- Joined
- Jul 13, 2022
The "choices" are very superficially addressed like you said, but there also also deep issues with the pacing. You meet some furry characters in a cutscene, and after walking through two basically empty screens, you're suddenly expected to act like your lives have become intertwined and you're supposed to care about them like party members you've had for 30 hours. When HarmfulOpinions was playing through Animus, it read like a parody of the whole RPG genre.Of course none of these choices actually affect the story outcome, the dog dies no matter what you do