The biggest letdown is how active every element of the gameplay is. The game requires too much player input and doesn't lean into the social aspects of a shared space. In Runescape, you could chop trees and fish and do some other activities alongside other players and happily chat away. That's not a thing in Brighter Shores. If you're talking, you're likely not training or you're taking some XP loss. Even if you can type fast enough between clicking nodes, you're constantly running between cells which jams up communication quite a bit.