OG RE3 is my favorite out of the older games, I don't feel the RE3 remake did it justice with how much stuff was cut; the gas station event was fun, the clocktower event is iconic and a proper segue to switch from Jill to Carlos, and there's this boss that appears twice that is somehow absent from Remake entirely, WHERE THE FUCK IS THE WORM BOSS?! It literally busts up the ground under you, you could've put it damn near anywhere, but we don't even get earthquakes. I do like that they made Nikolai more of an asshole though. It also doesn't help that RE2R had all the new side story stuff on top of the Hunk and various Tofus, where RE3R couldn't even bother to have its Mercenaries / Rescue game.
The problem with RE4R coming off as more lifeless is, it was the first game in the series that did the over the shoulder view and what-not. You're not getting a game that had to be entirely redesigned to be in the new camera angle and new gameplay methodology, you're just getting a newer glossier version of a game from 2003 (or whenever it was). And I feel the same way about Dead Space 1 and it's remake, sure things are slightly different, but you're still playing a game that was 80%+ completed 15+ years ago. My only real complaints for RE4R are mostly the script changes, Salazar not having his hat, and Lily Gau's bored ass tone. I'm not saying dinner and a zombie outbreak are the same thing; but if I had a date, and my date was enthusiastic about it as much as Ada was in her job, I'd split the check and fucking leave.