Yandere Sim Clones & Fangames - Yandere Wars: The Clone Wars. No, the games aren't coming out.

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I take everything back, @Sammwy. You and Nitro seem to be of the same ilk - and this is some good milk so far.
Please, do carry on with your project. We will watch your career with great interest. :tomgirl:
 
It's funny, it's like kids who makes yandere mods along with just gaming mods end up being the one with the big ego.

As long as they know basic coding, they believe they're professional and it's hilarious. Now we know the age range of 12-18 year olds trying to make yandere simulators are ego-tistical brats who probably think that they'll grow up to the best coder and they can make money from it when reality, their coding reminds me of beginner basic coding and they do not know which websites and programs to use to set things up.

They still do not know how to make a game and all their games are going to end up failing due to the fact that they do not know basic coding OR business management where they can become a director and direct others to help..Instead they act like they're still doing school projects.

The good news is, is that she hasn't cried about anything on Twitter. She's just silent for now. But can I say it's stupid for her to openly state she has a facebook as if she didn't show her face even if covered by a scarf on it?

I don't even have a Facebook and it's the first picture you can see. You can search up: "valentina avalos sammwy" easily.
Screenshot_20201024-115605~2.png


Who spazzes out to the point they give out information on forums and people she doesn't know, allowing us to find out things?

"I like to teach programming and contribute educational material to universities and engineering colleges. Also the design of complex and numerous computer systems for the facilitation of computer science and robotics engineering.

I speak Spanish, English, half of French and German, and very little Japanese."

I think all yandere simulator clone devs think that they can do things perfectly to the point they can't climb off their high horse.
 
I just don't understand why I should care that children with autism who believe they are "trolls" of the internet for insulting a person and reacting to their comments with emotes on a forum like fucking retards.

look at all the idiots on this website, trying to appear rude on the internet but the only thing they give is shame and shame to such an extent that the entire forum becomes a cliche community of inattentive kids (like 4chan )

I just don't care, I just stopped by to say hello because they mentioned me, but how do you think the ball of retards on this website could interest me?

(Although of course, I have found people with at least one or two neurons on the website so not all are retarded, at least you seem to be a little smarter than the rest here.)
true dat.

again whatever you do its on your own responsability and highly adviced its to keep your social media and even old dusty IRL social media off the grid since everyone and i make emphasis on EVERYONE will always dig enough on the internet to find either an old alias of yours or ingame stats with your associated name etc etc.

if you are doing it for actually prove u can fix the shitty ass code of alex mahan and possibly come yourself with an original and nice name then good luck, but if you just want to call it *the better version of yandere simulator* and aim to shoot updates in regards of either bugs or actually making progress with adding rivals stuff then good luck! anyways i don't expect high hopes on people trying to put their hands into the shit called Yandere Simulator and if i were one of those i clearly will back off right on the bat since this community of YS in general its low tier garbage and his clones follows up with a shit ton of underages that amazingly can't see the difference between a good guy developing a game and a 31 years old virgin like alex who is currently milking them off from every single way possible: patreon, twitch subs, etc...

suerte y la verdad no te deseo el mal, solo digo que simplemente si vas a postear progreso de tu mejorado y reformado yandere simulator, que sea por que lo haces por diversion y posiblemente no te vayan a tirar tan duro por hacer un clon del juego.
 
Who the fuck looks at the collective dumpster fire that is Yandere Sim and all of its clones and says:
"Oh yeah, I totally want that to be me next"
 
Oh my fuck. What is this mess?

@Sammwy you're as much of a professional as Alex, Apeis and Nitro are. Don't act so mighty.

I've yet to see a competent yansim clone game, and actually succeed.
The only fangame i've seen that has a chance is Sara's School Life because they don't interact with the farms or the drama. Also so far they haven't turned out to be an incompetent sped. Sammwy has already made a mistake by interacting with the farms.

If you want your game to actually succeed then stop interacting with us and actually focus on development. If we mention your fangame on here that doesn't mean you HAVE to respond to it. This thread just exists to document fangames of YanSim and laugh when they crash and burn. Just close the tab. Stop getting MATI over reactions on your posts and be competent at what you do.
 
1603645750883.png

Just to comment on the YanSim clone. This only has baked lighting, which means the setpass should be low. However the FPS is awful. For such a game with no realtime, shadowmask or subtractive mask to perform THIS badly it shows that the use of materials in Unity is being mishandled. The person making this either renders everything on the CPU, or the more likely case has no idea how to construct a scene in Unity. Despite making efforts to bake all the lighting, but failing even to use the lightmapper engine with proper use.

And it seems that the light interacts will all the walls, everything is marked as light static. Relativly bad sign, as I am assuming he just marked it as static for everything.

This is from what I have seen from the video itself.
 
Why don't any of these clones start with a 2D game? Something like Princess Maker where it's more simulator like than first person action?
It seems like a lot of these wannabe devs start off the same way, they wanna go big or go home with a 3D game without knowing basic shit about optimization.
It just seems easier to deal with making something with 2D graphics that eats up less CPU and RAM instead of slapping together stolen MMD and Unity assets in a scene and calling it a day when their PC sets ablaze.
Yes I know this has probably been brought up billions of times in Yandevs thread itself but this is more so for the idiots who lurk trying to one up each others kusoge game ideas
 
You are assuming 2D games are easier to make just because you drop a dimension? You still need the skill set to make a pipeline, make a workflow, planning the project, programming, pixel art skills, understatement of balancing every aspect of a video game.

To sum it up: No, it is not easier.
 
Why don't any of these clones start with a 2D game? Something like Princess Maker where it's more simulator like than first person action?
It seems like a lot of these wannabe devs start off the same way, they wanna go big or go home with a 3D game without knowing basic shit about optimization.
It just seems easier to deal with making something with 2D graphics that eats up less CPU and RAM instead of slapping together stolen MMD and Unity assets in a scene and calling it a day when their PC sets ablaze.
Yes I know this has probably been brought up billions of times in Yandevs thread itself but this is more so for the idiots who lurk trying to one up each others kusoge game ideas
Logan did a 2D YanSim clone in RPG Maker. It was fucking trash, and I actually reviewed it earlier in this thread.
 
You are assuming 2D games are easier to make just because you drop a dimension? You still need the skill set to make a pipeline, make a workflow, planning the project, programming, pixel art skills, understatement of balancing every aspect of a video game.

To sum it up: No, it is not easier.
I'm not assuming but it seems to me like a bunch of these idiots don't understand how complex 3D games are as pure beginners, a shitty 2D game is a lot easier to finish since it's less time. It won't stop it from being a trainwreck of a game with no balance and shit controls, but at least it'll be actually completed and less likely to set your PC on fire.
Also >pixel art skills
2D doesn't mean 8 bit aesthetics either
Logan did a 2D YanSim clone in RPG Maker. It was fucking trash, and I actually reviewed it earlier in this thread.
Forgot about that, RPG Maker is such an abused engine by babbys first gamedevs fucking kek
 
View attachment 1686435
Not sure if this is entirely relevant but I got word about this just recently.
wow he finally done for !

oh wait he's just self murdering one of his many alt-personas but in the bottom of our heart we all know nitronix legacy will follow him whenever he goes ;P. talk like of reinventing himself into a dude that have gender issues regarding fucking femboys/dudes wearing sissy clothing lolk
 
Back
Top Bottom