🐱 Why Fez II Was Canceled

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
CatParty


New fans of Fez might wonder why it hasn't received a sequel. The answer lies in its creator's contentious relationship with the games industry.
A Nintendo Switch port of Fez was announced during April's Indie World Showcase. In spite of originally being released in 2012, the seminal indie game was one of the highlights of a presentation that featured newer games like TMNT: Shredder's Revenge and Skul: The Hero Slayer. Players introduced to Fez on the Switch through its surprise launch might why there's never been a sequel to the innovative platformer. It's understandable that they wouldn't know the story behind the cancellation of Fez II by its creator, Phil Fish.

Continue scrolling to keep reading Click the button below to start this article in quick view.
Fish was the main creator behind Fez, and the final, arduous phase of its five year development cycle was chronicled in the documentary Indie Game: The Movie. That spotlight gave the developers chronicled (Fish, Braid's Jonathan Blow, and Super Meat Boy's Tommy Refenes and Edmund McMillen) a higher profile than the average indie developer. That proved to be a double edged sword for Fish.

Fish became a polarizing figure. He was outspoken, especially on Twitter, where he frequently commented on his distaste for the gaming industry and gamers themselves. This helps to explain how the developer of such a beloved game could have such a toxic reputation, even if his comments didn't warrant the level of hate Fish received.


Fish's comments that Japanese games "just sucked" following a Game Developer's Conference screening of Indie Game: The Movie are an example of how he rubbed people the wrong way. Fish leveled his criticism at Japanese developer Makoto Goto after Goto asked for his opinion on modern Japanese games. Fish responded with his trademark brutal honesty. He and Jonathan Blow critiqued the Japanese gaming scene circa 2012, with Blow calling them "joyless husks" according to a later account from Fish. Fish took most of the heat online, though he would later apologize to Goto, who thanked him for his honesty.

The seeds of Fish's departure from the industry were the further planted with his company Polytron's contentious relationship with Microsoft. The Xbox 360 version of Fez, which was exclusive to the console for a year, needed a post-launch patch to iron out some bugs. Unfortunately, the patch caused save corruption issues for one percent of the game's players.

Polytron withdrew the patch, planning to submit a new one to correct the save corruption. Unfortunately, Microsoft's policy at the time would have cost Polytron a fee for subsequent patches. Rather than incur the costs, Polytron restored the problematic patch. Fish became a vocal critic of Microsoft and announced he had no plans to bring Fez II to the Xbox One.


Ironically, Fish's lack of a response was the inciting incident for Fez II's cancellation. Shortly after the game was announced in 2013, Fish and Blow chose not to comment on Microsoft's rumored decision to allow self-publishing on the Xbox One, citing a lack of information on the policy. Commentator Marcus Beer criticized the pair on the Invisible Walls podcast for their outsized presence in indie gaming, mocking them as the "self-styled kings of the indie genre" who only talked to the media when it benefited them.

Beer was especially vitriolic toward Fish, with "hipster" being the nicest thing he called the developer. Fish responded on Twitter, and the situation escalated to the point where Fish suggested that Beer compare his life to Fish's and kill himself. This may have been a poorly timed reference to a line from Futurama's Bender.

The incident was a breaking point for Fish. He announced the cancellation of Fez II and his exit from the gaming industry, saying that he chose "not to put up with this abuse anymore." The following year, Fish was hacked and doxxed by Gamergate supporters due to his support of Zoe Quinn. He vowed to leave gaming and Twitter once again, this time adding that the Fez IP and Polytron were up for sale. Fish has kept a low profile in recent years. He did work on the early PlayStation VR game SuperHyperCube with experimental gaming collective Kokoromi. However, Fez II remains cancelled, leaving the original to stand on its own.
 
Does anyone actually want a Fez sequel?
The game was less popular on Xbox arcade than a Kinect port of an iPhone game despite all the hype the game got thanks to Phil's deep involvement in the incestuous indie gaming clique.
I liked Fez, but there is absolutely no way a sequel wouldn't be an infinitely dense brick of insufferable current year horseshit, even without Spergy The Fish involved. It was an art game, and we all know how art is now. Art games doubly so.

It was already pretty up its own ass back then. I shudder to think what they'd have done to it had it been made today.
 
I like how they very slyly blame it on gamergate at the end of the article. A nice little hurriedly chucked flashbang as the author scoots his butt across the carpet on his way out the door.
 
Because Fez was a mediocre platformer that ripped off Super Paper Mario and Fish's 'creative' well is dry until someone at Nintendo comes up with another idea he can suck out of their dick.
 
I can't think of a single nation that has a bigger unwarranted collective victim/inferiority complex than the Quebecois, except maybe the Scots. Even the French themselves aren't as insecure as the French-Canucks.
Nope
I can't think of a single nation that has a bigger unwarranted collective victim/inferiority complex than the Quebecois, except maybe the Scots. Even the French themselves aren't as insecure as the French-Canucks.
Nope. Minnesotans have them all beat. They're descended from the Scandicucks, what do you expect?
 
It's funny that there's no mention in the article about Fish stealing his friends' code and ideas for FEZ. If I remember correctly, this is the reason why he cancelled FEZ 2 (the "hack" was probably fake).

Fish became a polarizing figure. He was outspoken, especially on Twitter, where he frequently commented on his distaste for the gaming industry and gamers themselves. This helps to explain how the developer of such a beloved game could have such a toxic reputation, even if his comments didn't warrant the level of hate Fish received.
Philippe Poisson hates the industry (I wonder why he was there in the first place), hates the audience and yet the author of the article doesn't understand why people have a negative opinion of him?
 
Fish probably wouldn't survive in the current indie scene. The gameplay focused side would find him insufferable and the walking simulator side would find him too abrasive. The indie scene was much smaller when Fez came out.

Dust and Guacamelee are the better indie games of Fez's era. Retro City Rampage is also pretty cool.
 
isnt this like 7 year old news? i remember fish being a complete laughingstock on /v/ because of his antics ages ago. why do people write articles about dead and forgotten nonsense drama like this in 2021?
 
Fez was "fine", but not the revolution it was heralded as.

Fez 2 was canceled because Fish is a giant weeping cunt who took his ball and went home when people gave him shit for his fish-stanky hot takes.
 
Fish is French-Canadian, his actual name is Phillippe Poisson. I'm not making that up.
This is even funnier when you imagine how incensed his fellow francophones were at him taking on a common American name as a nom de plume of sorts.

This guy always makes me think of John Kricfalusi.
 
I miss 2016. The internet was still fun and Leafy and Metokur made good content.
I forgot Leafy existed. Miss his lack of chin.
Because Fez was a mediocre platformer that ripped off Super Paper Mario and Fish's 'creative' well is dry until someone at Nintendo comes up with another idea he can suck out of their dick.
There were games way before SPM that were basically Fez, but better.
isnt this like 7 year old news? i remember fish being a complete laughingstock on /v/ because of his antics ages ago. why do people write articles about dead and forgotten nonsense drama like this in 2021?
Because they're spergs.
Fez was "fine", but not the revolution it was heralded as.

Fez 2 was canceled because Fish is a giant weeping cunt who took his ball and went home when people gave him shit for his fish-stanky hot takes.
Fez was okay but holy fuck did it get annoying, with very few portals or easy ways to travel, and the fact that you had to use a smartphone to scan QR codes to solve "puzzles" that were extremely vague... yeah. This game did not age well. And as I said, similar games had already existed way earlier.
This is even funnier when you imagine how incensed his fellow francophones were at him taking on a common American name as a nom de plume of sorts.

This guy always makes me think of John Kricfalusi.
Fish is not a "common American name".
 
If my memory is correct Fez 2 was actually in production when Phil had his autistic fit and the co-developers of the game were angry that Phil just decided to cancel it out of spite.
I remember it similarly, the difference being that the main coder(s)/work horse of the studio quit because that worthless leaf kept running his mouth claiming that HE and HE alone made the game so you can "suck my dick, choke on it". Maybe our memories are wrong but if I had to work with someone like him I'd quit to.
 
I thought it was because Fez wasn’t really his work and he pissed off the people largely responsible for it and rather than admit he was a fraud, he chimped out.
 
Fish is not a "common American name".
Maybe not common, but who's going to pronounce or spell "Poisson" correctly?

Screen Shot 2021-04-17 at 9.12.52 PM.png Screen Shot 2021-04-17 at 9.12.44 PM.png
 
Back
Top Bottom