The Assassin's Creed Thread - moto bene on my pene

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As a history fag, the Egypt that was presented in Origins is beyond fucking atrocious. For starters, the game treats the Greeks as if they're new arrivals when they've been running the show for over two hundred years. Secondly, Ptolemaic Egypt wasn't just muh Greeks and muh Egyptians, but an actual honest to god multicultural society. You'd have Galatians rubbing shoulders with Jews in the marketplace, cursing each other's religion over drinks later, Thracians buying goods from Egyptian sellers and the two arguing in Greek about the price. Not that there weren't tensions, especially since the natives were the absolute lowest on the social and economic totem poles and the foreigners imported just as much to keep them in line as prevent the Seleucids from starting shit as Greeks liked to do, but Egypt was horrifically barren and sterile compared to what it actually was.

Sadly, its actually a pretty damn good game about being a rampaging Viking if you ignore the filler Ubisoft loves cramming in. Its just that its a really, really shitty game about being a sneaky assassin.

I think its because Connor passes as definitely some sort of Spanish... or maybe Italian.

If you play Rogue it goes more into Achilles' backstory. He helped kill a shitton of people by overseeing the snatching of Precursor artifacts that were preventing earthquakes and then has a former student of his who turned to the Templars to stop Assassin recklessness practically beg his new boss to spare him out of mercy after his defeat. He wants nothing to do with anything Assassin-related for good reason.
I didn't get that far into Origins, but I've heard it doesn't even represent the Alexandrian Jews, which is apaling.
If people weren't fags the Biblical Levant/Mesopotamia would be a good setting for Assassin's Creed.
 
To be fair that's true for literally every game. For a series with Assassin in the title they've never done a great job at stealth. Fighting is priority one in every game.
the first one was relatively good about it, combat was so obnoxious and countering with the blade was so tough that it was a legit feat. the kill chain only started in ac:B and counter kills in AC2 both were used to speed up killing enemies, because it actually took a long fucking time to do

up until the very end of ac1 it truly was more about stealth. the problem is stealth only works if you make it much harder to go in guns blazing, take out the consequence take out the need.
Which side and why?

White father-Indian mother mestizos were extremely common.
not to be obnoxious but its technically the main combo, they outnumber the other combos combined, and i'm only talking about the US, where we killed off most indians, and the redskin women mostly look rough. at least the redskin men can look badass if they keep fit (which they won't alcohol is very fatty). but even in current year, its the indio bitches that get mixed more than the blacks or asian women.

if you look at the continent as a whole its be far the most common mix, but thats only because its normalized in mexico for guys to fuck/rape the maids. IIRC Thats the big subtext of Roma, the maid was a fuck sleeve for her doctor employer, but it wasn't a relationship and only temporary.
 
Thats pretty much what ive heard, too. "You'll like it if you want a Viking game, sucks as an AssCreed game tho"
Pretty much.
I didn't get that far into Origins, but I've heard it doesn't even represent the Alexandrian Jews, which is apaling.
If people weren't fags the Biblical Levant/Mesopotamia would be a good setting for Assassin's Creed.
Its literally just MUH GREEKS and MUH EGYPTIANS and then of course Caesar and Anthony show up at the end and it becomes MUH ROMANS.
 

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I kinda wish there would have been a game ending with some massive showdown and a day before that the past protagonist's friend will tell him "hey we're probably gonna die tomorrow, so let's go to a whorehouse" and then the simulation ends.

Actually you can make an interesting game purely from piecing together past fragments of multiple people and tracking down new ones based on side characters appearing in the past. Like some innkeeper overhearing important information so you need to kidnap his great great great grandchild to find what it was.
 
Which also means feudal Japan was 65% black, obviously
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Um, yes sweetie?

I finally as an adult understand how piss Ubisoft collectathons are. Funny thing is, collectibles don't bother me in other games, even when they're more substantial in terms of content, because they're TOO MUCH work to get that they're ignorable. Think GTA and Red Dead with forcing you to obsessively search the map or just randomly luck into things. I only ever found but a handful of cave etchings and dinosaur bones, that I just happened to notice. Don't know where the fuck these things are.

But in Ubishit games, they mark everything on the map, and then attach that to a location clearing system (100% this location/district), and something about that drives a deep need in me to finish it even though it's not fun. The collectibles are mostly junk - maps that are just laying on the ground for no fucking reason, war letters doing the same, random "animus fragments," chests in the middle of the woods, stuff that makes no sense in-universe, has no challenge, is not enjoyable or interesting to find, but the moment you mark it on a map and then say "collect them all or you didn't REALLY play the map" I feel obligated to do it, because it's like, what else are you going to do on the map? It is quite possibly the worst approach to an open world I can imagine, unlike ones where your goal is to take out a million outposts, that's creatively bankrupt but it's better than "find the chests."
 
I finally as an adult understand how piss Ubisoft collectathons are. Funny thing is, collectibles don't bother me in other games, even when they're more substantial in terms of content, because they're TOO MUCH work to get that they're ignorable. Think GTA and Red Dead with forcing you to obsessively search the map or just randomly luck into things. I only ever found but a handful of cave etchings and dinosaur bones, that I just happened to notice. Don't know where the fuck these things are.

But in Ubishit games, they mark everything on the map, and then attach that to a location clearing system (100% this location/district), and something about that drives a deep need in me to finish it even though it's not fun. The collectibles are mostly junk - maps that are just laying on the ground for no fucking reason, war letters doing the same, random "animus fragments," chests in the middle of the woods, stuff that makes no sense in-universe, has no challenge, is not enjoyable or interesting to find, but the moment you mark it on a map and then say "collect them all or you didn't REALLY play the map" I feel obligated to do it, because it's like, what else are you going to do on the map? It is quite possibly the worst approach to an open world I can imagine, unlike ones where your goal is to take out a million outposts, that's creatively bankrupt but it's better than "find the chests."
I just ignored them after AC Brotherhood.
 
I'm here for a female samurai idgaf. U want Chiyome to appear and Murasaki Shikibu. Chiyome actually had her own squad of women she trained in weapon and stealth mastery.

Are they saying Yasuke the irl nigga warrior is the second playable character?
 
I'm here for a female samurai idgaf. U want Chiyome to appear and Murasaki Shikibu. Chiyome actually had her own squad of women she trained in weapon and stealth mastery.

Are they saying Yasuke the irl nigga warrior is the second playable character?
Female samurai are bullshit. They, at most, defended the home when the men were at war.
 
I'm here for a female samurai idgaf. U want Chiyome to appear and Murasaki Shikibu. Chiyome actually had her own squad of women she trained in weapon and stealth mastery.

Are they saying Yasuke the irl nigga warrior is the second playable character?
Chiyome and her murder-women were ninjas, not samurai. And speaking of what she and they did...
Eventually, Chiyome and her kunoichi had set up an extensive network of some 200–300 agents that served the Takeda clan. Shingen was always informed of all activities, putting him one step ahead of his opponents at all times until his mysterious death in 1573, after which Mochizuki disappeared from historical records.
Well, isn't that strange. As to AC itself, I don't know why they went with a female samurai and African ninja when you know, Yasuke existed and was notorious for being an absolute unit of a man.
 
OMG squee you know what would have been better than samuraibitch and afroshinobi?
Real-life pirate William Adams, Englishman, inspiration for the novel Shogun. He was kept by Tokugawa Ieyasu as a naval advisor.
There you go, Ubisoft could have used as fictionalized version of Adams to serve as a samurai AND shoehorn in their ship mechanics (which I wanted anyways, samurai-shinobi-wokou, not just samurai-shinobi). There would have also been nuclear reeing from the peanut gallery about another Dances With Wolves/Last of the Samurai story (although he was a real man).

And I really am much more pissed about them having made it female samurai and African shinobi than African samurai and female shinobi. There's a reason that the lady thief archetype is a thing, it's not necessarily realistic but it's MORE realistic than a woman in a battlefield role. Even female archers are ridiculous, a woman totally can shoot a bow but war bows often have draw weights that require some serious muscle to pull (no different, no less physically exhausting and challenging, than swinging a sword).

Or, they could have some female wokou lord that's a Japanese rip-off of Ching Shih.

But Ubisoft pretty much lost me through burnout and woke crap like this, I was really put off of Ubisoft's female Spartans/blacked Greece/magical exploding galleys/no shields for hoplites combo.
 
Ubi missed the boat on making a Japan title with Ghost of Sushi being exactly what we were calling for for a decade. What's even the point of doing it now?
I liked Ghost of Tsushima but it's hardly a replacement. That was just one island, had a variety of environments, but still one island. Major point of Assassin's Creed, for me anyways, is historical tourism. I'd want to see at least a major city like Kyoto and preferably a full map of Japan in miniature like the Egypt, Greece, British Isles, or Caribbean we've gotten.
 
Chiyome apparently joins the templars in ubisoft canon. Wasn't one of the mainstream ones tho.

Who tf knows what characters will appear in this game though. There's such a large pool of historical characters to choose from.
 
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