🌟 Internet Famous Volound / Conor Sweeney - Minor Total War Content Creator, “trailblazing gameplay purist”, vegan warrior, amateur slinger. Previously seen chimping out over Rome: Remastered, now chimping out in this thread.

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It was pretty much certain already that they'd announce it. What irks me most of all is the fact they didn't even bother to go with Medieval 3 first, but went for the space grift total war.
Guess they didn't have enough of Med 3 to show, probably focusing on 40k since it'll most likely be what'll sell the most. We won't see anything Med 3 for a long time, long enough for sales of 40k and it's inevitable fuck ton of DLC to pay for itself and help fund Med 3, which will suffer from the same problems as well.
What little gameplay is out for 40K looks fucking abysmal, the UI is dogshit and combat looks about as appealing as regurgitated food.
While I will say it was probably an alpha of an alpha prerender but fuck me it still looks like a mobile game.
Then they finally throw a bone to the historical TW fanbase simply because they fucked up time after time and people are tired of their wilful incompetence and it's starting to affect their profits.
Exactly, because make no mistake, Med 3 will be to draw in as many historical fans as possible to exploit their nostalgia for the older games. Ultimately it'll go the way of Pharaoh, so shit that it couldn't draw any of their "two" (more like 1.5 given how many TW fans are TWWH fans only) fan bases.
Haven't watched Volounds 4hr video yet, tbh not really planning to unless it's a more compact edited version.
Definitely wait for an actual video, his thoughts were a bit all over the place. Also the timestamp I (hopefully) included in the link cuts the stream in half, it took 2 hours to get to the topic.
 
Because they haven't even started yet. It wasn't an announcement that medieval 3 was on its way, it was an announcement they're finally starting to make it.

Unless they've got a second team working on Medieval 3 that we don't know about, it is at the very best in a concept art phase. 40K is currently in an early alpha by their own words and as seen in the footage disclaimers at TGA, if that game is hardly in a playable state I think M3TW is at this moment less than a fart in a jar.

I already saw memes floating around in the fashion of Elder Scrolls 6 announcement and a release 8+ years later.

Again I really don't have a fucking clue why 40K got priority over a new historical title after already a decade of almost exclusively Warhammer content.

Like @Tri-Tachyon'sClown said it's just nostalgiabaiting to appease their older fanbase so they continue to CONSOOM CONSOOM CONSOOM! I hope people will know better, but I doubt it.

CA is genuinely a bunch of retarded soyniggers and they showed that they only value Yes men on their payroll like Cuckmaster of Soytek instead of actually asking relevant fans and influencers what their communities want (It is historical titles) and LegendofTotalWar has tossed the towel in the ring 2 months ago.

Then what I haven't mentioned yet, the dreaded console release, you can expect, in the best case, a game system more dumbed down for console, worst case a complete retard mode overhaul that shatterd the last unique elements and charm of Total War just to tap into the console market so that it's so oversimplified and stripped down for accessibility that you can hardly recognize it, the 40K overworld map, if anything, already gave me exactly that vibe.
 
Again I really don't have a fucking clue why 40K got priority over a new historical title after already a decade of almost exclusively Warhammer content.
Probably thought that since they tapped the Fantasy market dry and making a Sigmar Dick TW it would just overlap with the original Fantasy games while also probably upsetting WH Fantasy fans and fans of the actual vidya because "it's yet another Fantasy game I have to buy and wait to buy 100+ DLC for." With 40K, they can reach into the Sci-fi and jaded DoW fan market without treading on "old (fantasy) ground."
It's something new for the nu-TW fans, it's something for the 40K fans, and it's something for the Sci-Fi """strategy""" fans (until they realize you can just spam doomstacks and whatever they'll replace spells and mana with). Far more markets covered than Med 3 will while also managed to reel in hopelessly desperate historical fans. You saw the Med 3 comments? The hype for TW 40K? They're eating that shit up.
Then what I haven't mentioned yet, the dreaded console release, you can expect, in the best case, a game system more dumbed down for console, worst case a complete retard mode overhaul that shatterd the last unique elements and charm of Total War just to tap into the console market so that it's so oversimplified and stripped down for accessibility that you can hardly recognize it, the 40K overworld map, if anything, already gave me exactly that vibe.
I genuinely can't imagine how it would work without it being nothing like a TW game, I seriously can't see it working. I mean, all you have to do to see how well it'll go is look at Stellaris' console port, the one that no one ever talks about and I only found out existed was because someone made a mod that used the higher resolution textures from that console port.
 
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Since this doubles as the general Total War thread, I wanted to post some musings I had about the series after stumbling on some old Ultimate General: Civil War screencaps. For those who don't know, Ultimate General was created by DarthMod, and was an attempt to create a series that could compete with Total War. I've only played Civil War, and while I had fun and I'd say it was worth the price, I think it also highlights why a lot of Total War competitors have failed to break out and also one of Volound's dumber comments.

I remember back in one of his better, c.2021 videos, when talking about Shogun 2 modding, Volound said something to the effect that the most desirable challenge in Total War is in absurd numerical disparities rather than a better AI. UG:CW agreed years prior, and the result was an unsatisfying campaign for me. You see, UG:CW campaigns are on rails; you don't really interact with the map, you just create a character, bounce from major historical battle to battle, with time to manage your army and engage in optional minor battles in-between. The challenge is all tactical instead; the game will scale the amount of reinforcements the enemy receives (and thus brigades it fields and their size) to the amount of casualties you inflicted. There's nothing inherently wrong with that, but the problems quickly manifest when you figure out how to break the game and all suspension of disbelief is thrown out the window. This is especially bad for the side fighting against gay incest. For example:
shiloh.jpg
Had Shiloh turned out this way, the entire war would have been butterflied. Grant would have been sacked, Tennessee would have remained firmly in CSA hands, and the entire western theater would have been reduced to fighting in Appalachian hills instead of along the whole of the Mississippi.

Of course, the game focuses on the eastern front, the western front is a sideshow and it following history can just be explained away as Davis moving more troops and officers east afterwards which results in a historical outcome. Well, that means more scrutiny needs to be applied to the eastern front. How does 2nd Bull Run play out?
2ndbullrun.jpg 2ndbullrunkd.jpg
Ah, well 2nd Bull Run was also a decisive Confederate victory, so it can't really be expected that you can just defy history and cross the Potomac despite achieving a 10:1 KD ratio, but surely the game will acknowledge the political consequences of an even more crushing defeat for the Union? Ah, no onto Sharpsburg as if nothing differed.
sharpsburg.jpg sharpsburgkd.jpg
Well, surely the game will acknowledge this decisive victory at Sharpsburg and allow history to diverge? That's one of the most common PoDs used for any Confederate victory scenario after all.

No, somehow the Union magics another 30k troops out of their ass with zero consequence and pushes you back to Fredericksburg.
sharpsburgaftermath.jpg
Surely this time-
fredericksburg.jpg
:story:

And so on, until the end when history diverges last minute in 1865 to let you get to Washington. FFS Kessen 1 did this better.

Now, what does this have to do with Total War? Its campaign isn't on rails after all. The answer is that this is the perfect distillation of the experience of Legendary difficulty on Shogun 2, which Volound fetishizes, and subsequent games, where you just face endless horde after horde of enemy armies that get magically generated, where your decisive battles never reward you and bear no political or economic consequences for your enemies, and the real struggle is one against your own exhaustion as any immersion or suspension of disbelief is lost.

In the period that Shogun 2 covers, a decisive outcome in a pitched battle usually signaled the beginning of collapse for the loser. Sometimes it could take a few years, sometimes it would happen rapidly after, sometimes the loser could rally, but the loss of a daimyo or a large number of his vassals in a battle was usually enough to shake a clan to its foundations and immediately result in defections and revolts, while the death of large numbers of veteran warriors would leave a gap that could not be filled by new recruits.

Ironically, the Medieval 2 modding scene has gone the opposite direction of Volound in recognizing the need for this. Old mods like Broken Crescent tried to do the sort of dynamic tower defense with the Mongols, and it's by far the least liked aspect. Meanwhile something like Divide and Conquer still has numerical disparity - even unfair numerical disparity - but also recognizes the need to have some sort of immersion and consequence. If you are, say, Gondor or Dol Amroth and lose some of your elite units, even in a victory, that can be devastating; Harad and Mordor can send another horde at you in six or seven turns, but it'll take 10+ to get some more Swan Knights. The economic and political reality encourages you to play smarter, tactically and strategically.

I think this is also the reason why there hasn't been a breakout game that can really compete with Total War, and not just the advertising budget/Geedubs boost that CA has. There are actually very good tactical competitors to Total War, both real time and pausable. UG, Grand Tactician, Field of Glory, Knights of Honor, Nobunaga's Ambition, etc. - Master of Command has also been very solid and Strategos looks great too. But none of them try doing a Total War style campaign better; either they're on rails, the tactics are in service to the grand strategy instead of the other way around, or the grand strategy simply lacks the depth that Total War has. I don't think there'll be a Total War killer (that isn't just CA's own incompetence and/or malice) until we see something that can do that, because Total War's campaigns strike a very particular itch that unfortunately no one seems to be able to fill.

I should caveat this by saying that Ultimate General seems to have come close with American Revolution, but because they doubled down on 'line must go up' for challenge and had worse QA than CA, nevermind Darth's own shortcomings as a dev, it was abandoned shortly after launch in a very unfinished state
 
Volound is going on a schizoid tirade about the US intervention in Iran.

He believes the US/EU will get dragged into a generational war and we are currently losing (lol) against the magic carpet airforce and camel jockeys.

This is because some missiles hit a US airbase and you can read the archived post yourself below for his hot take.

 
Epstein Forces?
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Oh No He's Doing The All Caps Thing :story:

It all makes dogshit sense as well with his 'postdiction' being "Iran will win..." and then making vague claims that can be interpreted in a dozen manners.

That's exactly the point of this intervention, we want the people of Iran to be freed from this batshit regime and nearly the entire head of the snake has been cut off already.

It's up to the Iranian populace to claim their country back from radical Islamists now that the worst and most influential of them got blown to kingdom come.

The best out of all is this statement where he is doomposting that this will be a forever war while a grand total of 9 US soldiers got killed and comparing it to boots on the ground wars like Vietnam and the Gulf.

This man is legitimately deranged and is being intentionally vague in his phrasing so that whatever happens he can claim precognition of the developing situation.
 
I watched volound the other day and this nigger thinks that CA talking about agency was all him. He tends to do that often, attributing himself victories that had nothing to do with him, what a nigger. Total War is a slop factory now but volound is such a moron that he only happens to be right for the wrong reasons. That said I don't think medieval 3 will be any good and even if they remastered medieval 2 they'll add unneeded features like nigger legionnaries ala Rome remastered.
 
I watched volound the other day and this nigger thinks that CA talking about agency was all him. He tends to do that often, attributing himself victories that had nothing to do with him, what a nigger. Total War is a slop factory now but volound is such a moron that he only happens to be right for the wrong reasons.
Crippling self-importance. Remember when he threw a hissy fit when Manor Lords didn't give him a free copy?
 
Crippling self-importance. Remember when he threw a hissy fit when Manor Lords didn't give him a free copy?
Tbf the whole agency thing is something I'm willing to give Volound credit for. His old videos about it were his most cogent and still pretty rewatchable, he made them at a time when the sentiment was high but there wasn't anyone actually trying to give voice to the wider complaints of the fanbase, he got the ball rolling on other talking heads in the TW community to start admitting there were serious problems, and most important CA's community managers and many of their devs are thin-skinned bitches with as much of an inflated ego as Volound and I can completely believe he is living rent-free in some of their heads based on how they've behaved.
 
Honestly how would a 40K TW even work? It would just be a shittier version Gladius and DoW, not sure if that'll go well.
I forget where I saw it, but I believe 40k TW will be similar to how the Dawn of War series works. I think it's a rumor however.
Retard is still spouting nonsense.
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Glad to know someone's standing for Iran. If only he could stand on his own...
lol despite the fact he was banned from reddit and hates redditors, he is still at heart, a redditor. No wonder he was sperging about Palestine, apartheid, and geopolitics in his video about Loremaster of Sotek.

But to indulge in his spergery, he was completely wrong about Cuba and the Soviets sending troops to topple the government in South Africa. He confuses that with the Angola conflict, where cuba sent troops to military intervene and back the MPLA, while South Africa supported UNITA. This is funny cause he critiques Sotek for not knowing shit, including where South Africa is. Cuba did not do shit to topple the apartheid government in SA, besides ask for Nelson Mandela's release. But that was mainly because they were geopolitical rivals. In his mind, does he think that Cuba invaded South Africa? Cuba did not "send troops to finish them off". Mind you, the US was the one who turned on SA and passed an act to sanction South Africa which helped bring an end to apartheid. He seems to have the typical redditor "US bad" political opinion, hence now he's convinced himself that the US has lost

He is such a blowhard. Did you guys watch his interview with legendoftotalwar and pixelatedapollo? He tried so very desperately to get Legend to admit warhammer was a bad game, and barely even let the guy finish his points. Unironically that was him growing a pair, but only because he knew Legend and Apollo didn't hate him and weren't going to shit all over him
 
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