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Came out on early access in 2014—and it was around then it got picked up by various let's players—started releasing the story mode in episodes in 2017, then went off on a dlc side quest that delayed ep. 5 for ages. They promised a few more survival mode updates after this but I believe they're now fully shifting over to Blackfrost.Oh shit I remember this one. They spent how many years making their first game, ten? More? I vaguely remember Totalbiscuit covering it, or something like that.
It's finally conmplete? Might actually check it out.
Apart from a random non-canon horror thing made for Halloween it's still the same as it ever was.Is it still grounded, or are there monsters/injun ghosts/whatever in the game now?
mostly grounded the wildlife become like more powerful at night cuz of the auroras or whatever but thats itIt's finally conmplete? Might actually check it out. Is it still grounded, or are there monsters/injun ghosts/whatever in the game now?
Figures a dev in BC would compare a long dark situation to the fucking ice storm from 98. That was a joke storm by the standards of the rest of the countryThe Game director / company lead / whatever shared some indev screenshots from Blackfrost on his bluesky (the game also has its own account now)
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I mean you said it so yourselfThat said, I still don't understand why anybody is supporting hinterland creating this new game.
It's a very appealing game, enough that I can overlook the various liberalisms and other dumbass things they put into it. But it's also very old and frankly not that great for long-term playthroughs. Me and other players who liked it wouldn't mind another game that was very similar to the first game, so long as they manage to do even more with the systems and the world than what they've already done... that's the whole point of a fucking sequel. Not everything has to be this huge transformative thing that is nothing like what came before. I know people on this board like to bitch and moan but you're just being fucking retarted.Its literally essentially remaking the long dark with new features
I think you missed the point I was trying to make - their track record for making a game like this is to take 12 years to produce 5 episodes for a game that isn't a whole lot more complicated design wise than a walking simulator, and they ran out of funding for it mid development and had to produce a shitty dlc to provide funding to finish it. and now they immediately attempt to do what amounts to remaking that game with a few new features. By game dev studio standards thats batshit insane and backfire on them sooner or later. It isn't sustainable for a company to operate that way, let alone a company which has only ever managed to produce one game despite having existed since 2012I mean you said it so yourself
It's a very appealing game, enough that I can overlook the various liberalisms and other dumbass things they put into it. But it's also very old and frankly not that great for long-term playthroughs. Me and other players who liked it wouldn't mind another game that was very similar to the first game, so long as they manage to do even more with the systems and the world than what they've already done... that's the whole point of a fucking sequel. Not everything has to be this huge transformative thing that is nothing like what came before. I know people on this board like to bitch and moan but you're just being fucking retarted.
But I guess this is all still part of a grander plan. And that plan is Blackfrost.
If that was their goal, it certainly didn't have the intended effect based on the chatter I've seen across the Internet. You couldn't pay me to play anything this company makes ever again.Essentially, trying to do a sequel hook for Blackfrost
Me neither. I was already out on the sequel due to it being multiplayer to begin with ("Hey gang, remember we had a survival game that stood out from the crowd for being a single-player experience, without any of the multiplayer bullshit? Now we're going to jump back into a genre that has been completely saturated for more than a decade! Preorder now!"). But after this bullshit? Especially after taking more than a fucking decade to actually finish the goddamn game? No fucking way.If that was their goal, it certainly didn't have the intended effect based on the chatter I've seen across the Internet. You couldn't pay me to play anything this company makes ever again.
If that was their goal, it certainly didn't have the intended effect based on the chatter I've seen across the Internet. You couldn't pay me to play anything this company makes ever again.
Hinterland studio's has actually lost the plot lol. They fired actual devs due to "budget" cuts but kept a literal DEI commissar on board, while the lead dev is so far up his own ass he was mass banning people from tld discord for even speaking ill of episode 5's shitty writing. I am also willing to bet my life's savings that blackfrost on launch is going to be a disaster, but it won't even matter because hinterland bootlickers will eat it up anyway.Me neither. I was already out on the sequel due to it being multiplayer to begin with ("Hey gang, remember we had a survival game that stood out from the crowd for being a single-player experience, without any of the multiplayer bullshit? Now we're going to jump back into a genre that has been completely saturated for more than a decade! Preorder now!"). But after this bullshit? Especially after taking more than a fucking decade to actually finish the goddamn game? No fucking way.
This franchise and Subnautica are fucking dead to me.
co op, not multiplayer. and people wanted co op so they could play the game with their friends for both subnautica and long dark since they came out in their respective yearsMe neither. I was already out on the sequel due to it being multiplayer to begin with ("Hey gang, remember we had a survival game that stood out from the crowd for being a single-player experience, without any of the multiplayer bullshit? Now we're going to jump back into a genre that has been completely saturated for more than a decade! Preorder now!"). But after this bullshit? Especially after taking more than a fucking decade to actually finish the goddamn game? No fucking way.
This franchise and Subnautica are fucking dead to me.
I fully acknowledge this is highly subjective, but most survival games I've played that come with co op as an option has been fairly lacking as a single-player experience, mostly because when in doubt, the devs fall back on "Well, they'll play with other people, so they'll make their own fun, we don't have to try that hard". The first Subnautica and The Long Dark were significantly better in this regard because they were built from the ground up as a single-player experience.co op, not multiplayer. and people wanted co op so they could play the game with their friends for both subnautica and long dark since they came out in their respective years
Even if you cut out the scientist woman's overt line about being a heckin' strong independent woman of color, you can just tell when such people are directing development of a game. It's hard to fully articulate, but there's a very particular vibe that permeates all the dialogue and character interactions.kept a literal DEI commissar on board
I mean listen, the devs are based in vancouver island. It doesn't get more pozzed than that.Even if you cut out the scientist woman's overt line about being a heckin' strong independent woman of color, you can just tell when such people are directing development of a game. It's hard to fully articulate, but there's a very particular vibe that permeates all the dialogue and character interactions.