What are you playing right now?

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I just recently got a 3DS for Monster Hunter 4 and Xenoblade Chronicles.

However the game I been playing non-stop once I got the 3ds is Mario and Luigi Dream Team; which at 20 something hours it I gotta say I fucking love it and it my personal favourite game out of all the Mario and Luigi games just for the sheer amount of insanely great moments like the giant fight with a living mountain and just how goofy and loveable Luigi is .
 
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Plague, Inc. Evolved is $15 well spent.

It's probably not a good sign how much glee I get out of that message where you're told the last of humanity lies dying in holes with no chance of survival.
 
I decided to replay a bit of Arcania earlier. Since I'm playing it on a better computer, my experience was less laggy and I did get some fun out of it. Still, I can see how fans of the Gothic series don't look too highly on it (doesn't help that it succeeded a very horrid and terrible expansion pack).
 
So between either failing horribly at SMITE or playing with incompetent teammates, right now I have Kingdom Hearts II Final Mix + running again.
 
I've been playing Heroes of Might and Magic III (the best in the series, though I miss some features from 4) and Star Wars Rebellion.
 
I'm finally playing Fallout 2 with the Restoration Mod on it. And holy shit, you haven't played Fallout 2 correctly until you try it. I've been consistently nerdgasming for days, every plot hole and storyline actually gets explained and finished now, it's fucking beautiful. Don't believe me? With the mod you can actually help Sulik find his sister!
 
I'm finally playing Fallout 2 with the Restoration Mod on it. And holy shit, you haven't played Fallout 2 correctly until you try it. I've been consistently nerdgasming for days, every plot hole and storyline actually gets explained and finished now, it's fucking beautiful. Don't believe me? With the mod you can actually help Sulik find his sister!

That was the one thing that bugged me about Fallout 2, how incomplete it initially was. It's awesome being able to find Sulik's sister with that mod.

Anyway, I'm over 270 hours into MH4U and I think I'm finally getting a little burnt out.

I'm thinking of getting Bloodborne in the near future.
 
For the longest time I have been a baby with Dead Space sitting in my Steam Library. I am not a person for horror anything, especially not video games. Today I finally mustered up the courage to actually play it, and boy I am left both regretting and not regretting my decision.

It's a great game, it's just scaring the everloving shit out of me. Bless my flatmates for putting up with my screaming and streams of "fuck the babies!" - one sent me this to console me.

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I'm playing Ori and the Blind Forest.
Been years I played beautifal as this one. The music, the story, the art, it creates an unique atmosphere. The main character is really lovable. But I will repeat myself, the music and the art in this game is AMAZING.
I really like this song, it went really well with an intense part of the game (and quite hard).
 
Played Morrowind for a few second just to test out a head replacer I thought of using. Since it works and it really does its best to being an updated version of the vanilla faces, I think I'll keep to that than the better heads mod that is more widely known.
 
I played One Unit Whole Blood last night trying to configure a launcher I found. Said launcher has install directions that involve making multiple copies of the game directory's contents in a bunch of folders for mods, probably due to some funny way either Blood or the launcher handles certain mods, so it bloated a normally 400 MB game to 5 whole GB of the same bells and whistles. It's all there seems to be and it's otherwise not a bad launcher, I just want to figure out how to make it so it's not so bloated so that I'll have a nice centralized hub to launch my One Unit Whole Blood from with a few mouseclicks instead of DOSBox tinkering, without it taking up 5 GB for the mods (I could of course remove the mods but I may want to play them after I beat the main game and Cryptic Passage sooo...).

Also there's about 100 "days" till the end of 358/2 Days (only about a quarter of the year Roxas existed is ever playable in the KH franchise, 96 missions over 358 Days, then a week in the Matrix of summer vacation so I'm close to the end of this one) and I've been wanting to take a pic of one of my builds so I did.
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I just finished Xenonauts last night. I never played the original X-COM (only XCOM), but this was really good, though pretty unfair. I like what they did with the setting because it makes the early game seem more desperate and underdog-like - in XCOM, you start out using technology that's still human, but would still be considered cutting edge in 2015. In Xenonauts, you just weave some magnesium into a Foxhound and go toe-to-toe with advanced alien warships.

The writing and fluff were also much better, but I don't know how much of that is from the expanded lore mod I installed. So you get a much greater level of detail about the aliens' power source, technology, and biology. You even have a xenosociology department that analyzes how the alien hierarchy is organised and stuff, it's great.
 
Make sure you download the mouse-look fix.

Blood uses an extremely old generic mouse driver for DOS that is really really bad and borderline unplayable. Because its source was never released it was basically unfixable. Someone coded his own mouse driver that you can use via the "keyboard and External" setting in the setup menu. I highly suggest you use it.

http://www.gog.com/forum/blood_seri...e_terrible_mouselook_on_dos_build_games/page1

You also might need to invert the up and down axis since by default with Build engine games looking up and down was inverted. Duke Nukem 3D had an option in the menu to restore it but with Blood iirc you need to set it's Y (or Z I can't remember) axis to negative.
 
Make sure you download the mouse-look fix.

Blood uses an extremely old generic mouse driver for DOS that is really really bad and borderline unplayable. Because its source was never released it was basically unfixable. Someone coded his own mouse driver that you can use via the "keyboard and External" setting in the setup menu. I highly suggest you use it.

http://www.gog.com/forum/blood_seri...e_terrible_mouselook_on_dos_build_games/page1

You also might need to invert the up and down axis since by default with Build engine games looking up and down was inverted. Duke Nukem 3D had an option in the menu to restore it but with Blood iirc you need to set it's Y (or Z I can't remember) axis to negative.
I never found the mouse in BUILD games to be awfully unplayable (because GodJesus invented autoaim for Doom and it's proven to be useful among the shitty mouse control of BUILD engine games), but the new driver helps a good deal; I copied it into my mod-loaded launcher copy which was a process that had to be done for each copy of the game used to launch certain mods. The launcher shenanigans are part of the reason I think Blood's source code should have been released - fan-made launchers could act much more gracefully with a codebase to work from and support a wider range of mods without having to bloat a folder with a bunch of copies of the game.
 
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