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Ive been airbrush priming for a bit and always in black. Now I need to prime in white. Are there light primers worth using? Or do I need to go spray cans?

The control of an airbrush is way more comfortable than the acerone spray of the aerosol, imo
 
Ive been airbrush priming for a bit and always in black. Now I need to prime in white. Are there light primers worth using? Or do I need to go spray cans?

The control of an airbrush is way more comfortable than the acerone spray of the aerosol, imo
Pro Acryl makes a really good white that also comes in an airbursh primer. You could give that a try, though be warned the primer is super delicate. I don't know if this is common with airbrush primers specifically but even after a full day of drying it'll rub off with some minor pressure from your thumb. You might want to give it a once over with a thin base layer, or make sure it's on a good handle.
 
Ive been airbrush priming for a bit and always in black. Now I need to prime in white. Are there light primers worth using? Or do I need to go spray cans?

The control of an airbrush is way more comfortable than the acerone spray of the aerosol, imo
Best airbrush primer is going to be the solvent based products you normally see get used for scale modeling and gundam stuff. Mr. Surfacer, Gaia Surfacer, AK Primer and microfiller(tiny glass bottles), Alclad II, etc. rather than the water based acrylic products out there like proacryl, vallejo, even badger stynylrez, and so on. It'll also avoid the problem @Spilled Spaghett mentions with how fragile the water based acrylic versions can be. But if you've never airbrushed with solvent based paints before, you'll absolutely want ventilation and a mask with VOC filters as it isn't just the normal dust in the air you get from water based acrylics.
 
I love having physical media, especially when it comes to books etc.
Part of what I hate about the new KT. I have the app, browsed it, but it’s not the same as flipping through a rule book and having it all laid out right there in front of you at a glance. And even having a few of the unit cards you get in the boxsets on the table feels so clean and hassle free. Wahpedia is more useful than the official app because you could still have what you wanted available in a few browsers open on a tablet.
 
The biggest loss for codices is the lack of hobbying advice. The T'au codex is barely over 100 pages long and only 39 pages have anything to do with lore. For some reason GW gives up and stops numbering the pages halfway through, and then remembers to number them again later in the rules. There are only 5 pages total that go over all the septs in the empire so each one barely gets two paragraphs. Tells you nothing about their culture, or military organization, or how to paint the god damn sept color!!! If I want to run a Bork'an color scheme, what color would that be? What paints should I buy? What if I just want to paint Farsight or Shadowsun? No advice because you have to download the app! I'm surprised there isn't even an ad for the app somewhere in this book. But even if you download the app it's only going to teach you how to paint Vior'la and....Au'taal?!! The fucking resort planet that hasn't been mentioned since 7th edition? It's not even the right color!
I've got a PDF of the 7e Dex, and its the complete opposite. For those unaware, pages 43-58 are just flat images of Sept colors and alternate schemes, and then 59-70 are all painted models, half those pages in diorama format as if they were on a board.
1750536041768.webp 1750535990074.webp 1750536085810.webp
That guy on the bottom-right of the last pic is hilarious, IMO. "LET ME SEE YOUR WARFACE, SHAS'LA!"
 
I remember some comments on how Codex could be lore only, with the tabletop rules being sold in separated and/or on their site. Buying a physical codex that will get a ton of rule changes before the edition ends, in exchange of ever drying up the lore (compare the 9th ed for most codexes vs their 8th ed conterpart)

You know, unironically, Lucius is a cool as hell character.

"But hes not the best, he loses all the time" exacly. He faces the consequences for his lack of self preservation and arrogance. You wont see Kharn stepping on a mine or being ganged up by 20 orks and losing, despite both being champions whose deal is "run to the enemy and slash them"

Saying "Slaanesh doesnt like him and just want to make fun of him" also is great.

Hes the oposite of a mary sue, hes not the best, hes not beloved by all, he isnt the most skilled.If you ask me, this giant imperfection makes him a more interesting character than 99% of the setting.

Hes not "the reasonable one", hes not "one of the good ones in a sea of assholes", he takes at heart hes an evil bastard and runs with it. At a point you just need a chaos character that is fully corrupted and loves it.
 

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I remember some comments on how Codex could be lore only, with the tabletop rules being sold in separated and/or on their site. Buying a physical codex that will get a ton of rule changes before the edition ends, in exchange of ever drying up the lore (compare the 9th ed for most codexes vs their 8th ed conterpart)
Because that's what people want. A lore book with art, painting guides, etc. basically a coffee table book is perfectly fine as it won't end up immediately obsolete or even need to be updated every edition. Will fewer people buy it? Sure, but it would also eliminate BS required for the game while providing a chance to have a better product for those more interested in the lore and hobby aspect. People flip through old codexes all the time, but they're rarely doing it for rules. It would also alleviate GW trying to keep codexes as limited print runs to avoid overstock as what happened in previous editions as well. Currently GW stores don't stock most of the available codexes, and local game stores now will rarely bother with buying codexes after the initial release(I've seen more than one store in the past couple of years having 7th-9th codexes in the clearance bin for ages that no one wants to buy). As it is, there are tons of people using waha, newrecruit, etc. anyway these days(especially after battlescribe finally fell apart, that was a shitty app) for rules.

Ditching the codex system for rules doesn't eliminate physical media existing. It creates an opportunity for that physical media to be more interesting when it doesn't need to be half full of useless stat lines.
 
Even though they will be obsolete, I don't mind having the rules, datasheets and so on in the codex. But I rather have more art and lore and since the rules that concern the playing aspect get updated frequently the most logical thing would be to omit those things in the future. But I am fine either way.

BTW anyone happen to have old the Iyanden Codex Supplement lying around and would be willing to part with it for a reasonable price ?
 
Can I get a "Hell Yeah!"?
The Hu Scars.mp4
I believe the White Scar chads are blasting “Hordes of the Khan” at record volumes now. Pretty awesome that almost every 40k army has a Sabaton track.

I’m partial to “Birds of War” because that’s my boys.
The biggest loss for codices is the lack of hobbying advice. The T'au codex is barely over 100 pages long and only 39 pages have anything to do with lore. For some reason GW gives up and stops numbering the pages halfway through, and then remembers to number them again later in the rules. There are only 5 pages total that go over all the septs in the empire so each one barely gets two paragraphs. Tells you nothing about their culture, or military organization, or how to paint the god damn sept color!!! If I want to run a Bork'an color scheme, what color would that be? What paints should I buy? What if I just want to paint Farsight or Shadowsun? No advice because you have to download the app! I'm surprised there isn't even an ad for the app somewhere in this book. But even if you download the app it's only going to teach you how to paint Vior'la and....Au'taal?!! The fucking resort planet that hasn't been mentioned since 7th edition? It's not even the right color!
I remember the Gathering Storm book that had a conversion guide for Fallen, the idea of an official GW product encouraging mixing models, between game systems nowadays is a stillborn dream.
 
I've got a PDF of the 7e Dex, and its the complete opposite. For those unaware, pages 43-58 are just flat images of Sept colors and alternate schemes, and then 59-70 are all painted models, half those pages in diorama format as if they were on a board.
View attachment 7537146View attachment 7537139View attachment 7537147
That guy on the bottom-right of the last pic is hilarious, IMO. "LET ME SEE YOUR WARFACE, SHAS'LA!"
I found a copy of it myself and the difference in quality is night and day. Not only is it loaded with beautiful iconography, and artwork but actual interesting lore than you don't find elsewhere. There's an actual breakdown of T'au military structure, an actual map of the empire and where everything is. The different units all get a full page with custom artwork to show them off and explain what it is. There's even a timeline of major events. There are no hard dates but at least we have an order of events. I can't tell you if the artwork in this codex is all original, but I can tell you that nearly all of the art in my 10th edition limited edition codex was in this book. Even the fullpage cover art for my codex is just a reprint. Hell the cover of the standard edition is literally the 9th edition cover. You couldn't possibly tell the difference without opening up the damn thing. You would think with how many of these books get churned out and reused they could at least put an edition number on the spine or something.

This is why I think digital rules would be an improvement. GW knows these books aren't worth the effort. They know they're going to sit on shelves. Instead of wasting time designing and printing another 60+ pages of rules they could instead focus on more lore and cool shit that actually gets me excited about my army. Maybe I'm being optimistic assuming that GW would ever give us more instead of charging us the same price for an even smaller book.

Oh and bring these back. I love these super over-designed faction icons. That could go on a poster.

Tau Empire-1.webp
 
you know what I'm surprised we didn't see? a 10th edition codex Omnibus. Imagine 10 editions of codexes from different armies, or even just a codex/book dedicated to the entire history of GW's model ranges, lore, art history, painters, modellers, so on and so forth. You could probably rip 90% of it straight from old editions, add some extra context with artists and writers still in GW's employ (or that are still on their good side - Duncan Rhodes, and maybe John Blanche come to mind especially) then slap a huge price tag on it. An 800 page book of just cool shit from 40 years of warhammer would be sick as fuck. its unfortunate that GW seems allergic to even addressing the fact that the game has existed since the 80's, and is coming up on its 40th year. Ah well, maybe some day.
 
Brethren, this strategy GW is doing with the Arbites is starting to work on me. It’s honestly the most clever marketing I’ve seen in awhile, plus Robocop’s expansion comes next month so my desire to put a boot on the necks of hive scum is at an all time high. I learned that there is an arbites origin being added to RT as well, so we’ll actually be able go full Lethal Weapon with the new guy.
IMG_7909.webp
you know what I'm surprised we didn't see? a 10th edition codex Omnibus. Imagine 10 editions of codexes from different armies, or even just a codex/book dedicated to the entire history of GW's model ranges, lore, art history, painters, modellers, so on and so forth. You could probably rip 90% of it straight from old editions, add some extra context with artists and writers still in GW's employ (or that are still on their good side - Duncan Rhodes, and maybe John Blanche come to mind especially) then slap a huge price tag on it. An 800 page book of just cool shit from 40 years of warhammer would be sick as fuck. its unfortunate that GW seems allergic to even addressing the fact that the game has existed since the 80's, and is coming up on its 40th year. Ah well, maybe some day.
I’d buy a CSM codex omni, that’d be my new coffee table book. I love those old codexes where they’d go into recommended Fantasy kits whose parts were likely where the unique aesthetics came from, like NL being vampire-themed and actively giving sculpting and kitbashing advice. It’s really cool to realize the now iconic styles of each legion were likley just from office kitbashing.
 
Pro Acryl makes a really good white that also comes in an airbursh primer. You could give that a try, though be warned the primer is super delicate. I don't know if this is common with airbrush primers specifically but even after a full day of drying it'll rub off with some minor pressure from your thumb. You might want to give it a once over with a thin base layer, or make sure it's on a good handle.

Best airbrush primer is going to be the solvent based products you normally see get used for scale modeling and gundam stuff. Mr. Surfacer, Gaia Surfacer, AK Primer and microfiller(tiny glass bottles), Alclad II, etc. rather than the water based acrylic products out there like proacryl, vallejo, even badger stynylrez, and so on. It'll also avoid the problem @Spilled Spaghett mentions with how fragile the water based acrylic versions can be. But if you've never airbrushed with solvent based paints before, you'll absolutely want ventilation and a mask with VOC filters as it isn't just the normal dust in the air you get from water based acrylics.

Acrylic primers are ok for me because i can only airbrush on weekends so its 5-7 days between priming and base coating. I think you need to gove them like 3 days and not the 1 thats recommended but i dunno. I tend to stick to vallejo black because it just works.

This is for painting yellows, oranges and contrasts so i might just have to white scar spray can it in the end.
 
I learned that there is an arbites origin being added to RT as well, so we’ll actually be able go full Lethal Weapon with the new guy.
"I have Inquisitorial immunity!"
I found a copy of it myself and the difference in quality is night and day. Not only is it loaded with beautiful iconography, and artwork but actual interesting lore than you don't find elsewhere. There's an actual breakdown of T'au military structure, an actual map of the empire and where everything is. The different units all get a full page with custom artwork to show them off and explain what it is. There's even a timeline of major events. There are no hard dates but at least we have an order of events. I can't tell you if the artwork in this codex is all original, but I can tell you that nearly all of the art in my 10th edition limited edition codex was in this book. Even the fullpage cover art for my codex is just a reprint. Hell the cover of the standard edition is literally the 9th edition cover. You couldn't possibly tell the difference without opening up the damn thing. You would think with how many of these books get churned out and reused they could at least put an edition number on the spine or something.
Oh yeah, its exactly what would get someone excited about playing Tau. Of course, the Tau aren't SPESS MEHRINES, though. Christ, the situation in recent dexes is bad. I remember in older editions you had a few complete separate dexes and a lot of people like them since they showed how Black Templars were different from the Dark Angels who were different from the Ultramarines, but even then GW managed to find time for different Guard regiments like the Steel Legion and Death Korps. I really don't mind the current speed of the rules updates per se, but GW really needs to stop charging money for them if they're going to churn them out this quickly and have lore stuff and plastic crack be their money makers.
 
Acrylic primers are ok for me because i can only airbrush on weekends so its 5-7 days between priming and base coating. I think you need to gove them like 3 days and not the 1 thats recommended but i dunno. I tend to stick to vallejo black because it just works.

This is for painting yellows, oranges and contrasts so i might just have to white scar spray can it in the end.
If you've been having success with the vallejo black, then just get the vallejo white or grey. And yeah, even rattle can primer is best left a couple of days for the best chance for it to stick even if the bulk of it flashes off fairly quickly and is dry to the touch and paintable within an hour.

Finally have something I started on that I can post an in-progress picture of. Pardon the shit all over the chair, damn dust gets everywhere.
torso.webp
 
I'm seeing the new Lutein video about Arbites and he does the comparison with Judge Dredd with emphasis with how dark and edgy it is. And at least most things I read in the series are silly as hell, I wouldn't be surprised if during the 2000's it leaned on edginess, but when it came out it was more silly than edgy.
 
I'm seeing the new Lutein video about Arbites and he does the comparison with Judge Dredd with emphasis with how dark and edgy it is. And at least most things I read in the series are silly as hell, I wouldn't be surprised if during the 2000's it leaned on edginess, but when it came out it was more silly than edgy.
If 40k was the future of another franchise Id definitely assume it was judge dredd. All the pieces fit.
 
I finally played DoW III for the first time after years of hearing how bad it is, and to my surprise it's ok so far. Not sure how I feel about the MOBA thing, but I would be surprised if that is the reason why it is so maligned.
 
I finally played DoW III for the first time after years of hearing how bad it is, and to my surprise it's ok so far. Not sure how I feel about the MOBA thing, but I would be surprised if that is the reason why it is so maligned.
It's not. As a MOBA veteran, DOW III has no MOBA aspects at all. If having hero units and lanes is enough to be a MOBA then Call of Duty qualifies as a MOBA. Really the main issue is the lack of content and depth of strategy. There's only three factions, and their unit rosters aren't that impressive. They almost never have special weapon options, and your tech progression is mainly more stat boosts. The game wants to promote a very aggressive playstyle by refunding some of a unit when it dies. In theory this makes players feel better for taking risks, but in reality it means the winning move is to spam the fuck out of your opponent. Everything is so fragile there's no point trying to keep anything alive. With army powers like drop pods or warp storms, it's a one button solution to wiping your opponent's whole army unless it's made of tanks.

DOW seems like it tried to please everybody. It has base building but other than throwing down another barracks you never have to worry about space, you don't have plasma generators that may explode and damage your other buildings, and if you want more power it doesn't require you to take the risk of building another expensive base to increase your generator cap. Everything moves so quickly you're usually good with having one of each building.

It tries to have more micro focus like DOW II, but it's mostly limited to your hero unit who doesn't unlock any equipment upgrades throughout the match. Positioning doesn't matter since there are no arc of fire, and cover is limited to designated bubble shields that can be broken and never used again. With how many units you're spamming in these matches it'd be unreasonable to manage that many active abilities anyways, but DOW II players like the scaled down battle where the survival of every unit matters. Here nothing matters, it's all chaff.

On a technical level DOW III is fine. It looks good, runs decent, controls are good, and it has a really nice army painter. It's just so shallow in every other way. It doesn't feel satisfying to comp stomp like DOW I, and I'm even talking about the lack of sync kills. That was a major complaint that personally I just don't care about.
 
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Tells you nothing about their culture, or military organization, or how to paint the god damn sept color!!! If I want to run a Bork'an color scheme, what color would that be? What paints should I buy? What if I just want to paint Farsight or Shadowsun? No advice because you have to download the app!
This is just an invitation to stop using citadel paints because my god they've capped the upper limits as to what to charge for one of those pots. They can't go any higher because they now have fierce competition in both traditional and "contrast" style paints options from army painter, AK and vallejo.
 
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