WWE Champions General - Despite his claims, DSP is still spending thousands of dollars on the WWE Champions mobile game

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Hmm, if that’s the case, isn’t there still a way to see the total number of each rarity wrestler he has, or is it just the total number altogether? If each rarity has a fixed drop rate then maybe we could find out that way. Not that it’d be exact, since a lot of these gacha games depend entirely on luck, but it would provide an average of what one would have to spend in order to get that kind of roster.

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new character and trial coming up
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EDIT: and gear too!
 
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Thanks for that.

Does anyone know what the drop rates are for each rarity (and if they’re fixed for each character), and how much pulls cost? Apparently you have to do a lot of shit in the game before you can even be able to pull. Google’s not much help, and I’m not in the mood to grind out a game that I don’t enjoy.
 
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Has anyone checked in on the other stuff we know he used to play? Marvel, Supercard, Dokken Battle, etc? As recently as his wedding he mentioned still playing "a few mobile games" so you know he's whaling on those too.
 
Has anyone checked in on the other stuff we know he used to play? Marvel, Supercard, Dokken Battle, etc? As recently as his wedding he mentioned still playing "a few mobile games" so you know he's whaling on those too.
Phil doesn't play Supercard anymore, don't know about the others.
 
Does anyone know what the drop rates are for each rarity (and if they’re fixed for each character)
From what I understand, all the probabilities are rigged to whatever they think will addict you most at any given moment. New spenders get high probabilities to hook them in with some early "wins", giga-whales like Phil get vanishingly small odds because Scopely knows they'll pull themselves right into bankruptcy. Without knowing Scopely's odds-rigging algorithms, it's not possible to back out a "most probable expenditures" number.
 
From what I understand, all the probabilities are rigged to whatever they think will addict you most at any given moment. New spenders get high probabilities to hook them in with some early "wins", giga-whales like Phil get vanishingly small odds because Scopely knows they'll pull themselves right into bankruptcy. Without knowing Scopely's odds-rigging algorithms, it's not possible to back out a "most probable expenditures" number.
This is not factual at all to all gachas, idk if WWE Champions is played in Japan because if it isn't, yeah they can rig it, a regular game such as Granblue Fantasy or DBZ Dokkan tells you the rates that it is and they're factually right, they can't change the rates in any way or they will get a lawsuit if it's found out, specially in China where the rates are mandatory to be known, usually SSR rates are 6% to 12%, you can have 3 SSRs (best rarity) in 3 draws, hell i even got once 4 SSRs in GBF and DSP iirc got 6 SSRs in a Dokkan 10 draw and i know a guy that got 3 SSRs out of a average of 16 in a possible 300 draws, so yeah..everything is possible, but seeing how bad WWE Champions is, Scopely probably rigs shit to keep you playing this shitty "p2w/p2p" game
 
I can't find the interview that Scopely tried to retract and scrub from the internet, but a summary is available at https://archive.is/cUt0v where they describe a bunch of sleazy shit they're planning to do. The interview was 2019 so it's likely most of these changes are at least on their way to being implemented, if not entirely so already.

I've posted it before in this thread I think, like hundreds of pages ago, so I'll put some choice quotes here:

They admit that each player has different set odds rather than the in-game stated odds.
We’ll say, “Hey, we’re going to create a mystery bag. We’ll call that bag the same thing regardless of what bucket you fall into.” From a player-facing standpoint, the bag is called A. It’s A for everyone. The price of A is 99 cents. But the thing that varies is the quantity or the range and probability of the range of items within that bag.

They admitted that there is a set amount of things like premiers, which would therefore mean odds are not real, if odds were real there couldn’t be a set amount because if more people pulled, more times that toon would drop.
We’re going to say, “These two factions, or these 300 players,” and you pool them all against that fixed pool, now they’re all competing effectively for the same content pool. Then you adjust relative price based on the expected value of that pool. There’s a fixed number of people who get that chase item. You’ve created a social competitive purchasing mechanism.

This doesn't even include their plans to use social pressure of teams to push people to spend more, or their desire to make sure players can't communicate about the known value of pull rewards.

It's also why you can't gain a real sense of how much DSP has spent just by looking at his WWE Champions profile page. They've designed the game and payouts so this shit is largely obscured except for the leaderboards, which as we've seen requires some level of examination to determine the amount of money spent for events.

I swear the only people who fall for this shit are rubes (DSP) and other scammers (also DSP).
 
It has been very well established over time that this shit is deliberately difficult to calculate, because Scopely knows that it will lose players if it isn't.

Personally, I see this as being no less disgusting than cigarette companies who would rather everyone was unaware of their products being deadly, simply because the cuts into their profits. Maybe if you have to hide so many things about your business, it shouldn't be one, you know?

Sounds like I'm describing Phil's streaming, but at least he isn't deadly, for all of our jokes of him being "toxic".
 
This is not factual at all to all gachas, idk if WWE Champions is played in Japan because if it isn't, yeah they can rig it
That's an interesting point. Champions is apparently played in Japan:
So in theory they would have to publish their probabilities somewhere. Most likely they're just flouting the rules because nobody over there cares about some homo gaijin game.

There's an FAQ in Japanese here but it doesn't have anything that's not in the English one.
 
That's an interesting point. Champions is apparently played in Japan:
So in theory they would have to publish their probabilities somewhere. Most likely they're just flouting the rules because nobody over there cares about some homo gaijin game.

There's an FAQ in Japanese here but it doesn't have anything that's not in the English one.
I would love to find out how they handle the odds disclosure in Japan.
To be clear the same disclosure is required of gambling machines in the US. But mobile apps have carte blanche because no one gives a shit.
 
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