The Sims 4

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Nose ring were in fashion, what... a decade ago? Are they making the same mistake EA did in marketing to leftists?
Nah the makers themselves are just leftists im pretty sure. So still annoying but ig a bit more soulful since its not a marketing-based corpo decision and instead just what they personally like, even if it makes for a worse product in the end.
 
Immersive new household selection, sliders as a default feature, rimworld storytellers (with player choices mixed in), nice looking neighborhood with character, easy curved wall controls, resizing EVERYTHING, mixing objects without a debug code, easy clutter placement, washing machines as default furniture, customizing personalities as a gameplay mechanic, choices about your job that apparently lead to different gameplay styles, socializing is not an exact science... The only downside of this trailer are the faggy flags, the tumbler-styled sims do not bother me as much as I imagined.

I am getting very optimistic with this game; I'm scared sisters!
 
Honestly? Paralives graphics look kinda ass, and that's a GREAT thing. Shows great understanding of their target audience: Women with laptops. If they optimize it well, it'll probably carve out a niche for itself. If they get it to run on potatos and keep the code tight and tidy, they will definitely make waves. It can't be understated how shittily Sims 4 runs, specially when you mix and match DLC content, and how many game breaking bugs you will find over the course of even a very normal playthrough. Custom colors, custom furniture, STEAM WORKSHOP INTEGRATION.

Emerging reactions to the world around them. The paras make opinions and get feelings based on how they see people act and whether they approve or not. That is ambitious. If executed properly their world will feel truly alive, rather than the Sims thing of interacting one at a time or in a small group that all get the same plus or negative rating.

Yeah, these dudes are doing absolutely everything right. Props where they are due. The trailer is also the sort of confidence you only show when you have a good product and you know it.

Sims have gotten really complacent over the years. Dude, you can vary your height in Paralives. That's hell on the animations mostly, but if they go the extra mile, weeeeellllll.

It's one of those things where I thought for years, "Man, outdoing current Sims can't be THAT difficult" and this might very well be it.
 
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