Valve introduces Steam Deck

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
At least valve tried. I personally can't think of a better system than what they did.

Imagine how bad it would've been if they didn't do reservations.
I mean, they could have had them hand-delivered to people. That way they could potentially catch the scalper in the act. It's impractical, but it's probably the best "scalper-proof" method I can think of.
 
At least valve tried. I personally can't think of a better system than what they did.

Imagine how bad it would've been if they didn't do reservations. Not coping and seething at all. NOPE
The real problem is eBay, Facebook marketplace, etc. allow scalping. If you were not allowed to list merchandise that you're obviously trying to scalp on such websites the scalpers wouldn't be able to sell their products.
 
IIRC to even be able to preorder one, you were required to have an active Steam account with at least one thing purchased, and it had to have been active for a few months, so when it launched, you couldn't just fire up a million and buy something cheap in order to make a million reservations.

There'll always be scalpers, and there'll always be a handful of people who got theirs but then just don't want it or can't afford it for whatever reason, and see an easy way to make a quick buck. It's certainly better than the absolute nightmare that's been trying to buy a video card over the past couple of years, which I just completely gave up on after being burned over and over and over and over and over and over and over and over.
 
>Caring about graphics.
Who gives a fuck if its 360-480p, I just want a good game. Stop adopting the graphic mentality.
Graphics matter to a point. More important is artistic design, story, gameplay, music, etc. But I won't play anything pre-NES anymore, and barely anything from that generation. It's all as clunky as it looks.

And the fake retro look 99.9% of indie games go for usually looks awful. Sometimes you want a game that is firing on all cylinders, you know, stuff like Metal Gear Solid 2 during its time.
 
Scalping will always exist. If scalpers are reselling a product successfully, it means the price was too low at retail. Valve wants to deliver the product for far less than what scalpers are charging, but the market has dictated that they're actually worth much more. I'll buy one eventually once supply is where it needs to be (and if the ergonomics are right for me) but for now I'm not going to get angry about natural economic behavior. It sucks, but it is what it is.
 
This seems to be more of a common thing with newer controls/consoles. Either they are making them with cheap parts, they don't give two shits about QA, or both.
They stopped making them in Japan. There's your answer, no need to go far and wide to find out.

Unless you were a raging autist that threw your shit around, Nintendo's stuff was excellent until they shifted manufacturing out of Japan around the Nintendo 64 and GameCube eras. Everything I have that says "Made in Japan" still works fine. The "Made in China" stuff is expensive junk. My OLED Switch's joycons are already suffering from drift and came out of the box with a crunchy spring sound to the analogs and that variant just came out.

Also [obligatory mockery of Steam Deck people].
 
I canceled my order for this a few days back as some are reporting drift issues with the stick.
The drifting was a software issue. There's been manufacturing defects but once valve pushed out an update the issue was fixed.

The sticks are going to drift eventually but it's easy as hell to replace them.
 
They stopped making them in Japan. There's your answer, no need to go far and wide to find out.
doesn't really matter, depends which switches they use (and of course how people treat their shit). any mechanical part suffers from wear&tear, and statistically some will fail sooner. if you look how many of said consoles got sold, on top of the multiple controllers people have, I wouldn't exactly call it a "common" issue just because some people are complaining about it on the internet or make le funny videos.

like everything else either use warranty or fix it yourself (not that it's that hard, just a wee bit annoying and tedious).
 
doesn't really matter, depends which switches they use (and of course how people treat their shit). any mechanical part suffers from wear&tear, and statistically some will fail sooner. if you look how many of said consoles got sold, on top of the multiple controllers people have, I wouldn't exactly call it a "common" issue just because some people are complaining about it on the internet or make le funny videos.

like everything else either use warranty or fix it yourself (not that it's that hard, just a wee bit annoying and tedious).
Matters bigly to me. The difference was noticeable almost immediately.
 
As expected the autists decided to install winblowjob 11 in the deck and to the surprise of no one it runs like absolute shit


Linus forgot a little part that when he said the reasons of why you should want to do it but omit the fact that Gaben mentioned being open to implement Game Pass on the Deck, pretty sure microsoft will get on it because they get shekels with the subscription services and not with hardware sales
 
Seems like people (specifically developers) have nice things to say about The Steam Deck
 
More Steam Deck Info (taken from Image Boards):

Scalpers are re-selling these things in the thousands
ebay.png


PCSX2 Running on Steam Deck


Valve suspends payments to developers in Ukraine & Russia:
Article Archive: https://archive.ph/lXI5u
a0a357069d02ae140aa5553aa0f589dbf3900b32.png


Wii Remote being used on the Steam Deck:


Action-Set Layers on Deck:
 
More Steam Deck Info (taken from Image Boards):

Scalpers are re-selling these things in the thousands
View attachment 3096977

PCSX2 Running on Steam Deck
PCSX2 deck.webm

Valve suspends payments to developers in Ukraine & Russia:
Article Archive: https://archive.ph/lXI5u
View attachment 3096983

Wii Remote being used on the Steam Deck:
wiimote.webm

Action-Set Layers on Deck:
Too many inputs_ No problem! Steam Deck Action Layers Tutorial.webm
Pretty cool stuff. There are some fan made order calculators that say that my order should be coming mid April, so I'm a little optimistic I'll be getting it soon.

I do have to say that I'm irrationally triggered by that Harada video. That little shit annoys me when it comes to tekken stuff such as his refusal to do anything regarding the game's net code or load times.

@Dixieland Buckaroo you haven't told us anything about your Deck experience yet
 
Pretty cool stuff. There are some fan made order calculators that say that my order should be coming mid April, so I'm a little optimistic I'll be getting it soon.

I do have to say that I'm irrationally triggered by that Harada video. That little shit annoys me when it comes to tekken stuff such as his refusal to do anything regarding the game's net code or load times.

@Dixieland Buckaroo you haven't told us anything about your Deck experience yet
Had it for about a week now. Got the 512.

1541 (4).jpg

Shipping was fine, slow but got here in one piece. In my country, it looks like Valve used a third party logistics center from whom I've received several devices in the past, such as Android phones. Box wasn't as gaudy/obvious as the week 1 boxes, but it was clearly labeled as a 512gb steam deck on the shipping label. Still, no other issues for me on that front.

1541 (3).jpg
1541 (2).jpg
1541 (1).jpg
First bootup takes you through some basic setup. In terms of Linux, this is the easiest setup I've had. That said... As an early adopter, I got this screen after a few updates:
1541.jpg
Supposedly the bios won't have that kind of update again, but it was a bit nerve-wracking. Also supposedly later devices will come with a less scary bios.

After that, it was literally filling the thing up with games. You'll forgive me if I don't show any logged in screenshots. I've been on steam for well over a decade now, so I chose a wide variety of titles to fiddle with. I should note, I don't play shooters much these days, tend more toward weird shit or narrative driven titles.

It's run a lot of the old stuff I threw at it, which is amazing because these are usually Windows games. I even managed to play Simpsons Hit and Run (pc with nocd), but the install was a task. There are guides on how to do this stuff, but not much from Valve, so this will be better I'm guessing as the community develops.

In terms of running steam games, it's super simple. You can search your catalog by level of deck compatibility and, for the most part, shit just installs and runs. I've had a couple of crashes but nothing outside the norm on windows. Titles ranged from Portal to Cyberpunk, along with some ports like Katamari and Final Fantasy. For emu, only tried some RetroArch so far with games I had laying around, but ran up to PS2 fine.

Battery life varies, A LOT. It really depends on the game or app. In some instances, I was easily over 4 hours. Playing Cyberpunk was a lot less.

The device feels good, it's hefty but well balanced. The joysticks are much better than the switch, but not up to a $200 controller, likewise for the buttons. The backside buttons are a little oddly placed for my hands, but the rest are we good. I don't like the feel of the Steam button and its mirrored counterpart, but I don't use them too often. The antiglare screen is really nice, but I wish it was hd (or 1920x1200 at 16:10).

As a greybeard, the thing that blows my mind is how well the "sleep" mode works. That's always been a Linux kiss of death, heck even Windows sometimes has issues. This thing, no problem. Tap power, screen to black. Tap again, you're back into it in seconds. I know, on a console that should be no big deal, but this is a weird hybrid.

Above said, there are some issues. This version of steam has weird understanding of back/history/home, LTT touched on this better than I can. Sometimes the popup for text input doesn't work, and you have to reboot to fix it. (It's active but not visible?) The main few screens are a bit of a mess, but it may just be me being used to old steam's interface.

The ugly is the Linux experience. You have to do a light reboot to switch to desktop mode- think switching users. There's basically no pop-up keyboard, so the cludge solution right now is holding steam+x brings up the street OSK. Which works like half the time, and doesn't work at all if you shut down the steam app. If you want to do much in this space, get a dock (official ones not available yet), or Bluetooth keyboard and mouse. Absolutely needed right now for desktop mode. I've seen varied reports about desktop mode and emu or app performance, but I haven't seen a measurable difference. Once you're past that, there a just a few oddities. The way the os is set up, they only official support flatpacks, as OS updates may wipe programs installed via other means. People are trying to find workarounds, but we'll see how things move.

So am I glad to beta test hardware/software for Valve? Yeah. It feels good, I'm already invested in the steam ecosystem, and being able to play while chilling with my partner, wherever, is killer. If this thing hits critical mass, it is going to transform the PC gaming space by making it accessible, especially in these days of $2k+ graphics cards. It's fun to tinker with. The hardware feels great. The software still needs a lot of polish. It is a sweet emu device, if that's your kick. If you have a decent sized steam library, you'll find yourself playing titles you haven't touched in years. The only real thing I'd change today is adding a hd screen, but that's probably limited by processer/gpu/battery considerations as much as total unit cost. Expect that for deck2.
 
Back
Top Bottom