"Color a Dinosaur"--NES. This game was released after Mario Paint on the SNES. Basically imagine a game that has no fun, you can place only four tiles on a screen, and then imagine trying to draw with the NES controller, and you have Color a Dinosaur.
"Rocky and Bullwinkle"--NES. A platformer with no real goal. Bullwinkle dies very quickly. Boris Baddenoff seems to be everywhere at once.
"The Uncanny X-Men"--NES. I don't even know how to describe "Uncanny X-Men." It's a top-down perspective of the X-Men fighting robots, except that the robots are all super-powered and half of the X-Men seem to have no powers at all. Nightcrawler, Wolverine and Colossus all have a "punch" attack, while Storm, Iceman and Cyclops all have a "beam" attack. Guess which half of the team you're going to use?
"The Punisher"--NES. Somehow, LJN managed to turn a game about an angry man who murders things into a very boring, very slow side-scroller where Frank Castle and Nick Fury shoot at offensive interpretations to inner-city poverty.
"Wolverine"--NES. Another LJN offering, Wolverine goes through monochrome environments, fights what looks like clones of the Silver Surfer and . . . eats cheeseburgers? No, I'm not making that up.
"Search for Convoy"--Famicom. One of the first "Transformers" video games ever made, you step into the robo-boots of Ultra Magnus as he searches for a missing Optimus Prime. Unfortunately, transforming into a truck is way less awesome that it sounds, and you also die with one hit. I couldn't even get past the first enemy, because--no shit--you're a car transport truck and the first enemy in the game is an F-15 fighter jet. It goes about as well as you would expect.
"Gex 64: Enter the Gecko"--N64. a late '90s mascot for a failed video game system gets ported to the N64, except with terrible camera controls, barf-worthy graphics and enough fog to make Silent Hill look like a day in Honolulu. I somehow managed to beat Gex 64, mostly out of spite.
"Morph-X"--Xbox 360. In 2008, a team of Russian developers decided to program a game about a soldier who becomes mutated during a zombie outbreak and then release it on the Xbox 360. Unfortunately, the end result looks like something out of an early N64 game. But more than that, Morph-X tries very hard to integrate things like power-ups and leveling into its terrible gameplay, and fails on all counts. I hate Morph-X with every fiber of my being.
Onechanbara: Bikini Samurai Squad--Xbox 360. A game about two scantily-clad sisters who go and kill zombies. And . . . that's about as far as it goes. The gameplay is pretty mediocre, but is at least a little more competent than Morph-X. I gave up on Onechanbara after I entered a motorcycle racing segment, and realized that the motorcycles handled just like the dismounted characters.
Ace Combat: Assault Horizon--Xbox 360. I was all prepped to like this game, but then I got to a part where I was piloting an Apache helicopter and doing a barrel roll is actually encouraged in order to avoid RPGS. HELICOPTERS DO NOT WORK THAT WAY.
