Borderlands (1, 2, 3, The Pre-Sequel, TftB)

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Replayed pre sequel a few days ago, why the fuck did 2K aus include an oz kit that basically removes any reason to equip a different one.
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Even it being locked behind a mission where you donate 50 white tier guns isnt that hard, its just annoying.
Anything focused on lasers wanted to use EDDIE.
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Now farming this bugger was an actual pain in the ass.
 
[CONTENT WARNING: EXTREME LEVELS OF AUTISM ON DISPLAY]

I'm honestly on the fence about buying Borderlands 4. BL2 was absolute peak for me. Every vault hunter was a joy to play through the game with. Pandora felt huge back in 2012, it was so fun to explore the map. I really enjoyed stumbling on new areas, finding side quests that most people would miss on their first play-through. There was just so much replay-ability.

Handsome Jack pretty much carried the story single-handedly. He was annoying in the right way, he was very smug but had the competence to back it up. All of his shit-talking felt like he was talking down to the other characters from a legitimate position of power. He was honestly the most believable character in the entire franchise. A talented software engineer with psychological problems who worked his way up the corporate ladder.

The end game was just fantastic. I found it really engaging tweaking the skill trees to stand a chance against the raid bosses, and hunting for obscure weapons to make busted combos with. Legendaries felt just rare enough to be something worth grinding for, but just common enough that they would drop before I got bored of farming for them.

3 pretty much ruined the franchise for me. I will conceded that the gunplay and movement felt better than 2, but there is so much more than that to a good game. The whole concept of "traveling to other planets" fell completely flat. Half of the "planets" you traveled to there would only be a single linear level... The planets just felt so small. The sense of exploration was gone. You would click a button on a spaceship and fly straight to the level. In 2, Pandora had a multitude of different biomes you had to fight your way through. The game explored how the wildlife/bandits would adapt to these different environments. In 3, you just had "Jungle Planet", "Megacity Planet", "Purple Crystal Planet" etc.

And hoo boy, did Gearbox fuck up the storytelling on a monumental level. The main Villains where boring, one-note characters. They looked and sounded like smelly potheads you might run into at Circle K. They didn't have the aura of a villain at all. They where just written to be annoying kids that you have to stop. On the topic of annoying kids... Holy shit was Ava a bad decision. The entire game she is whining and bitching, and had some of the most awkward one-liners I've ever been subjected to.

The relationships between the established characters made absolutely zero sense. Why didn't Brick and Mordecai exchange any dialogue whatsoever with Lillith? Supposedly, they were all good friends at the end of 2. Why did Lillith become in charge of the Crimson Raiders? At the start of 2, she fucked off and abandoned everyone at the start of the game. Then, she ignores Rolands orders, gets him killed, and then gets kidnapped by Jack, almost giving him control of the warrior. Pretty much every major plot point in that game is because of Lillith making stupid/hotheaded decisions. Who decided that she should be Roland's successor??? Mordecai was calling the shots at the end of 2, why did him and Brick just fuck off with Tina to Eden 6???

And the ending... What the fuck was that? Out of no where, Lillith just flies into the moon and fucking explodes, then "This Girl is on Fire" starts playing as if its supposed to be some kind of emotional moment. I was absolutely dumbfounded on my first play through when I saw this. I couldn't believe they would kill off a major character in such a nonsensical way. And why did she decide to make Ava the next one in charge??? She's a 14 y/o girl with emotional problems that she just met weeks ago. Any other character would have made sense. Tannis was right there. Brick/Mordecai were both still alive. They could have used any of the vault hunters from Borderlands 2. Its almost like Ava was supposed to be some self-insert of some obnoxious writer with a Feminist bend that was hung up on her teenage years.

Borderlands 3 Ending:


The Vault Hunters were also boring to play as. Borderlands 3 has 2 pet classes between Fl4k and that old guy. Hot take alert, but I can't stand pet classes in games. Even with good AI, the pets are unreliable and have a mind of their own. Pet classes are difficult to balance. If the pet is too strong, it just feels like the game is playing itself. If the pet is too weak, it basically fucks off and does nothing. (I.E. Deathtrap in BL2) The AI is almost always too unpredictable to provide proper support. The chick with the Mech Suit was also pretty lame to play. The whole point of Borderlands is finding better guns... Who the hell thought it would be a good idea to make an ultimate ability that makes whatever guns you found irrelevant???

And don't even get me started on the end game. Mayhem Mode was such a shitshow that Gearbox had to completely throw it out and rework it, but even that couldn't save it. The OP levels in BL2 did have a few bad interactions with some things, (Melee, Pangolin shields, etc.) However, they succeeded in being a way to consistently make the game more difficult, but also more rewarding. Mayhem Mode just felt like playing a randomizer mod. Big Heads? Are you fucking kidding me?

What a shit show BL3 was. I'm surprised that people still defend it to this day. Maybe its just people who just play through the game once and forget about it. I could honestly go on all day.

Also, Randy Pitchford is a sweaty creep.
 
Pretty much every major plot point in that game is because of Lillith making stupid/hotheaded decisions
The fault for everything going to shit is split between Moxxi and Lilith. Moxxi wanted Jack (and all his associates) dead literally because he gave her "the ick", and Lilith pushed him over the edge by punching him in the face (and causing a permanent disfiguration) through the vault symbol at the end of TPS. Keep in mind that during the Rakkaholic mission in 2, Moxxi literally says "Until he set all those people on fire, Jack seemed like a pretty nice guy". This comes from a woman who will sic her retarded son on you to bury you in a shallow grave if you wrong her.
Everything bad that happened in the BL universe is because of two woman moments - one hoe, one girlboss.

As for pet classes - Wilhelm did it right. Wolf & Saint are there to provide support and supplement you, and you're still the main source of damage. You're not hapless if they're not out, and you don't suddenly become this unstoppable juggernaut. Mordy doesn't even count since Bloodwing was just a mostly single target projectile on a long cooldown, Gaige's Deathtrap and Timothy's Digi-Jacks were largely pointless, and Fl4k... I can't really say, I refused to touch him because of that non-binary bullshit and being voiced by that fat gook faggot.
 
Lilith isn't dead, she appears in BL4 albeit in a very minor role.

There's also a female siren who I personally believe was intended to be Ava earlier in development before Randy sobered up long enough to realize it was a horrible idea.
correct me if I'm wrong, but I heard data miners found that a lot of stuff involving amara was named Ava in the files. evidence indicates that they swapped the model and re-recorded lines at the last minute.
 
This is one of the side missions. I would like to think that someone at Gearbox is at minimum a reader of the Farms. Probably not Randy Pitchford, though.


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Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of “Borderlands 4” in its latest quarterly earnings results Tuesday.
The title’s Switch 2 release was removed from Take-Two’s chart of upcoming games (where it was previously listed as having a “TBA” release date), which prominently features Rockstar Games’ “Grand Theft Auto 6” debut on Nov. 19, along with “WWE 2K26” (March 13) and several undated projects, like the next “BioShock” game.
“We made the difficult decision to pause development on that SKU,” Take-Two spokesperson Alan Lewis told Variety. “Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We’re continuing to collaborate closely with our friends at Nintendo. We have ‘PGA Tour 2K25’ coming out and ‘WWE 2K26’ [for Switch 2], and we’re incredibly excited about bringing more of our titles to that platform in the future.”Recently, Take-Two’s Rockstar Games pulled user-created content from “GTA Online” that featured a depiction of the assassination of Charlie Kirk. Take-Two CEO Strauss Zelnick spoke out about the situation in an interview with Variety tied to earnings results on Tuesday.“When content violates our terms of service, we aggressively act, as we did in this instance,” Zelnick said. “I actually am incredibly impressed with this company, on the one hand, it appropriately enables users to engage — hat’s why we are in the role-playing service business, for example — and we have other areas where consumers can engage. At the same time, the safety of our consumers is of paramount importance. So this is not an area where I have to say, like, ‘Oh, you know, it’s a gray area. Judgment is required.’ No. Terms of Service were violated, that’s end of discussion, thank you very much.”Zelnick also addressed online rumors that have spread about the possibility of Rockstar delaying the release of physical copies of “GTA 6” until 2027, in order to avoid leaks of the game, which will debut Nov. 19. “That’s not the plan,” the Take-Two chief said.Take-Two reported $1.76 billion in net bookings for the November-December 2025 quarter. GAAP net loss was $929.9 million, or a loss of 50 cents per share, compared to the previous year’s $125.2 million loss (71 cents per share).Wall Street forecast $1.58 billion in net bookings, according to analyst consensus data provided by LSEG.
 
Guns. Lots of guns.

Until you realize most guns work the same and the few guns that are different/good are so rare, you most likely wont see them unless you farm for them.
I don't know what farming is. I know they're bounty hunters I think. And it looks like a comic book with juvenile writing.
 
I don't know what farming is. I know they're bounty hunters I think. And it looks like a comic book with juvenile writing.
Farming as in killing the same boss/rare enemy time and time again hopping the gun you looking for drops. Only the first game have that bounty hunter aesthetic while the others games have the more rainbow juvenile humor that makes the most soyest redditer blush.
 
If this post gets enough positive engagement, I will buy Borderlands' Pandora Box on sale. What is even the appeal of Borderlands?
The appeal to me aside from the guns is just the gameplay. The story has always been kinda shit in BL which is okay because almkst everyone plays for the shooting. Personally if youre new to the serie just play 1 and 2 which for me are the good ones and everything else is meh or bad.
 
I've always ignored Borderlands because the writing is actually reddit and gameplay just looked like your typical pseudo-mmo garbage mixed with Diablo's loot system, the definition of slop even back then.
Looking into the franchise deeper more recently, I kind of dig it. Except the writing, that is still shit outside of maybe BL1 and everything with Handsome Jack(the only thing I knew about the franchise until recently). I remember a controversy about the Steam versions of BL1 and 2 on Steam being spyware, did anything actually come of that? I got them on Steam(or at least BL2 since that was free), should I bother with that one or just pirate them out of spite for Randy? Or was the 360 version better, I still got that lying around(altho I wouldn't have the DLC then, unless there was a "complete"/GOTY edition released on discs).

Also, I'm not still not familiar with BL4 except that apparently it bombed(even tho it was a best seller on consoles?). If it did, why and for what reasons, exactly? If I like the first two, I wonder if I should even bother with the other ones.
 
I've always ignored Borderlands because the writing is actually reddit and gameplay just looked like your typical pseudo-mmo garbage mixed with Diablo's loot system, the definition of slop even back then.
Looking into the franchise deeper more recently, I kind of dig it. Except the writing, that is still shit outside of maybe BL1 and everything with Handsome Jack(the only thing I knew about the franchise until recently). I remember a controversy about the Steam versions of BL1 and 2 on Steam being spyware, did anything actually come of that? I got them on Steam(or at least BL2 since that was free), should I bother with that one or just pirate them out of spite for Randy? Or was the 360 version better, I still got that lying around(altho I wouldn't have the DLC then, unless there was a "complete"/GOTY edition released on discs).
Dont know anything about any spyware. You should give Two a try if you already have it. If you have the dlcs, i suggest you save them for second playthrough in vault hunter mode.

Also, I'm not still not familiar with BL4 except that apparently it bombed(even tho it was a best seller on consoles?). If it did, why and for what reasons, exactly? If I like the first two, I wonder if I should even bother with the other ones.
From what i heard, the game runs awful on PC and there is no end game content to speak off. Also the fact it did not sel 10 million copies the first month.
 
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