banishing Trooncat's voice and Kate's writing to obscurity.
 
I actually enjoyed 7.4's, we finally got Krile's story we were cucked out of, and it felt like it could have been part of the 7.0 MSQ with a few tweaks.
That whole patch felt like an apology for how poorly they treated Krile in 7.0.
I still think all Lalafell deserve to be punted into the ocean, but Krile is one of the good ones and she deserved this.
 
So assuming the whole evolved combat changes combat and serves as an improvement, what would be the implications, how would it affect doing harder content now that rotations are "simpler"?
I wonder if they'll rebalance any old content but I doubt it for now. It's been confirmed every job will have their entire basic toolkit by 50 in Evolved Mode. If Evolved is going to be higher-damage in general, then that will probably account for the lack of raid buffs, the question is how will things like Dragoon's 90% defensive buff interact with old bosses. Hopefully they don't restrict people breaking old fights too much.

VPR seems like a prototype for Evolved content since it has less buttons overall changing contextually, so a lot of it feels like playing on autopilot with the main challenge being hitting the right directional attack. Looking at DRG and the dev panel where they said they'd be beefing up feedback for directional hits makes me think they're going to make directionals and positioning more important for melee. But honestly I doubt the moment to moment gameplay will change much. I wonder if we'll see more gimmicky bosses like back in ARR, now that they're not shackled to a timer meta.
 
Yeah, but the problem is WoW bounced back by having an actually decent combat system on a fundamental level that has several reward systems for playing well for their classes with great sound and impact design (Warrior executes are direct dopeamine hits especially on the subclass that lets you trigger them outside of low enemy hp, executes are a feature ff14 removed entirely
Blizz understood slot machine DPS very well even as they started homogenizing every DPS into builder/spender + procs. Less buttons, more APM, glowy buttons to hit that deal huge damage, and sometimes you'd just proc everything in a chain and blow something up. This obviously feels way more satisfying.

FF14 devs at least recognize they have huge issues with class feel but who knows how the purported fix will be.
 
I swear I'm employed.

https://youtube.com/watch?v=EEoJShoAhG4
TLDW: Baldicante calls MrFaggy a hypocrite and a pussy for not having the balls to call out Kate and Sena for their retarded actions. He can go on twitter and tone police people who are saying mean things about his queens but when one of them calls for the literal murder of everyone that politically disagrees with her and the other is calling you a racist because you think a song sucks, where is MrFaggy the white knight to tell THEM to grow up? He's awfully quiet and pretends not to notice how both of those annoying cunts are actually colossal pieces of shit. Because his tiny balls are thoroughly gripped by SE and he's so scared of drawing their ire for calling out their bad choices, that he either says nothing or goes around and tone police people because he thinks it'll earn him good boy points, despite the fact that SE canned both Kate and Sena because they nearly ruined their MMO. So he's defending them for fucking nothing and he's just being an annoying fag as all allies for the alphabet mafia are on the internet. Baldy also basically told people that if they get offended by words on the internet, that's your fucking problem and to develop thicker skin cause it's the fucking internet.

Really weird that MrFaggy doesn't address the actual point of Xeems' post, which is the fucking weirdo who's harassing people in streamer chats and instead, laser focuses on Baldy's vocabulary against Kate and Sena.

EDIT: The video got age restricted LOL
Hot take but I don't think Mr Happy is exactly wrong to tell Xeno to grow up.

Calling two 'women' "Retarded Bitches" on your brands public twitter account is the worst way to get across that information and comes across as childish.
 
I was not ready for the embarrassment of dying a couple of times to a normal boss because I forgot one of their moves and looking around for where my keys were
The new bosses all have "gotcha" mechanics that will often one-shot you when they're current. If you fail the petrify mechanic on the Clyteum's first boss as a DPS, you'll just immediately die at the min ilvl for the dungeon.

I haven't run DT patch dungeons in roulettes so I dunno how they are for parties of actual humans, but I imagine as everyone gears up a lot of this will be trivialized because of how insane vit scaling is.
 
Hot take but I don't think Mr Happy is exactly wrong to tell Xeno to grow up.

Calling two 'women' "Retarded Bitches" on your brands public twitter account is the worst way to get across that information and comes across as childish.
Calling them "retarded bitches" is the measured response.
If you want to be petty you can call them the retarded cunt and her pet fortyone percenter
 
Hot take but I don't think Mr Happy is exactly wrong to tell Xeno to grow up.

Calling two 'women' "Retarded Bitches" on your brands public twitter account is the worst way to get across that information and comes across as childish.
It isn't when your brand is "I call women retarded bitches" though and when Xeno went from milquetoast streamer to finding some small measure of success in doing so.

It's more childish for MrHappy to step in and suggest he has any level or authority to tell Xeno what he should/should not say just because they happen to stream the same game.
 
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