It's set in a post-scarcity world. Anyone can have anything they want. It still doesn't work, but they for all intents and purposes have infinite resources and can literally replicate anything that exists in a second.
Star Trek: The Next Generation. They abolished money. OK, so who decides who gets what? Is it just committees all the way down? Join the Party Starfleet for special privileges? Sounds like Brezhnev's USSR.
At least DS9 invented gold-pressed latinum as the de facto interstellar currency.
Gayhomo science fiction like Star Trek shows a contempt not just for economics but for basic logic. Now, let's suppose that post-scarcity can exist, in that you can have resource creation and manufacturing so efficient that nobody needs to work. That's downright plausible if you can make minimum human-level intelligent robots and have a galaxy's worth of rare metals. And Marx said the value of goods and services is their labor, right?
Okay, so how do you decide who gets the front row seat at a concert? How do you decide who gets the room with the view? Who gets the private meeting with the celebrity? Who gets the handmade doodad instead of the factory made one? Who gets the unique one-of-a-kind master painting?
You don't have to have a market to resolve it but that's still a world that has scarcity and hence has to have
some kind of economic planning.
The Unincorporated Man is the best treatment I've seen of that, the setting in some ways lacks stakes because it's a minarchist future where people's living standards is ridiculously high compared to ours in the same way that ours is to cavemen, but people still work because there is still some bullshit to strive after, especially the pursuit of novelty (the protagonist drinks several perfect replicas of an expensive vintage drink in a row before realizing why there is still a market for handmade products, because people psychologically need it). The same setting also explored virtual reality very well (they go Butlerian Jihad on it because man can't handle perfect virtual reality, it caused extreme gaymerism until the economy collapsed and most people gamed until they died).
Thought of another, The Last of Us, how has humanity not wiped the infected out by the time the game starts? I can understand the initial outbreak up to a point but when Resident Evil understands the point of a nuclear strike to contain a large outbreak of a biological threat and your series doesn't address what the military/government would do you have fucked up. Also we never know the state of the rest of the world, did the same thing happen to them? If so how? Who figured out it was a mushroom plague? and the developers assuming a fungus would survive In vastly different climates just in the United States alone. And the sequel seems to make all those flaws worse.
Why? If the shit spreads fast (like a contagion that can get people without the traditional zombie bite) you can get outbreaks simultaneously in a ton of places that collapse the supply networks, and then everyone is too busy trying to rebuild industrial civilization.
See World War Z for a very good treatment of it and The Division debut trailer for an explanation of plague's ability to spread and break things down (if its a genuine problem).
It's very melodramatic and exaggerated, but imagine that over, say, weeks, not literally "four days to apocalypse lol." Just-in-time manufacturing is a hell of a risk