Total War: Warhammer 3

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Okay so Wait and get it on sale...and then I can wage the end times as that Demon who pissed off Khorne and got himself Thot Patrolled across the chaos wastes.
Yes sir. The first two games are on sale on steam now, get them both and only install game two and you can try out its "worldwide" campaign.
 
Yeah, I was gonna say - M2 had great siege battles.

After that the franchise completely lost the script. It's been up and down, but never managed to equal M2, and while I'd say the "sieges" in Empire are worse than in WH, the WH sieges are very very bad; easily the weakest part of the game.
I don't think the franchise totally lost the script, but it's waxed and waned depending on the game. The switch to the Warscape engine introduced line of sight issues that they've never properly fixed- we've all had our Ever queen's Court Guard or Maw of Damnation kamikaze into the walls because the unit they were told to shoot moved one millimeter and the AI wigged out. (Funnily enough, Microsoft came up with a workaround for this in 1994 with the "attack ground" feature- if you've seen high-level AoE2 play you know how effective it is in skilled hands.)

I think the LoS issues are a big driver in the bad seiges since Empire. You really felt it in Empire because that was a gunpowder focused game, and it faded into the background in Shogun 2, Rome 2 and Attila because those games put a heavier focus on melee. In Attila, in particular, seiges worked better despite not being that different because it put a brake on cavalry, which were absolutely dominant in open field battles. Warhammer learned nothing from this, though, creating the "slog your way through the choke point/ exploit AI blind spots" siege meta we've been suffering through since WH1.
 
Looking forward to playing as Khorne and Nurgle. Never cared for the ranged meta in TWWH2 , so it'll be fun to play as factions that dont use real ranged units.
 
Looking forward to playing as Khorne and Nurgle. Never cared for the ranged meta in TWWH2 , so it'll be fun to play as factions that dont use real ranged units.
Templin Institute had a stream for Nurgle, I hung out for about an hour.

The Plague Mechanics look fucking super fun.
 
Good info, thank you. Your experience sounds somewhat similar to my own so it has some real value. My biggest concern was that the games would stray too far from what I used to play in Rome and Shogun II (love me some Shogun II). But hearing how they are very well-made is good stuff. I'll get one of these.
Yeah, try it out, whatever's on sale.

As I said, it'll be different from Shogun II, mainly because factions don't share common units; a Dwarf army will have a completely different composition from a Vampire army, say. In some ways it's like Rome, where you'd have spear-loving Greeks and cav-loving Seluicids and Rome itself with its unique heavy infantry - only in this case it's Skavens with kamikaze ratmobs and Imperials with griffin knights and Vampire Pirates with undead Gundam suits that make cannon elephants look like Ashigaru spears. Even the campaign mechanics change depending on what faction you pick (Chaos, for example, is a roving horde faction that doesn't use settlements, while Bretonnia has weird global units caps based on farming and peasant vs noble units). But all the stuff integrates into the game very well (even the Skaven trashstacks), so if you find you hate a certain faction's quirks, you've got like twenty others you can try instead.
 
Templin Institute had a stream for Nurgle, I hung out for about an hour.

The Plague Mechanics look fucking super fun.
I've avoided watching any campaign gameplay so I can go in somewhat blind, Watched enough multiplayer to decide I don't hate the new domination mode and now I'll ignore everything else up until launch. Hopefully it isnt a complete shitshow.
 
I've avoided watching any campaign gameplay so I can go in somewhat blind, Watched enough multiplayer to decide I don't hate the new domination mode and now I'll ignore everything else up until launch. Hopefully it isnt a complete shitshow.
Oh well, honestly if every Chaos god is as on point as Nurgle is mechanically then it is going to be super fun.
 
Honestly, I'm most exited for Chaos Undivided. Build-a-bear chaos daemon as faction leader is just too good for me to pass up.
 
Honestly, I'm most exited for Chaos Undivided. Build-a-bear chaos daemon as faction leader is just too good for me to pass up.
Yeah, that is the one I really want to do for a world wide campaign, building an Everchosen from the ground up and leading the forces of Chaos to the south sounds absolutely FUUUUN.
 
Yeah, that is the one I really want to do for a world wide campaign, building an Everchosen from the ground up and leading the forces of Chaos to the south sounds absolutely FUUUUN.
Assuming they've taken the necessary cues from the Beastmen rework and made horde gameplay less than complete dogshit
 
Yeah, try it out, whatever's on sale.

As I said, it'll be different from Shogun II, mainly because factions don't share common units; a Dwarf army will have a completely different composition from a Vampire army, say. In some ways it's like Rome, where you'd have spear-loving Greeks and cav-loving Seluicids and Rome itself with its unique heavy infantry - only in this case it's Skavens with kamikaze ratmobs and Imperials with griffin knights and Vampire Pirates with undead Gundam suits that make cannon elephants look like Ashigaru spears. Even the campaign mechanics change depending on what faction you pick (Chaos, for example, is a roving horde faction that doesn't use settlements, while Bretonnia has weird global units caps based on farming and peasant vs noble units). But all the stuff integrates into the game very well (even the Skaven trashstacks), so if you find you hate a certain faction's quirks, you've got like twenty others you can try instead.
I'm going to cleanse the shit out of everything in my line of sight and will continue to do so until I am dead. And I might keep going after that if it isn't too heretical.
 
I'm going to cleanse the shit out of everything in my line of sight and will continue to do so until I am dead. And I might keep going after that if it isn't too heretical.
Sounds like the Beastman are for you. that's their main mechanic take a place over drop a herdstone then clear the local area out then do a ritual to prevent the area from being occupied as long as the herdstone is up. Granted you will need the two DLCs for them but with the rework its worth it now.
 
Sounds like the Beastman are for you. that's their main mechanic take a place over drop a herdstone then clear the local area out then do a ritual to prevent the area from being occupied as long as the herdstone is up. Granted you will need the two DLCs for them but with the rework its worth it now.
I had some credit sitting around doing a whole lot of nothing so I bought everything on sale. All of it. I'm going to do a Mortal Empire game for the next few weeks. And then I'll probably do another after that.
 
Nurgle is my favorite Warhammer entity. I'll also play Slaanesh and Tzeentch, but Nurgle is #1 in my heart. Don't give a damn about Cathay.
 
I made a few demon armies out of cardboard and laminated paper to play 8th edition with friends. I suck at these kinds of games but might give it a pirate
 
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