Troonslop "Retro" Games / Demake games / PS1 Trannies / ULTRAKILL / Y2K trannies - Retro gaming is infected

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A good story should be able to stand on it's own
Says who? For video games to be a truly unique, transformative medium, they need to be able to tell stories that no other medium can, through interaction with the player. And they did, have, and will do. Even through something as banal as the recent wave of friendslop games like Lethal Company – you cannot tell the same story, the same narrative through a book, a movie, a radio play, theater, anything. It is a narrative formed by the players actively engaging in a social experience within the game's environment. The closest equivalent is LARP. On the other end, Undertale and Deltarune (try to) make judgement about the player's moral choices and actions within a set framework. It's not much, but it doesn't have to be. There's far better games that elevate the genre far more, but it's not like they have to. You cannot tell a story where the reader, watcher, whoever themselves is unsure whether they are truly in control or not of the protagonist of the story in any other medium. Interaction is a bare necessity.

I also cannot pass judgement on whether Toby Fox is skilled or not in the whole meta-narrative until it's actually finished. There are a lot of loose ends presented thus far, and the references connecting Undertale and Deltarune together give me hope that he's pre-written most of this ahead of time and knows what he's doing. But you can't bank on hope when surrounded by tranny artists.

It won't let me quote the post above but I believe the reason the snow grave route was so hidden away was because chapters 2-4 were all supposed to release together, with the hidden Shadow mantle quest in the third chapter acting as a hint on what to do, but there are some steps that you just wouldn't think to do even with all that info. I remember when it first got found and posted to 4chan and everyone thought it was complete bullshit
I haven't even considered that the 'weird route' is supposed to be found after the fact and specifically played in a second playthrough. The hints from the "real game" in chapter 3 seem sparse, but they should be enough to get started in chapter 2. Maybe it's one place where the ARG crowd jumped the gun, as they should be expected to. It really does seem that chapter 1-3 at the very least should have been released together. There's more hints that are missing that I assume are going to come in chapter 5+.

EDIT: I believe the other hint about the snowgrave route comes from the Spamton Sweepstakes, where he mentions an ice ring in blue. Again, ARG bullshit.
 
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I think my problem is how games are now being seen as "territory" to be claimed either way in the culture war. "[x] game belongs to the trans now!" or "[y] game belongs to the chuds now!" and it's just like, who fucking cares? Why is this a fucking thing? It's this giant childish boys-vs-girls playground slapfight where there's absolutely no room for nuance. Wasn't the whole point about the 2000s-era Web 1.0 "gaming is for big boys now so GIVE ME BACK MY GTA DISC MOMMMM" edgefest that we were all grown up? Or did that just mean "making incessant dick jokes" and not actual emotional maturity? Just because I don't want to play propaganda like Ethnic Cleansing doesn't mean I want to see pride flags plastered everywhere, and just because the forced retcon shit they did to Bridget/Vivian/the Celeste chick pisses me off doesn't fill me with the urge to nasally screech out racial slurs on mic whenever I get killed online.
I would say post 2010s people stopped having fun with politics on the internet specifically and you also have the dreaded Gamergate to sort of blame for the shift in two sides barking at each other like angry dogs. I grew up in the late 90s and 2000s but what i tell people is that people could talk about and make fun of the irl shit where it was needed since there was more of an adage that you should read the room and not carry everything about you everywhere. Most people come to places to escape the typical talk about the ails of life not for randoms to bring it right back up in places nobody is bothering with it. Nuance started being utterly stripped away in favor of everyone thinking that being more politically aware means they need to go around enlightening everyone about every opinion they have and we slowly started seeing the shift in the fact that you can't do anything without being scrutinized. Just being quiet meant you were secretly wanting to harm peolpe because "silence speaks volumes".

I looked at this as an overcorrection where it was fine people are being more aware of things but it came with that issue of people not wanting to read the room where they go or actively whined about needing to change the room so they can be more comfortable talking about these things with people that didn't wanna hear it at that moment.

And the solution to this culture war shit can't be just "switch sides out of spite" or "stop liking that work". Because nearly everything gets accused of that sort of thing to some degree these days. There are plenty of joyless fucks on the opposite end of the spectrum who will will flippantly lob that label at everything except for... I don't even know what. Slop like Duck Dynasty, Atlas Shrugged, or some pompous piece of Rome-wank, I guess?
Most people have grown to hate people based on increasingly cynical values. I believe a lot of people have also just gotten sick of the culture war thing and like my rant above they hold old internet like values of just being tired and not wanting to hear it everywhere. I see some say "well just ignore it" but if you're even vaguely aware of entertainment and have internet access you're gonna be subjected to it in general so it gets even harder almost every month to a year to ignore the infighting with groups yelling at who is the bigger problem.
 
It's funny how much people swear up and down that Kris is all non-binary and genderless when he literally couldn't fit the "gloomy teenage boy" archetype any better.
we see it all the time with the crowd that swears gender conformity isn't a thing but they're the first ones to do it. Just look at how they treat japanese otokonokos where they scream at you abotu how if you don't call them girls you're a bigot.
 
Says who? For video games to be a truly unique, transformative medium, they need to be able to tell stories that no other medium can, through interaction with the player. And they did, have, and will do. Even through something as banal as the recent wave of friendslop games like Lethal Company – you cannot tell the same story, the same narrative through a book, a movie, a radio play, theater, anything. It is a narrative formed by the players actively engaging in a social experience within the game's environment. The closest equivalent is LARP. On the other end, Undertale and Deltarune (try to) make judgement about the player's moral choices and actions within a set framework. It's not much, but it doesn't have to be. There's far better games that elevate the genre far more, but it's not like they have to. You cannot tell a story where the reader, watcher, whoever themselves is unsure whether they are truly in control or not of the protagonist of the story in any other medium. Interaction is a bare necessity.

I also cannot pass judgement on whether Toby Fox is skilled or not in the whole meta-narrative until it's actually finished. There are a lot of loose ends presented thus far, and the references connecting Undertale and Deltarune together give me hope that he's pre-written most of this ahead of time and knows what he's doing. But you can't bank on hope when surrounded by tranny artists.
Games rely on interaction, but the interactions still fall into a pre-determined set of events, which are just placed in different sequences by the author. You're like an actor taking a role in this case. At least in the case of RPG's. You did make a correct remark about multiplayer games - they are entirely designed for interactive gameplay with other players. But Deltarune is not a multiplayer game. You can take different routes, but they all have their own determined outcomes and proceedings as well.

There's nothing new under the sun. Chances are what a game is describing is a type of story that was told any other way in the past. Games allow you to pretend that you're in a fictional environment with some kind of effect on it - either way you'll follow one or other plotline, it's just a matter of time, difference is only in details.

And I brought up a game's story being standalone because it's the main driving force behind people engaging with it. It should usually go along with an obligatory mention of the game's genre.

Deltarune and Undertale making "judgement" based on the player's actions is also a mistake. I'll use Fallout as an example, again - You're not exactly given a characteristic of your actions as you go - In FL2 you might lose karma in different locations, but that doesn't mean that what you did is a solution which isn't viable (Instead of making peace between Modoch and the underground dwellers, you may kill he Modoch mayor and his citizens for being hostile towards the undergrounders - it makes it so Modoch dies, but for YOU it might be the moral thing. Or in FL1, you can just not repair the water pump for the ghouls (Because maybe you find them disgusting and dangerous), and the game doesn't really punish you for it, aside from exceptions - you save your vault, at least). You're not restricted in what you do, you can make your own judgement - whether you want or don't want to act in a certain way. While Undertale and Deltarune outright restrict you from progressing for the "Wrong" choices and try to make you play the way only the creator wants you to (Because the paficist way is usually the most beneficial and in-lore "noble" way in the game). This is also why the meta aspect fails - it would imply the player and his controller character can enact their own will (within the game's capabilities of doing so), if done right, but it ends up just being dressing for a moralfagging message. He chose the wrong type of RPG to make an inverse of (As in, things like Earthbound or Chronotrigger, where it's clear who your enemies are, you have an identifable player character and etc.). Nobody wants to be told what to do, if "interaction" is so important - don't limit it!
 
Ultrakill annoyed me after a while.
Most of the newer weapons feel too convoluted to use naturally. Most are gimmicky, gay, and unnatural.
The dumb fun option of repeatedly spamming shotguns has been nerfed by the gay fresh meter.

I also hate New Blood.
They spam the lamest Youtube shorts in the style of, “what if slop Youtube but in the game omg quirky!?!” It’s such a turn off.

It insists upon itself. The meta-contextual cool is gone.
 
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What do you guys think: will it be highly lauded slop or just another flop?
 
Ultrakill annoyed me after a while.
Most of the newer weapons feel too convoluted to use naturally. Most are gimmicky, gay, and unnatural.
The dumb fun option of repeatedly spamming shotguns has been nerfed by the gay fresh meter.

I also hate New Blood.
They spam the lamest Youtube shorts in the style of, “what if slop Youtube but in the game omg quirky!?!” It’s such a turn off.

It insists upon itself. The meta-contextual cool is gone.
been replaying Ion Fury and it reminds me that this is what Boomer Shooters should have evolved into facetiously. While it uses a lot of the engine stuff to develop the game the core of its gameplay is still as simple as the older games where weapon escalation is a better more creative way of dealing with enemies and simple to use. What turned me off from Ultrakill eventually is just how it feels like the default way of playing the game is to be cracked out of your mind like you're playing a shooter online in a lobby of high level players. Then the weapons feel like you need a Tekken combo to use you get that mentality of if there's a simpler way of dispatching an issue you're gonna gravitate to doing that since it's quicker and requires less work to pull off.

Some of the weapons like the rolling bombs in Ion Fury have a slight gimmick to them but you never get tired of it since there's a gameplay practicality to it instead of just flashiness.
 
been replaying Ion Fury and it reminds me that this is what Boomer Shooters should have evolved into facetiously.
I mean the problem is the genre name is kind of not descriptive enough about the gameplay, just the aesthetics. There's really 2 kinds of older shooters: those based on exploring the level (which Ion Fury takes from) and those where you go from arena to arena without much focus on exploration (this is why a lot of people will go ERM ACTUALLY SERIOUS SAM ISN'T A RETRO SHOOTER.) They're both fine but it might be time to use a separate name for each because I like the first kind quite a bit more.
 
The composer for the dev team Wrong Organ has confirmed that the game Mouthwashing has been pulled from itch.io search results due to the ongoing delisting of NSFW content. (A)
Screenshot_20250728_124348_Firefox.webp

Luckily(?) the game is still listed on Steam and iirc there's a chance they could ask itch to repeal the decision
Screenshot_20250728_124458_Firefox.webp

Also at the very least he seems to acknowledge the problem being with payment processors and not with dumb activist groups.
Screenshot_20250728_124418_Firefox.webp
 
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Once again, I will raise Stardew Valley as the perfect antislop independent game.
It's a farming sim and a slow game too, so clealy not for everyone. But if you dig it, don't be surprise you open the game and blink and suddenly 3 hours have passed.
Stardew Valley is no doubt one of the best games I've played. Troondevs can only dream of making something so good and genuine
 
The composer for the dev team Wrong Organ has confirmed that the game Mouthwashing has been pulled from itch.io search results due to the ongoing delisting of NSFW content. (A)
View attachment 7704500

Luckily(?) the game is still listed on Steam and iirc there's a chance they could ask itch to repeal the decision
View attachment 7704491

Also at the very least he seems to acknowledge the problem being with payment processors and not with dumb activist groups.
View attachment 7704498
According to the guy that runs Itch, it's been deindexed since 2024 for an unrelated reason.
itch.webp
 
Also at the very least he seems to acknowledge the problem being with payment processors and not with dumb activist groups.
I would imagine they're both related in some way since both are targeting the distribution of NSFW content on store fronts. Though yeah maybe the game isn't exactly being targeted by one of these cornball groups but they are probably related in some little way.
 
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