The Final Fantasy Thread

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Ackshually, Relm has the highest natural magic stat. She is useful with the right gear, such as elemental rods or healing rods (hitting her team for max healing).
Never really thought to let her use elemental rods. I always just made her a straight caster with the Fake Moustache perma-stapled on.
 
Never really thought to let her use elemental rods.
You have to wonder what was going through the devs' minds. The new 'classes' are Setzer and Relm (Gambler and Pictomancer), and they're both pitiful attackers.

Setzer is not worth using (despite universally appearing in my party the first time).
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The fact that GameFAQs has an entire guide, pointing out where Sketch is useful and such, and still concludes this move is awful says a lot.
Speaking of awful abilities, Sketch still doesn't hold a candle to half of FF4's character's abilities. I think Edward's medicine skill might be the most useless by design in the entire series.

It just divides a single Cure1 potion between the entire party. Cure1 already heals very little by the time you get Edward, so 20% of a Cure1 seriously comes out to about 12 HP per character when even the weakest random enemies are already doing about 30 per hit. And of course, it has a bug where it deducts a Cure1 from every stack that you have, and not just the one.

Actually, scratch that - Fusoya's Regen ability, where it locks him from having a turn for a long time, while everyone recovers about 10 HP every once in a while, which is just horrible considering you only have Fusoya right near the end of the game, and random battles have enemies that are doing several hundred damage per attack. And somehow, that one's not the result of a bug.

Both of these didn't make it into the American version, for obvious reasons.
 
Setzer is not worth using (despite universally appearing in my party the first time). 8)
Coin Toss has it's uses, especially at the end. About the only way to really make him useful is to debug his Slot skill.
 
Coin Toss has it's uses, especially at the end. About the only way to really make him useful is to debug his Slot skill.
He can make an early raid on Kefka's Tower (for Fixed Dice).

Pile enough high-level gear on him, and you have an easier time in the Coliseum. Though, it must be said, Umaro is better-suited for that.
What's with his face though
He keeps getting his ass kicked due to gambling debts.
 
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The bizarre thing is that P.E was very progressive with its badass and yet human female protagonist in the form of Aya. I consider her one of the great "female badasses" of early gaming along with Samus, Lara and Chun-li (among others).

And yet I know that if she is done today, they will either double down on her "badass" as if she cant be vulnerable once and dependent on her male co-workers like anyone realistically would...or make her into current Lara Croft, lacking the determination and "takes no shit from evil" attitude Aya had to make her "realistic"...because realistic is what I want from mah vidyas...
So exactly how "Aya" was marketed in 3rd Birthday with added pervert fan-service.
 
It's understandable, considering FF7 is what more or less put them on the map as well as into the minds of non-rpg gamers. Everybody knew who Cloud and Sephiroth were, even if they've never played an FF game. They got a firm grip into the North American market with that game.

I get that and I wouldnt mind it if it distributed a bit more fairly between entries. Besides, I think the popularity of other entries began taking off when things like emulators became more present and accessable... (Its how I played most of the classic series outside of the remake of FF4 on the DS...unpopular opinion, it wasnt that bad. If kid me could beat it, anyone can.). Square just doesnt seem to adknowledge this peak in popularity...but maybe it could be probably that they dont even know about it...

So exactly how "Aya" was marketed in 3rd Birthday with added pervert fan-service.

At least we were revealed that it wasnt the real Aya and the little we see of Aya felt like the real deal...then she gets killed off right after.

As a big fan of Parasite Eve, I have a special kind of hatred for 3rd Birthday for obvious reasons. If I went on to explain (rather unnecessarily since so many others have done it before online) I would be here for half an hour and Im aware my posts can be annoyingly long as they are already.

But yeah, at least it wasnt the real Aya even if they marketed as such...a reboot would probably butch the real real Aya's character as a strong and yet still very human (in fact, maintaining one's humanity is a big theme in the game) female lead.

By obscure do you mean Chrono Cross or Radical Dreamers?

Chrono Cross...I legit forgot Radical Dreamers existed for a while. I didnt play any of the Chrono Trigger sequels (if you can count R.D as one that is) because they arent as ported as the original and because I kind of felt no sequel was necessary as 1- Chrono Trigger tecnically has multiple endings. 2- Most of these endings are pretty conclusive. 3- The good endings just give me a feels good warmth that I just dont want to imagine being taken away by having some sequel imply that it all got fucked over eventually.
 
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At least we were revealed that it wasnt the real Aya and the little we see of Aya felt like the real deal...then she gets killed off right after.

As a big fan of Parasite Eve, I have a special kind of hatred for 3rd Birthday for obvious reasons. If I went on to explain (rather unnecessarily since so many others have done it before online) I would be here for half an hour and Im aware my posts can be annoyingly long as they are already.

But yeah, at least it wasnt the real Aya even if they marketed as such...a reboot would probably butch the real real Aya's character as a strong and yet still very human (in fact, maintaining one's humanity is a big theme in the game) female lead.
I still fucking hate it because the adopted sister Aya rescued and then raised ended up becoming Coomer material
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I'd love to play Parasite Eve. I never read the novel and its out of print...
I remember Madonna was a fan of the games. I was a Nintendo kid but I have ps4 so it would be nice to play it. What is making everyone think its getting remaster?
 
You have to wonder what was going through the devs' minds. The new 'classes' are Setzer and Relm (Gambler and Pictomancer), and they're both pitiful attackers.

Setzer is not worth using (despite universally appearing in my party the first time).
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Genji Glove + Offering + Trick Dice + Dice has it's moments, and yeah Relm does have the highest magic stat (aside from Trance Terra) so just having her fling high level magic is enough on it's own.
 
Chrono Cross...I legit forgot Radical Dreamers existed for a while. I didnt play any of the Chrono Trigger sequels (if you can count R.D as one that is) because they arent as ported as the original and because I kind of felt no sequel was necessary as 1- Chrono Trigger tecnically has multiple endings. 2- Most of these endings are pretty conclusive. 3- The good endings just give me a feels good warmth that I just dont want to imagine being taken away by having some sequel imply that it all got fucked over eventually.
For some odd reason, things getting fucked over seems to be a major thing with the Chrono series. Remember that animated ending on the playstation where after everybody gets their happy ending it shows everything in flames and says that the kingdom has fallen and the Masamune has disappeared? And you're left wondering what the fuck just happened? How shit that felt? It's been a while so I might be remembering wrong, but the Chrono Trigger release for the DS runs with that punch in the dick feeling.

You eventually find Magus/Janus' sister in a bonus dungeon but you can't save her. She merged with Lavos due to the palace exploding and becomes the Dream Devourer, which later evolves into the Time Devourer in Chrono Cross. She basically tells you it's hopeless and to just live your life while you can because it's all going to be meaningless anyways because Lavos/The Devourer will just consume things in the end.

Shit feels bad, man.
 
For some odd reason, things getting fucked over seems to be a major thing with the Chrono series. Remember that animated ending on the playstation where after everybody gets their happy ending it shows everything in flames and says that the kingdom has fallen and the Masamune has disappeared? And you're left wondering what the fuck just happened? How shit that felt? It's been a while so I might be remembering wrong, but the Chrono Trigger release for the DS runs with that punch in the dick feeling.

You eventually find Magus/Janus' sister in a bonus dungeon but you can't save her. She merged with Lavos due to the palace exploding and becomes the Dream Devourer, which later evolves into the Time Devourer in Chrono Cross. She basically tells you it's hopeless and to just live your life while you can because it's all going to be meaningless anyways because Lavos/The Devourer will just consume things in the end.

Shit feels bad, man.
The Dream Devourer thing is what made me realize something that Makes Chrono Cross infinitely better story wise.

Lavos is not the evil part of the Dream Devourer, Schala is and Balthazar is talking out of his ass.
 
For some odd reason, things getting fucked over seems to be a major thing with the Chrono series. Remember that animated ending on the playstation where after everybody gets their happy ending it shows everything in flames and says that the kingdom has fallen and the Masamune has disappeared? And you're left wondering what the fuck just happened? How shit that felt? It's been a while so I might be remembering wrong, but the Chrono Trigger release for the DS runs with that punch in the dick feeling.

You eventually find Magus/Janus' sister in a bonus dungeon but you can't save her. She merged with Lavos due to the palace exploding and becomes the Dream Devourer, which later evolves into the Time Devourer in Chrono Cross. She basically tells you it's hopeless and to just live your life while you can because it's all going to be meaningless anyways because Lavos/The Devourer will just consume things in the end.

Shit feels bad, man.

Thats why I refuse to recognise Cross as a legit Chronos Trigger sequel. At most I could see it as maybe its own universe based on the original's. Cross legit felt like a depressing epilogue that kind of added nothing in the long term.

Why are some sequels (especially nowadays) obsssessed with saying that nothing that was accomplished in the original mattered and that our heroes's struggles and heroic deaths (if that happened) were ultimately for nothing? it doesnt tell me anything except that the writers dont respect the efforts of the heroes in the original.
 
Thats why I refuse to recognise Cross as a legit Chronos Trigger sequel.
Masato Kato titled it "Cross". Then he could backtrack and claim it was never meant to be taken as a sequel.

Which he contradicts in the very next sentence...
That's why I believe that Cross is Cross, and not Trigger 2. The thing that I can't understand is how could people possibly declare that this isn't Chrono? And for these people, I can't help but wonder what it was that Chrono meant to them? Is it possible that none of the messages that I tried to send out to these people never really got through to them?
I wish him luck in his future endeavors. Oh, that's right, he makes Gacha games now.:shit-eating:
 
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