What are you playing right now?

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Been showing my wife Left 4 Dead 2 and using my Xbox to split screen with her. Now she keeps asking if we can play so I've been using PC mods to play that version split screen with her, instead, and planning a few localhost friends games.
 
Me and the friend who played through Dark Souls 3 decided to run through Dark Souls 2 together. Apparently there's a reddit event going on for the game right now so the servers are filled with people. My friend barely remembers the game so I've been tour guiding him through it just blasting shit with magic while he charges headfirst in with a greatsword.

All in all, having a great time.
 
Revenge of the Savage Planet now that I "own" a copy. These games are still better than No Man Sky.
 
Darktide is a co-op game that resembles Left4Dead by quite a margin. You mow down hordes+special enemies and advance in long-ish levels. Between missions you fuck around with about 10 systems of progress and color-coded loot. The game is still simple, even if most of the finer mechanics (brittleness? What the fuck is that) aren't explained in the game for whatever reason, it just assumes you know. You can still pick it up with a buddy and go, you don't have to pass a test.
This one's interesting because if you were coming from Vermintide, then you already understood the difference between strength/power and damage, what impact is, what cleave and hitmass are, etc., but brittleness and rending are completely out of left field. There was nothing like it in Vermintide. The skinny on the difference between the two is that brittleness reduces the armor of the target which teammates can also take advantage of, while rending buffs your own damage versus armor. There's a little more to it than that but it's just numbers.

Tax: picked up Metal Eden and Incision on the cheap. Haven't had time to play either but I downloaded them last night and I'll make time some evening this week.
 
Apparently there's a reddit event going on for the game right now so the servers are filled with people.
The one positive reddit community I really like is the Soulsborne one, they regularly hold events like Return to Drangleic/Lordran/etc if one is interested in the "true" Souls experience with regards to PVE and invasions. It's great. Highly recommend at a minimum of checking out the various subreddits for when they hold these events, I think it's a monthly reoccurring thing where it's a week or a weekend where they encourage people to play a specific Soulsborne title.
 
This one's interesting because if you were coming from Vermintide
Nope, coming from "tried Vermintide once, didn't understand or like it much". I think I now know what most things are though.

My biggest complaint about Darktide is the mission selection screen. Or more like the lack of coherent campaign structure. The mission might be titled "campaign V" which is obvious in itself but the whole thing is still arranged like a bunch of random Warframe alerts. Half the time I don't know what missions I'm actually doing, what it means or how I should look at the big picture.
 
I have completely given up on VTMB.
Got into Chinatown and just wasn't having fun, but it was the Sewers with the Tzimisce fleshbeasts that really hurt my soul. Also the SPAS-15 fucking sucks, it's a pump-action unlike what Mercurio and its own fucking tooltip tell you, and is all-round worse than the Mossberg. That really fucked me off, so after finishing the Fu Syndicate I uninstalled.


I still have a craving to play a WRPG though, so I've 'acquired' Jade Empire - the first time I've touched it since the original XBox. The GoG version supports widescreen natively.
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This runs with nearly zero issues, which surprised me for a game so old the configuration utility for it has the silvery version of the Windows XP UI.

So far I've completed Chapter 1, and I'm enjoying myself. There's some definite jank with animations (especially attacks) and controller rebinding (gave up and went with KB+M), but that's about it.

The amount of sincerity Jade Empire has is refreshing. It's not trying to be edgy, it's not trying to "subvert my expectations" constantly, it's not trying to have snarky detached modern writing. So far it's just an interesting story to insert myself into and play through.

The only thing that has made me raise an eyebrow is the morality system. A tutorial NPC does his best to explain how too much "good" becomes authoritarian, and "evil" has some positive aspects like survival of the fittest through one's own determination and skills. In practice, in playing the game, this is absolute bullshit.

Every "evil" choice up to this point is just being an unreasonably huge baby-eating asshole, and every "good" choice is being a simpering doormat - but "Good" sort of wins by default every time due to being the closest thing to a reasonable course of action:
Sure, I could fake the healing medicine for the Top Student to make a cakewalk optional fight even easier, but that gives no practical benefits and I think results in her dying later, which again probably has no upsides. I'm glad morality meters mostly stopped being a thing in games, I don't think I've seen a single one that makes a game better.

Cool game though, I forgot for a hot minute that it's not made by Obsidian because it feels very similar to KotOR, but then I remembered the Bioware NWN games.
 
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Spookys jumpscare mansion HD. Its an ok game but, why do I keep running Into indie dev games that show promise (this and the freedom planet games) only to be disappointed to learn the creator is a tranny faggot? (Akuma Kira used to be Gregory)
 
Spookys jumpscare mansion HD. Its an ok game but, why do I keep running Into indie dev games that show promise (this and the freedom planet games) only to be disappointed to learn the creator is a tranny faggot? (Akuma Kira used to be Gregory)
I can recommend his other games like Lost in Vivo and Lunacid, if you can stand that its a tranny dev. I wasn't actually aware that its a troon until you mentioned it.
 
I can recommend his other games like Lost in Vivo and Lunacid, if you can stand that its a tranny dev. I wasn't actually aware that its a troon until you mentioned it.
I know it's getting very difficult to separate art and artist, but we have an entire stink ditch thread on retro, demake, and other slop in gaming trannys have infected.



That being said spooky and freedom planet are playable and still well made games. It's just a shame the creators became weak boned, hrt addicted freaks. Oh well gems the breaks.
 
It's a pain playing old Game Boy without a light. At least get a Game Boy Advance SP.
I have one, but gameboy/color games are so small on there wahhh! I have a worm light (pictured), it’s not perfect but it does the trick. I’ll see which one I get tired of first: worm light glare or tiny aspect ratio. Alternatively, might fuck around one of these days and do a drop in screen mod.
 
See I was this far into the post when I deduced that the creator was most likely a tranny
One way you can always tell is if the game is overloaded with plagiarism homages to other games. The game has references to silent hil, resident evil, persona, majora's mask and adventure time...to name a few.

Same thing for the freedom planet games. The creator of those games was a sonic autist complete with their original characters donut steal and their own version of mobius from satam. The main character lilac was originally a full on "original hedgehog oc" before he had to redesign the game to be as "distinct " from sonic the hedgehog as possible.
 
PlayStation has a sale on a lot of games going on so I decided to finally pick up Ghost of Tsushima
I started playing the legends mode and it's pretty good. The story missions are 2 player and the survivals are 4 player. 4 different classes and they've each got unique abilities. Replaces the mongols from the story with Oni slaves. (Just mongols with warped faces). Uses the usual white to orange loot system you've seen a thousand times. You have to rank a class up to be able to use more than one legendary item at a time. Worth checking out if you already like the base game.
 
Feels weird double posting, but I've still been playing the Legends mode. I think the main crux of gameplay is the survivals. However I've only really found a couple of groups that were competent enough to survive all 15 waves. Half of them disconnect 15-20 seconds after getting downed. If you've got a group of friends that you wanna have some samurai fun with, check it out
 
Just beat system shock 2 for the first time. Had it for years but always wanted to play 1 first and it took a good couple tries to not immediately bounce off it. I feel the reputation for system shock 2 slightly soured it a bit for me, it was still great but the way people talked about it I thought it would be some horror rpg masterpiece but it was very messy. It was still fun, the point management was tense, the atmosphere was great, and the ship, while a labyrinth cluster fuck is just such a great setting. The biggest disappointment for me though was shodan, she is just so much better in 1. They try to make the many another semi shodan but both end up a bit under cooked. Still I adore a good dungeon crawler or what ever the fuck an immersive sim Is so it's still above 99% of games even if I hate the turrets...and spiders,... and general movement... and those fucking bees!
Also having just played 1 the final section really tickled me, that and the greatest ending of all time.
 
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